Player Matchup

Eset
Eset
Aeon45546
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 53L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Jerksson
Jormungandr
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
29W - 43L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
JoFabbro
Nu Wa
Level 156
God Stats
4W - 1L
1,703 SR
Queue Stats
364W - 374L
1,486 Elo+
Solo
Chaac
Chaac
LagsBenedict
Chaac
Level 209
God Stats
2W - 0L
1,707 SR
Queue Stats
85W - 133L
1,422 Elo+
Party 1
He Bo
He Bo
eccerex
He Bo
Level 157
God Stats
2W - 0L
1,735 SR
Queue Stats
200W - 219L
1,385 Elo+
Solo
Team Averages
Level 150
1,592 SR
1,419 Elo+

VS

Team Averages
Level 109
1,500 SR
1,543 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CNINIJa1
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,423 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Joemostdope
Maman Brigitte
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,612 Elo+
Solo
Ah Puch
Ah Puch
Mad of Steel15
Ah Puch
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 4 / 15
9,566
736
8,187
12,434
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Jerksson
Jormungandr
20
4 / 2 / 18
11,453
881
15,602
17,204
24,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
JoFabbro
Nu Wa
19
8 / 3 / 14
11,861
912
17,125
12,645
6,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 4 / 15
11,205
862
12,901
19,529
27,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
eccerex
He Bo
16
6 / 3 / 8
10,225
787
8,960
9,045
4,649
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 9 / 5
8,999
692
9,121
14,569
4,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
10
1 / 4 / 6
8,112
624
2,772
12,495
11,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
CNINIJa1
Shiva
17
4 / 4 / 8
9,687
745
16,061
18,383
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Joemostdope
Maman Brigitte
16
1 / 7 / 7
8,977
691
4,518
14,594
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 3 / 4
10,665
820
17,622
12,772
5,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
26
Kills
15
16
Deaths
27
70
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
9
5
0.61
L
Artio
 
Artio
1
4
6
1
W
Eset
2
4
15
2.38
L
Shiva
CNINIJa1
Shiva
4
4
8
2
W
Jormungandr
Jerksson
Jormungandr
4
2
18
6.5
W
Nu Wa
JoFabbro
Nu Wa
8
3
14
5
L
Maman Brigitte
Joemostdope
Maman Brigitte
1
7
7
0.64
W
6
4
15
3.38
L
6
3
4
2.67
W
He Bo
eccerex
He Bo
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,775
Damage
50,094
70,857
Taken
72,813
68,569
Mitigated
41,582
25,297
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,121
4,012
472
461
14,569
4,785
30
10,095
4,228
0
22,606
L
Artio
 
Artio
2,772
445
1,778
1,802
12,495
11,106
12
7,630
4,660
5,804
867
W
Eset
8,187
818
2,259
3,456
12,434
5,814
642
3,756
8,326
16,581
0
L
Shiva
CNINIJa1
Shiva
16,061
2,579
1,410
4,581
18,383
15,406
0
11,335
6,528
0
33,978
W
Jormungandr
Jerksson
Jormungandr
15,602
2,685
751
3,338
17,204
24,985
347
5,921
10,938
30,164
1,656
W
Nu Wa
JoFabbro
Nu Wa
17,125
6,162
440
2,245
12,645
6,045
3,730
4,877
7,675
45,274
761
L
Maman Brigitte
Joemostdope
Maman Brigitte
4,518
139
339
1,251
14,594
4,593
0
9,815
4,404
16,705
0
W
12,901
794
3,329
6,015
19,529
27,076
725
6,601
12,339
0
30,115
L
17,622
376
1,535
3,425
12,772
5,692
0
7,759
4,446
46,603
0
W
He Bo
eccerex
He Bo
8,960
603
1,844
1,620
9,045
4,649
1,381
3,554
5,280
10,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,310
Gold Earned
46,440
157
Minions Killed
144
0
Camps Cleared
0
1,282,902
Distance Traveled
976,705
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,999
692
21
2
0
158,250
0
L
Artio
8,112
624
1
0
0
118,586
0
W
Eset
9,566
736
19
1
0
257,085
0
L
Shiva
9,687
745
35
3
0
253,424
2
W
Jormungandr
11,453
881
37
3
0
274,249
0
W
Nu Wa
11,861
912
71
5
0
222,103
0
L
Maman Brigitte
8,977
691
21
2
0
202,724
0
W
Chaac
11,205
862
28
2
0
279,605
0
L
Ah Puch
10,665
820
66
5
0
243,721
0
W
He Bo
10,225
787
2
0
0
249,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role