Player Matchup

Ra
Ra
Aronaxx1234
Ra
Level 154
God Stats
8W - 8L
1,467 SR
Queue Stats
188W - 174L
1,538 Elo+
Party 3
Lancelot
Lancelot
MinusMicrobe3
Lancelot
Level 155
God Stats
2W - 6L
1,113 SR
Queue Stats
355W - 355L
1,505 Elo+
Party 2
Loki
Loki
TheChaoticAngel
Loki
Level 159
God Stats
19W - 22L
1,364 SR
Queue Stats
506W - 481L
1,533 Elo+
Party 3
Sol
Sol
iDrXpy
Sol
Level 107
God Stats
4W - 5L
1,211 SR
Queue Stats
303W - 299L
1,551 Elo+
Party 2
Sun Wukong
Sun Wukong
jakedubs
Sun Wukong
Level 126
God Stats
4W - 4L
1,714 SR
Queue Stats
270W - 260L
1,556 Elo+
Party 2
Team Averages
Level 140
1,374 SR
1,536 Elo+

VS

Team Averages
Level 148
1,605 SR
1,541 Elo+
Neith
Neith
ANHURKNEES
Neith
Level 189
God Stats
1W - 4L
1,709 SR
Queue Stats
31W - 38L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
AphoticGlow
Erlang Shen
Level 147
God Stats
0W - 2L
1,290 SR
Queue Stats
82W - 81L
1,560 Elo+
Solo
Pele
Pele
LDGFish
Pele
Level 147
God Stats
4W - 3L
1,846 SR
Queue Stats
187W - 150L
1,639 Elo+
Party 1
Scylla
Scylla
Mom8MyKids
Scylla
Level 135
God Stats
282W - 239L
1,596 SR
Queue Stats
754W - 739L
1,606 Elo+
Party 1
Ares
Ares
sammileelar
Ares
Level 123
God Stats
2W - 3L
1,582 SR
Queue Stats
34W - 74L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,909
608
5,048
6,950
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
MinusMicrobe3
Lancelot
14
4 / 0 / 2
9,170
705
10,535
9,363
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 2 / 2
7,386
568
4,066
10,930
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
iDrXpy
Sol
14
3 / 2 / 2
8,144
626
6,675
8,992
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
jakedubs
Sun Wukong
13
5 / 1 / 5
8,161
628
9,803
9,715
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 3 / 2
6,922
532
8,735
7,934
3,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
AphoticGlow
Erlang Shen
11
0 / 5 / 0
6,236
480
3,260
15,158
13,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pele
LDGFish
Pele
13
5 / 3 / 0
7,289
561
8,937
11,515
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mom8MyKids
Scylla
13
2 / 3 / 1
6,840
526
5,568
7,318
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 4
6,118
471
1,888
11,366
7,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
2
0.33
L
Erlang Shen
AphoticGlow
Erlang Shen
0
5
0
0
W
1
2
2
1
L
Pele
LDGFish
Pele
5
3
0
1.67
W
Lancelot
MinusMicrobe3
Lancelot
4
0
2
5
L
Scylla
Mom8MyKids
Scylla
2
3
1
0.83
W
3
2
2
2
W
Sol
iDrXpy
Sol
3
2
2
2
W
Sun Wukong
jakedubs
Sun Wukong
5
1
5
7.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
28,388
45,950
Taken
53,291
26,560
Mitigated
31,073
22,080
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,735
3,238
0
1,995
7,934
3,031
0
3,995
3,939
0
67,088
L
Erlang Shen
AphoticGlow
Erlang Shen
3,260
1,709
0
4,220
15,158
13,266
0
323
14,835
0
41,638
W
5,048
542
984
2,503
6,950
3,070
202
2,677
4,273
70,541
914
L
Pele
LDGFish
Pele
8,937
1,721
0
1,645
11,515
5,199
0
1,734
9,781
0
59,817
W
Lancelot
MinusMicrobe3
Lancelot
10,535
2,855
0
3,725
9,363
7,878
0
0
9,363
1,196
68,660
L
Scylla
Mom8MyKids
Scylla
5,568
689
0
875
7,318
2,444
0
1,431
5,887
51,708
0
W
4,066
936
0
6,245
10,930
4,115
0
754
10,176
0
55,608
W
Sol
iDrXpy
Sol
6,675
4,299
0
5,571
8,992
3,050
900
158
8,834
67,708
5,378
W
Sun Wukong
jakedubs
Sun Wukong
9,803
2,379
0
3,052
9,715
8,447
0
3,867
5,848
0
27,254
L
1,888
92
0
3,174
11,366
7,133
0
4,452
6,914
15,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
33,405
495
Minions Killed
396
0
Camps Cleared
0
1,363,630
Distance Traveled
1,190,248
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,922
532
107
8
0
229,677
0
L
Erlang Shen
6,236
480
79
6
0
223,558
1
W
Ra
7,909
608
130
10
0
260,098
5
L
Pele
7,289
561
91
7
0
261,699
0
W
Lancelot
9,170
705
127
10
0
282,191
2
L
Scylla
6,840
526
96
7
0
233,916
2
W
Loki
7,386
568
88
7
0
302,843
0
W
Sol
8,144
626
130
10
0
236,834
0
W
Sun Wukong
8,161
628
20
2
0
281,664
0
L
Ares
6,118
471
23
2
0
241,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role