Player Matchup

Danzaburou
Danzaburou
ROOTBEER626
Danzaburou
Level 112
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 1L
1,454 Elo+
Solo
Geb
Geb
SOONERHAWK67
Geb
Level 69
God Stats
5W - 4L
1,702 SR
Queue Stats
166W - 157L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Tacklebox_Addict
Jormungandr
Level 102
God Stats
2W - 1L
1,446 SR
Queue Stats
144W - 138L
1,460 Elo+
Solo
Hachiman
Hachiman
TsunamiStriker
Hachiman
Level 64
God Stats
2W - 1L
1,430 SR
Queue Stats
48W - 31L
1,455 Elo+
Party 1
Arachne
Arachne
rbdblade
Arachne
Level 149
God Stats
2W - 0L
1,490 SR
Queue Stats
68W - 55L
1,516 Elo+
Party 1
Team Averages
Level 99
1,555 SR
1,487 Elo+

VS

Team Averages
Level 121
1,491 SR
1,494 Elo+
Anubis
Anubis
Endless_Noire
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,493 Elo+
Solo
King Arthur
King Arthur
MAMAJOUNS
King Arthur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,548 Elo+
Solo
Anhur
Anhur
Orlean11
Anhur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,447 Elo+
Solo
The Morrigan
The Morrigan
Still_waiting94
The Morrigan
Level 109
God Stats
0W - 3L
1,184 SR
Queue Stats
59W - 47L
1,525 Elo+
Solo
Janus
Janus
downxnxdirty
Janus
Level 126
God Stats
1W - 1L
1,773 SR
Queue Stats
52W - 55L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ROOTBEER626
Danzaburou
18
9 / 1 / 11
11,063
1,106
11,244
6,647
3,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 3 / 12
8,773
877
10,097
10,078
7,907
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
Tacklebox_Addict
Jormungandr
13
1 / 5 / 8
7,863
786
5,250
13,122
13,565
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
17
7 / 1 / 9
9,912
991
10,685
7,123
2,952
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
rbdblade
Arachne
14
5 / 3 / 8
8,774
877
6,128
10,593
9,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
8,432
843
8,187
10,655
5,653
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MAMAJOUNS
King Arthur
9
1 / 3 / 3
6,559
656
2,576
5,791
5,279
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Orlean11
Anhur
14
3 / 6 / 4
7,852
785
8,218
12,981
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Still_waiting94
The Morrigan
15
3 / 3 / 9
8,215
822
5,405
7,503
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 8
7,787
779
9,723
9,608
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
23
Kills
13
13
Deaths
23
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
King Arthur
MAMAJOUNS
King Arthur
1
3
3
0.83
L
Anhur
Orlean11
Anhur
3
6
4
0.83
W
Danzaburou
ROOTBEER626
Danzaburou
9
1
11
14.5
W
1
3
12
2.33
L
The Morrigan
Still_waiting94
The Morrigan
3
3
9
2.5
W
Jormungandr
Tacklebox_Addict
Jormungandr
1
5
8
1
W
Hachiman
7
1
9
11.5
L
2
6
8
1
W
Arachne
rbdblade
Arachne
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,404
Damage
34,109
47,563
Taken
46,538
37,381
Mitigated
24,838
11,677
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,187
262
290
2,392
10,655
5,653
0
2,230
8,120
17,758
833
L
King Arthur
MAMAJOUNS
King Arthur
2,576
591
53
278
5,791
5,279
0
1,026
4,478
0
5,047
L
Anhur
Orlean11
Anhur
8,218
4,212
550
1,843
12,981
6,239
0
2,519
10,071
0
17,309
W
Danzaburou
ROOTBEER626
Danzaburou
11,244
3,080
338
2,308
6,647
3,328
2,904
3,006
3,519
0
36,983
W
10,097
330
652
968
10,078
7,907
181
4,131
5,528
20,173
934
L
The Morrigan
Still_waiting94
The Morrigan
5,405
86
1,230
2,056
7,503
3,449
0
3,155
3,950
17,735
0
W
Jormungandr
Tacklebox_Addict
Jormungandr
5,250
394
494
910
13,122
13,565
548
4,792
8,154
14,971
907
W
Hachiman
10,685
5,987
651
2,251
7,123
2,952
2,895
4,010
2,961
0
22,749
L
9,723
625
514
682
9,608
4,218
0
3,480
5,774
19,205
736
W
Arachne
rbdblade
Arachne
6,128
4,521
769
2,336
10,593
9,629
164
5,565
4,900
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
38,845
133
Minions Killed
107
0
Camps Cleared
0
1,020,657
Distance Traveled
785,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,432
843
19
2
0
177,321
0
L
King Arthur
6,559
656
5
1
0
73,714
0
L
Anhur
7,852
785
28
3
0
162,945
0
W
Danzaburou
11,063
1,106
57
6
0
188,293
0
W
Geb
8,773
877
29
3
0
220,823
0
L
The Morrigan
8,215
822
26
3
0
186,083
0
W
Jormungandr
7,863
786
10
1
0
186,364
0
W
Hachiman
9,912
991
32
3
0
215,294
0
L
Janus
7,787
779
29
3
0
185,000
0
W
Arachne
8,774
877
5
1
0
209,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role