Player Matchup

Sylvanus
Sylvanus
AdderallXR831
Sylvanus
Level 139
God Stats
6W - 3L
1,450 SR
Queue Stats
70W - 59L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Kaïya
Aphrodite
Level 125
God Stats
47W - 56L
1,418 SR
Queue Stats
146W - 160L
1,511 Elo+
Party 2
Chaac
Chaac
MysticChrome4
Chaac
Level 145
God Stats
12W - 8L
1,502 SR
Queue Stats
132W - 134L
1,466 Elo+
Solo
Athena
Athena
RedVagabond
Athena
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 272L
1,498 Elo+
Party 2
Fenrir
Fenrir
ZeroEffsBGiven
Fenrir
Level 148
God Stats
93W - 82L
1,659 SR
Queue Stats
104W - 109L
1,618 Elo+
Solo
Team Averages
Level 136
1,506 SR
1,524 Elo+

VS

Team Averages
Level 141
1,352 SR
1,562 Elo+
Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bushikan
Horus
Level 138
God Stats
18W - 13L
1,406 SR
Queue Stats
218W - 215L
1,560 Elo+
Party 1
Apollo
Apollo
NOFlamer
Apollo
Level 205
God Stats
4W - 5L
1,173 SR
Queue Stats
349W - 191L
1,658 Elo+
Solo
Hera
Hera
TwíDash
Hera
Level 157
God Stats
1W - 2L
1,404 SR
Queue Stats
46W - 33L
1,656 Elo+
Solo
Lancelot
Lancelot
thatwhitekid789
Lancelot
Level 64
God Stats
1W - 1L
1,274 SR
Queue Stats
96W - 109L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdderallXR831
Sylvanus
11
3 / 1 / 5
6,487
1,297
6,092
5,279
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Kaïya
Aphrodite
11
0 / 1 / 6
6,000
1,200
1,633
4,986
4,579
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 7
6,687
1,337
5,212
5,372
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
11
0 / 0 / 7
6,683
1,337
3,269
4,626
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 5
7,799
1,560
4,342
3,956
2,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

385

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 1
6,231
1,246
5,753
2,857
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Bushikan
Horus
10
1 / 2 / 1
6,507
1,301
5,163
8,005
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
NOFlamer
Apollo
11
1 / 1 / 1
6,682
1,336
5,498
4,117
1,361
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
9
0 / 0 / 0
3,784
757
0
0
0
Lancelot
10
0 / 6 / 2
5,712
1,142
3,657
8,763
4,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
9
Kills
2
2
Deaths
9
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
W
Sylvanus
AdderallXR831
Sylvanus
3
1
5
5.5
L
Horus
Bushikan
Horus
1
2
1
0.75
W
Aphrodite
Kaïya
Aphrodite
0
1
6
3
W
2
0
7
5.5
L
Apollo
NOFlamer
Apollo
1
1
1
1.5
W
Athena
0
0
7
3.5
L
Hera
0
0
0
0
W
4
0
5
6.5
L
Lancelot
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,548
Damage
20,071
24,219
Taken
23,742
21,527
Mitigated
13,094
8,680
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,753
263
951
766
2,857
1,084
0
1,268
1,479
23,755
478
W
Sylvanus
AdderallXR831
Sylvanus
6,092
1,783
1,069
927
5,279
2,976
0
1,503
3,776
14,743
788
L
Horus
Bushikan
Horus
5,163
1,858
893
2,271
8,005
6,225
0
3,538
3,699
282
6,138
W
Aphrodite
Kaïya
Aphrodite
1,633
264
1,772
2,418
4,986
4,579
0
332
4,654
10,831
0
W
5,212
944
0
1,259
5,372
5,524
0
1,901
3,471
0
11,281
L
Apollo
NOFlamer
Apollo
5,498
2,855
0
250
4,117
1,361
0
1,653
2,355
0
20,758
W
Athena
3,269
956
0
477
4,626
6,145
0
948
3,678
12,766
116
L
Hera
0
0
0
0
0
0
0
0
0
0
0
W
4,342
960
0
758
3,956
2,303
0
1,158
2,798
0
8,568
L
Lancelot
3,657
403
0
80
8,763
4,424
0
3,636
4,905
0
7,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,656
Gold Earned
28,916
90
Minions Killed
99
5
Camps Cleared
5
546,184
Distance Traveled
421,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,231
1,246
48
10
0
105,681
0
W
Sylvanus
6,487
1,297
15
3
1
107,275
0
L
Horus
6,507
1,301
4
1
0
99,098
0
W
Aphrodite
6,000
1,200
23
5
2
106,494
0
W
Chaac
6,687
1,337
21
4
1
112,201
0
L
Apollo
6,682
1,336
44
9
5
111,485
0
W
Athena
6,683
1,337
24
5
0
123,187
0
L
Hera
3,784
757
0
0
0
0
0
W
Fenrir
7,799
1,560
7
1
1
97,027
0
L
Lancelot
5,712
1,142
3
1
0
105,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role