Player Matchup

Heimdallr
Heimdallr
Gold II
 
Heimdallr
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze V
 
Thanatos
Bronze V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
CurtBarley05
Sylvanus
Bronze IV
Level 73
God Stats
0W - 2L
1,487 SR
Queue Stats
5W - 8L
1,416 MMR
Solo
Osiris
Osiris
Silver III
INFAMOUS_CUB
Osiris
Silver III
Level 155
God Stats
0W - 1L
1,811 SR
Queue Stats
13W - 20L
1,419 MMR
Solo
Agni
Agni
Gold III
UncleLeedle
Agni
Gold III
Level 158
God Stats
18W - 17L
1,608 SR
Queue Stats
343W - 344L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,581 SR
1,456 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,592 SR
1,436 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver IV
Redscyte
Nemesis
Silver IV
Level 127
God Stats
4W - 0L
1,830 SR
Queue Stats
14W - 15L
1,401 MMR
Solo
Ganesha
Ganesha
Gold V
Syrusx4
Ganesha
Gold V
Level 89
God Stats
2W - 3L
1,329 SR
Queue Stats
59W - 61L
1,338 MMR
Party 1
Izanami
Izanami
Gold III
hamixoo
Izanami
Gold III
Level 100
God Stats
3W - 0L
1,743 SR
Queue Stats
76W - 74L
1,537 MMR
Party 1
Bastet
Bastet
Gold IV
wicqk
Bastet
Gold IV
Level 105
God Stats
28W - 23L
1,557 SR
Queue Stats
329W - 344L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 1 / 2
7,521
579
8,199
7,438
2,930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
 
Thanatos
9
0 / 4 / 0
5,493
423
2,243
9,714
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
CurtBarley05
Sylvanus
10
1 / 5 / 2
6,490
499
6,132
16,093
12,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
13
1 / 4 / 1
7,274
560
7,596
17,868
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 3 / 0
7,023
540
4,270
7,055
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneAresAthenaBellona

VS

Bans
AphroditeBacchusCamazotzThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 1 / 3
7,998
615
9,016
10,380
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Redscyte
Nemesis
13
4 / 2 / 2
7,795
600
10,625
11,850
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ganesha
Syrusx4
Ganesha
11
0 / 0 / 8
6,821
525
5,252
9,687
7,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
hamixoo
Izanami
14
2 / 3 / 3
7,764
597
7,471
7,410
2,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
wicqk
Bastet
12
5 / 0 / 6
7,280
560
7,583
10,403
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
17
17
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
2
3
L
Thanatos
 
Thanatos
0
4
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
3
7.5
L
Sylvanus
CurtBarley05
Sylvanus
1
5
2
0.4
L
Osiris
1
4
1
0.38
W
Nemesis
Redscyte
Nemesis
4
2
2
2.5
W
Ganesha
Syrusx4
Ganesha
0
0
8
4
L
1
3
0
0.33
W
Izanami
hamixoo
Izanami
2
3
3
1.17
W
Bastet
wicqk
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,440
Damage
39,947
58,168
Taken
49,730
39,054
Mitigated
23,733
21,761
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,199
4,395
0
3,113
7,438
2,930
0
1,629
5,809
0
70,992
L
Thanatos
 
Thanatos
2,243
269
0
4,110
9,714
4,066
0
0
9,714
0
30,278
W
Ah Muzen Cab
 
Ah Muzen Cab
9,016
3,508
0
603
10,380
4,188
66
2,435
7,615
0
62,578
L
Sylvanus
CurtBarley05
Sylvanus
6,132
1,701
1,696
3,532
16,093
12,426
0
2,979
13,114
23,317
1,957
L
Osiris
7,596
3,270
0
7,720
17,868
17,379
0
247
17,621
0
57,108
W
Nemesis
Redscyte
Nemesis
10,625
4,434
0
4,727
11,850
5,531
0
756
10,296
0
53,733
W
Ganesha
Syrusx4
Ganesha
5,252
1,214
0
1,888
9,687
7,406
0
3,426
6,124
14,827
0
L
4,270
301
0
1,590
7,055
2,253
0
397
6,658
47,851
492
W
Izanami
hamixoo
Izanami
7,471
5,644
0
3,079
7,410
2,715
324
1,393
6,013
0
75,024
W
Bastet
wicqk
Bastet
7,583
2,505
0
6,182
10,403
3,893
0
1,365
8,871
0
43,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
37,658
424
Minions Killed
404
0
Camps Cleared
0
1,241,769
Distance Traveled
1,455,338
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,521
579
130
10
0
267,559
3
L
Thanatos
5,493
423
49
4
0
229,843
3
W
Ah Muzen Cab
7,998
615
98
8
0
274,786
0
L
Sylvanus
6,490
499
41
3
0
230,860
4
L
Osiris
7,274
560
96
7
0
249,198
4
W
Nemesis
7,795
600
91
7
0
276,735
2
W
Ganesha
6,821
525
9
1
0
280,777
5
L
Agni
7,023
540
108
8
0
264,309
3
W
Izanami
7,764
597
142
11
0
307,953
2
W
Bastet
7,280
560
64
5
0
315,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role