Player Matchup

Hel
Hel
Asmitа
Hel
Level 102
God Stats
2W - 0L
1,353 SR
Queue Stats
24W - 4L
1,854 Elo+
Party 1
Rama
Rama
Ryōta
Rama
Level 269
God Stats
5W - 4L
2,045 SR
Queue Stats
285W - 82L
1,696 Elo+
Party 1
Ne Zha
Ne Zha
Siylva
Ne Zha
Level 266
God Stats
2W - 0L
1,864 SR
Queue Stats
96W - 13L
1,852 Elo+
Party 1
Hercules
Hercules
Xīnyí
Hercules
Level 192
God Stats
1W - 0L
1,293 SR
Queue Stats
11W - 1L
1,928 Elo+
Party 1
Sobek
Sobek
peppersz
Sobek
Level 244
God Stats
1W - 0L
1,790 SR
Queue Stats
31W - 6L
1,866 Elo+
Party 1
Team Averages
Level 215
1,669 SR
1,839 Elo+

VS

Team Averages
Level 105
1,556 SR
1,422 Elo+
Athena
Athena
BanSupremo
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 162L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
GustavoMF95
Gilgamesh
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 23L
1,370 Elo+
Party 2
Nut
Nut
PowerKain
Nut
Level 121
God Stats
1W - 3L
1,244 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 2
Loki
Loki
fullseka
Loki
Level 107
God Stats
157W - 134L
1,585 SR
Queue Stats
205W - 190L
1,509 Elo+
Solo
Scylla
Scylla
rubaobaladeiro
Scylla
Level 109
God Stats
1W - 1L
1,738 SR
Queue Stats
16W - 24L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
4 / 0 / 2
6,126
766
2,365
3,139
1,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rama
Ryōta
Rama
11
5 / 0 / 1
6,189
774
4,250
3,236
1,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Siylva
Ne Zha
8
2 / 0 / 8
5,435
679
6,216
7,712
3,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
Xīnyí
Hercules
7
4 / 0 / 3
4,670
584
2,369
5,441
2,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
peppersz
Sobek
10
1 / 0 / 0
5,382
673
5,113
6,618
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BanSupremo
Athena
2
0 / 2 / 0
3,270
409
717
3,140
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
GustavoMF95
Gilgamesh
8
0 / 2 / 0
4,340
543
2,699
8,029
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
0 / 3 / 0
3,761
470
1,864
5,799
1,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
6
0 / 5 / 0
3,762
470
1,229
7,096
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
3,667
458
512
4,764
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
16
Kills
0
0
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
4
0
2
5
L
Athena
BanSupremo
Athena
0
2
0
0
L
Gilgamesh
GustavoMF95
Gilgamesh
0
2
0
0
L
0
3
0
0
W
Rama
Ryōta
Rama
5
0
1
5.5
W
Ne Zha
Siylva
Ne Zha
2
0
8
6
W
Hercules
Xīnyí
Hercules
4
0
3
5.5
L
Loki
0
5
0
0
W
Sobek
peppersz
Sobek
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,313
Damage
7,021
26,146
Taken
28,828
12,244
Mitigated
10,877
12,599
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
2,365
51
1,338
2,742
3,139
1,026
24
118
3,021
47,308
932
L
Athena
BanSupremo
Athena
717
365
0
971
3,140
1,925
0
0
3,140
3,028
0
L
Gilgamesh
GustavoMF95
Gilgamesh
2,699
883
0
1,016
8,029
4,421
0
4,241
3,068
0
22,650
L
1,864
1,025
0
1,540
5,799
1,504
0
301
5,474
0
18,570
W
Rama
Ryōta
Rama
4,250
3,253
0
1,274
3,236
1,046
0
314
2,922
0
46,159
W
Ne Zha
Siylva
Ne Zha
6,216
3,006
0
2,102
7,712
3,265
0
797
6,915
0
20,856
W
Hercules
Xīnyí
Hercules
2,369
380
0
904
5,441
2,190
0
0
5,406
0
17,784
L
Loki
1,229
468
0
1,488
7,096
1,872
0
551
6,505
0
14,491
W
Sobek
peppersz
Sobek
5,113
602
0
4,239
6,618
4,717
0
0
6,244
29,809
1,170
L
512
239
0
520
4,764
1,155
0
1,219
3,315
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
18,800
302
Minions Killed
134
0
Camps Cleared
0
893,152
Distance Traveled
635,615
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,126
766
99
12
0
192,604
0
L
Athena
3,270
409
4
1
0
52,819
0
L
Gilgamesh
4,340
543
38
5
0
149,936
0
L
Nut
3,761
470
35
4
0
151,026
1
W
Rama
6,189
774
81
10
0
141,132
0
W
Ne Zha
5,435
679
26
3
0
176,090
0
W
Hercules
4,670
584
32
4
0
220,324
0
L
Loki
3,762
470
30
4
0
140,665
0
W
Sobek
5,382
673
64
8
0
163,002
0
L
Scylla
3,667
458
27
3
0
141,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role