Player Matchup

Ne Zha
Ne Zha
Ez Kaykin
Ne Zha
Level 106
God Stats
1W - 3L
1,202 SR
Queue Stats
27W - 24L
1,487 Elo+
Party 3
Maui
Maui
KingsJester9301
Maui
Level 44
God Stats
0W - 4L
1,234 SR
Queue Stats
2W - 7L
1,286 Elo+
Solo
Vulcan
Vulcan
PradelaBr
Vulcan
Level 23
God Stats
1W - 1L
1,700 SR
Queue Stats
23W - 21L
1,487 Elo+
Party 3
Gilgamesh
Gilgamesh
Snackless-
Gilgamesh
Level 37
God Stats
1W - 2L
1,473 SR
Queue Stats
62W - 64L
1,465 Elo+
Solo
Izanami
Izanami
iPoderosoPH
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,692 Elo+
Party 3
Team Averages
Level 45
1,422 SR
1,483 Elo+

VS

Team Averages
Level 49
1,586 SR
1,424 Elo+
Atlas
Atlas
CantBeRick
Atlas
Level 29
God Stats
2W - 3L
1,492 SR
Queue Stats
18W - 14L
1,541 Elo+
Party 2
Nut
Nut
Doombotjhin
Nut
Level 102
God Stats
7W - 2L
1,953 SR
Queue Stats
30W - 21L
1,561 Elo+
Party 2
Anubis
Anubis
Florid3rsTwo
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,393 Elo+
Solo
Bellona
Bellona
Generalace24
Bellona
Level 41
God Stats
39W - 44L
1,352 SR
Queue Stats
94W - 114L
1,299 Elo+
Party 1
Fenrir
Fenrir
Pr3Ssure1
Fenrir
Level 32
God Stats
20W - 20L
1,635 SR
Queue Stats
170W - 185L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ez Kaykin
Ne Zha
12
0 / 4 / 0
6,281
419
5,153
15,079
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 3 / 1
6,428
429
4,626
11,862
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
PradelaBr
Vulcan
12
0 / 3 / 0
7,423
495
8,408
8,469
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Snackless-
Gilgamesh
13
0 / 0 / 0
7,344
490
2,759
10,851
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Izanami
iPoderosoPH
Izanami
10
1 / 5 / 1
6,484
432
4,251
13,106
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 0 / 12
8,256
550
6,995
11,334
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 2 / 4
8,985
599
14,284
13,074
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
14
5 / 0 / 2
7,981
532
7,145
5,588
2,363
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Generalace24
Bellona
14
0 / 0 / 0
8,120
541
4,716
6,266
4,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Pr3Ssure1
Fenrir
13
0 / 0 / 4
7,236
482
4,470
13,991
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
15
15
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
0
12
7
W
9
2
4
5.5
L
Ne Zha
Ez Kaykin
Ne Zha
0
4
0
0
W
Anubis
5
0
2
6
W
Bellona
Generalace24
Bellona
0
0
0
0
L
1
3
1
0.5
W
Fenrir
Pr3Ssure1
Fenrir
0
0
4
2
L
Vulcan
PradelaBr
Vulcan
0
3
0
0
L
Gilgamesh
Snackless-
Gilgamesh
0
0
0
0
L
Izanami
iPoderosoPH
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,197
Damage
37,610
59,367
Taken
50,253
31,096
Mitigated
28,730
10,592
Healing
21,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,995
2,891
362
3,702
11,334
9,747
0
3,823
7,511
30,584
0
W
14,284
8,196
0
4,628
13,074
5,848
964
4,753
8,321
0
73,946
L
Ne Zha
Ez Kaykin
Ne Zha
5,153
2,077
0
2,608
15,079
6,682
0
2,333
12,746
0
56,480
W
Anubis
7,145
182
0
2,211
5,588
2,363
0
1,537
4,051
63,897
747
W
Bellona
Generalace24
Bellona
4,716
1,415
0
3,339
6,266
4,820
0
187
6,079
0
58,655
L
4,626
936
225
1,774
11,862
7,778
78
3,635
8,227
21,219
605
W
Fenrir
Pr3Ssure1
Fenrir
4,470
1,163
0
6,872
13,991
5,952
0
2,582
11,409
0
66,242
L
Vulcan
PradelaBr
Vulcan
8,408
2,816
0
1,669
8,469
2,836
0
3,838
4,631
57,534
1,087
L
Gilgamesh
Snackless-
Gilgamesh
2,759
557
0
3,048
10,851
9,334
0
0
10,186
600
54,150
L
Izanami
iPoderosoPH
Izanami
4,251
2,970
0
1,268
13,106
4,466
9
5,308
7,798
0
47,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
40,578
396
Minions Killed
473
0
Camps Cleared
0
1,446,748
Distance Traveled
1,438,377
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,256
550
23
2
0
304,243
2
W
Nut
8,985
599
118
8
0
279,420
0
L
Ne Zha
6,281
419
80
5
0
297,547
0
W
Anubis
7,981
532
117
8
0
279,762
6
W
Bellona
8,120
541
121
8
0
255,011
0
L
Maui
6,428
429
24
2
0
299,305
0
W
Fenrir
7,236
482
94
6
0
319,941
0
L
Vulcan
7,423
495
104
7
0
313,020
2
L
Gilgamesh
7,344
490
106
7
0
249,763
3
L
Izanami
6,484
432
82
5
0
287,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role