Player Matchup

Nemesis
Nemesis
Dartnn
Nemesis
Level 35
God Stats
23W - 29L
1,405 SR
Queue Stats
287W - 309L
1,315 Elo+
Party 4
Sun Wukong
Sun Wukong
Fogell Kirk
Sun Wukong
Level 106
God Stats
2W - 3L
1,299 SR
Queue Stats
302W - 311L
1,404 Elo+
Party 4
Rama
Rama
Iamarageshot
Rama
Level 44
God Stats
3W - 2L
1,555 SR
Queue Stats
25W - 43L
1,452 Elo+
Party 3
Zeus
Zeus
Khoduan
Zeus
Level 78
God Stats
23W - 22L
1,294 SR
Queue Stats
469W - 464L
1,414 Elo+
Solo
Ymir
Ymir
fine44
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,330 Elo+
Party 3
Team Averages
Level 58
1,411 SR
1,383 Elo+

VS

Team Averages
Level 79
1,460 SR
1,483 Elo+
Surtr
Surtr
Camy1
Surtr
Level 102
God Stats
4W - 2L
1,546 SR
Queue Stats
13W - 7L
1,566 Elo+
Party 1
Hel
Hel
Gatweak
Hel
Level 48
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 2
Athena
Athena
Sandycastle
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 121
God Stats
115W - 101L
1,530 SR
Queue Stats
339W - 341L
1,428 Elo+
Solo
Ishtar
Ishtar
xxfan2boomboomxx
Ishtar
Level 14
God Stats
1W - 2L
1,402 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartnn
Nemesis
14
4 / 0 / 1
7,526
684
5,645
7,623
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Fogell Kirk
Sun Wukong
13
3 / 0 / 1
7,404
673
7,002
9,489
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 1
6,297
572
3,859
3,877
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Khoduan
Zeus
10
0 / 2 / 1
6,318
574
4,650
5,158
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
fine44
Ymir
10
0 / 1 / 3
6,117
556
2,950
8,445
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Camy1
Surtr
11
1 / 0 / 0
5,821
529
2,726
10,053
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
7
0 / 1 / 1
4,957
451
1,274
3,235
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
1 / 1 / 1
5,799
527
4,526
8,394
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jkabz
Sun Wukong
10
0 / 5 / 0
5,411
492
3,244
10,496
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,466
497
5,992
6,748
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Camy1
Surtr
1
0
0
1
W
Nemesis
Dartnn
Nemesis
4
0
1
4.5
W
Sun Wukong
Fogell Kirk
Sun Wukong
3
0
1
3.5
L
Hel
0
1
1
0.5
W
2
0
1
2.5
W
Zeus
Khoduan
Zeus
0
2
1
0.25
L
Athena
1
1
1
1.5
W
Ymir
fine44
Ymir
0
1
3
1.5
L
Sun Wukong
jkabz
Sun Wukong
0
5
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
17,762
34,592
Taken
38,926
18,286
Mitigated
23,798
8,508
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Camy1
Surtr
2,726
1,250
0
4,619
10,053
6,523
2
1,479
8,574
2,432
37,946
W
Nemesis
Dartnn
Nemesis
5,645
3,117
0
861
7,623
3,584
893
610
7,013
0
72,031
W
Sun Wukong
Fogell Kirk
Sun Wukong
7,002
1,624
0
2,536
9,489
6,415
0
143
8,817
0
52,972
L
Hel
1,274
198
34
2,140
3,235
931
0
1,910
1,325
17,336
736
W
3,859
2,763
0
1,763
3,877
1,490
0
1,050
2,827
0
43,332
W
Zeus
Khoduan
Zeus
4,650
1,123
0
1,110
5,158
1,682
518
1,739
3,419
42,545
0
L
Athena
4,526
911
0
1,522
8,394
7,551
0
2,416
5,978
14,057
0
W
Ymir
fine44
Ymir
2,950
1,022
0
2,238
8,445
5,115
0
2,495
5,950
24,366
768
L
Sun Wukong
jkabz
Sun Wukong
3,244
674
0
1,441
10,496
6,418
0
0
10,496
0
33,281
L
5,992
4,031
0
1,892
6,748
2,375
0
1,673
5,075
0
44,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,662
Gold Earned
27,454
377
Minions Killed
271
0
Camps Cleared
0
1,086,181
Distance Traveled
1,065,195
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,821
529
79
7
0
286,884
0
W
Nemesis
7,526
684
121
11
0
270,773
0
W
Sun Wukong
7,404
673
77
7
0
216,362
5
L
Hel
4,957
451
45
4
0
114,129
0
W
Rama
6,297
572
72
7
0
203,025
0
W
Zeus
6,318
574
71
6
0
166,300
0
L
Athena
5,799
527
17
2
0
257,188
2
W
Ymir
6,117
556
36
3
0
229,721
2
L
Sun Wukong
5,411
492
47
4
0
207,814
0
L
Ishtar
5,466
497
83
8
0
199,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role