Player Matchup

Achilles
Achilles
Alcian
Achilles
Level 65
God Stats
17W - 14L
1,496 SR
Queue Stats
226W - 213L
1,416 Elo+
Party 1
Sol
Sol
Ghyga4804
Sol
Level 50
God Stats
26W - 27L
1,386 SR
Queue Stats
172W - 186L
1,401 Elo+
Solo
Olorun
Olorun
Mad_Lethul
Olorun
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,122 Elo+
Solo
Thanatos
Thanatos
Sabbarina
Thanatos
Level 84
God Stats
3W - 1L
1,692 SR
Queue Stats
52W - 46L
1,461 Elo+
Party 1
Cabrakan
Cabrakan
TrickyPlague23
Cabrakan
Level 144
God Stats
5W - 3L
1,760 SR
Queue Stats
71W - 58L
1,507 Elo+
Party 1
Team Averages
Level 97
1,567 SR
1,381 Elo+

VS

Team Averages
Level 82
1,492 SR
1,431 Elo+
Medusa
Medusa
GeebSlayer
Medusa
Level 56
God Stats
23W - 25L
1,537 SR
Queue Stats
68W - 71L
1,469 Elo+
Party 2
Freya
Freya
GeebWarden
Freya
Level 67
God Stats
25W - 26L
1,506 SR
Queue Stats
82W - 88L
1,436 Elo+
Party 2
Achilles
Achilles
MX9miguelSCT
Achilles
Level 65
God Stats
24W - 21L
1,577 SR
Queue Stats
458W - 461L
1,429 Elo+
Solo
Bake Kujira
Bake Kujira
MiaYinuo
Bake Kujira
Level 83
God Stats
29W - 25L
1,506 SR
Queue Stats
323W - 314L
1,386 Elo+
Solo
Awilix
Awilix
blackmafiaboi
Awilix
Level 137
God Stats
8W - 17L
1,335 SR
Queue Stats
296W - 302L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alcian
Achilles
10
1 / 1 / 0
5,961
497
3,619
9,151
6,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,148
429
1,603
6,038
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Olorun
Mad_Lethul
Olorun
10
0 / 2 / 2
5,585
465
5,774
5,862
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Sabbarina
Thanatos
9
1 / 4 / 1
5,485
457
2,409
10,184
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
10
2 / 2 / 0
6,401
533
5,156
11,854
10,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GeebSlayer
Medusa
10
0 / 0 / 1
5,791
483
6,723
5,661
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
13
2 / 0 / 2
7,002
584
6,513
4,615
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
MX9miguelSCT
Achilles
14
3 / 0 / 0
7,804
650
6,580
8,994
7,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
MiaYinuo
Bake Kujira
10
2 / 2 / 1
6,244
520
4,397
10,630
8,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,004
500
1,216
8,456
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alcian
Achilles
1
1
0
1
W
Medusa
GeebSlayer
Medusa
0
0
1
0.5
W
Freya
2
0
2
3
L
0
2
0
0
W
Achilles
MX9miguelSCT
Achilles
3
0
0
3
L
Olorun
Mad_Lethul
Olorun
0
2
2
0.5
W
Bake Kujira
MiaYinuo
Bake Kujira
2
2
1
1.25
L
Thanatos
Sabbarina
Thanatos
1
4
1
0.38
L
Cabrakan
2
2
0
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,561
Damage
25,429
43,089
Taken
38,356
25,093
Mitigated
23,603
12,891
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alcian
Achilles
3,619
1,007
0
2,189
9,151
6,528
0
0
8,479
7,073
32,003
W
Medusa
GeebSlayer
Medusa
6,723
2,387
0
1,452
5,661
1,921
1,128
2,685
2,976
0
39,773
W
Freya
6,513
2,126
0
1,419
4,615
1,768
1,262
2,449
2,166
39,155
597
L
1,603
613
0
1,786
6,038
1,920
0
2,223
3,361
21,417
3,847
W
Achilles
MX9miguelSCT
Achilles
6,580
968
0
4,821
8,994
7,691
0
824
8,170
0
56,038
L
Olorun
Mad_Lethul
Olorun
5,774
3,827
60
1,094
5,862
2,291
0
1,661
4,201
41,202
213
W
Bake Kujira
MiaYinuo
Bake Kujira
4,397
2,353
183
3,059
10,630
8,959
40
5,952
4,678
30,878
1,768
L
Thanatos
Sabbarina
Thanatos
2,409
723
0
4,100
10,184
4,122
0
1,170
8,718
0
25,153
L
Cabrakan
5,156
1,389
956
2,706
11,854
10,232
0
4,445
7,125
18,219
0
W
1,216
312
0
962
8,456
3,264
0
1,166
7,290
0
40,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
32,845
251
Minions Killed
338
0
Camps Cleared
0
1,049,039
Distance Traveled
1,188,679
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,961
497
72
6
0
211,940
2
W
Medusa
5,791
483
65
5
0
231,053
0
W
Freya
7,002
584
65
5
0
215,582
0
L
Sol
5,148
429
45
4
0
163,570
0
W
Achilles
7,804
650
99
8
0
231,696
0
L
Olorun
5,585
465
64
5
0
207,184
2
W
Bake Kujira
6,244
520
51
4
0
236,211
0
L
Thanatos
5,485
457
44
4
0
220,333
0
L
Cabrakan
6,401
533
26
2
0
246,012
2
W
Awilix
6,004
500
58
5
0
274,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role