Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ardilla532
Ra
Level 104
God Stats
2W - 2L
1,406 SR
Queue Stats
113W - 111L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Maiky11
Jormungandr
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 231L
1,558 Elo+
Solo
Izanami
Izanami
here2serve
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,473 Elo+
Solo
Arachne
Arachne
rafaell113
Arachne
Level 32
God Stats
2W - 6L
1,500 SR
Queue Stats
205W - 250L
1,310 Elo+
Solo
Team Averages
Level 64
1,481 SR
1,467 Elo+

VS

Team Averages
Level 92
1,458 SR
1,505 Elo+
Xing Tian
Xing Tian
I Freega I
Xing Tian
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
206W - 184L
1,490 Elo+
Party 1
Erlang Shen
Erlang Shen
MC Clxp
Erlang Shen
Level 109
God Stats
1W - 0L
1,215 SR
Queue Stats
42W - 49L
1,443 Elo+
Party 1
Agni
Agni
ReaperVein
Agni
Level 103
God Stats
12W - 5L
1,722 SR
Queue Stats
252W - 213L
1,581 Elo+
Solo
Chiron
Chiron
Smokln Who
Chiron
Level 86
God Stats
1W - 0L
1,600 SR
Queue Stats
170W - 167L
1,492 Elo+
Party 1
Loki
Loki
TheJehovaWitness
Loki
Level 80
God Stats
2W - 3L
1,250 SR
Queue Stats
158W - 148L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 3 / 0
4,278
428
3,351
7,087
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,056
506
2,124
5,812
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jormungandr
Maiky11
Jormungandr
10
2 / 1 / 0
5,788
579
5,310
9,144
9,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
here2serve
Izanami
7
0 / 2 / 0
4,514
451
4,982
5,060
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
rafaell113
Arachne
7
0 / 1 / 0
4,230
423
1,397
6,680
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I Freega I
Xing Tian
10
2 / 0 / 2
5,035
504
2,990
11,799
6,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erlang Shen
MC Clxp
Erlang Shen
11
0 / 1 / 0
6,443
644
5,558
9,320
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 0 / 3
6,177
618
4,919
4,069
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chiron
Smokln Who
Chiron
10
2 / 0 / 2
5,679
568
5,738
4,750
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 1
5,984
598
2,761
9,326
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
9
10
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
L
0
3
0
0
W
Xing Tian
I Freega I
Xing Tian
2
0
2
3
W
Erlang Shen
MC Clxp
Erlang Shen
0
1
0
0
L
Jormungandr
Maiky11
Jormungandr
2
1
0
2
W
1
0
3
2.5
W
Chiron
Smokln Who
Chiron
2
0
2
3
W
4
1
1
4.5
L
Izanami
here2serve
Izanami
0
2
0
0
L
Arachne
rafaell113
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,164
Damage
21,966
33,783
Taken
39,264
16,749
Mitigated
17,360
6,782
Healing
17,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,351
1,322
135
1,182
7,087
2,144
0
1,060
6,027
18,648
5,205
L
2,124
406
300
772
5,812
1,835
13
2,952
2,860
41,317
0
W
Xing Tian
I Freega I
Xing Tian
2,990
495
0
3,351
11,799
6,346
0
2,223
9,576
15,410
0
W
Erlang Shen
MC Clxp
Erlang Shen
5,558
3,369
0
6,191
9,320
5,001
0
4,373
4,947
0
53,507
L
Jormungandr
Maiky11
Jormungandr
5,310
2,314
0
2,118
9,144
9,187
0
0
9,144
36,795
1,584
W
4,919
369
0
1,750
4,069
1,265
0
1,308
2,761
46,329
1,364
W
Chiron
Smokln Who
Chiron
5,738
2,034
571
1,915
4,750
1,746
0
1,203
3,547
0
44,496
W
2,761
667
0
4,076
9,326
3,002
0
852
8,474
0
42,693
L
Izanami
here2serve
Izanami
4,982
3,860
0
1,459
5,060
1,450
0
925
4,135
0
31,153
L
Arachne
rafaell113
Arachne
1,397
893
0
816
6,680
2,133
0
2,846
3,834
0
17,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
29,318
262
Minions Killed
383
0
Camps Cleared
0
845,594
Distance Traveled
1,007,542
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,278
428
23
2
0
157,694
3
L
Ra
5,056
506
75
8
0
181,254
2
W
Xing Tian
5,035
504
18
2
0
198,012
0
W
Erlang Shen
6,443
644
103
10
0
201,342
1
L
Jormungandr
5,788
579
73
7
0
166,677
0
W
Agni
6,177
618
92
9
0
198,001
3
W
Chiron
5,679
568
87
9
0
175,833
0
W
Loki
5,984
598
83
8
0
234,354
0
L
Izanami
4,514
451
63
6
0
144,535
0
L
Arachne
4,230
423
28
3
0
195,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role