Player Matchup

Ganesha
Ganesha
DrakenKoren
Ganesha
Level 46
God Stats
2W - 0L
1,461 SR
Queue Stats
4W - 5L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Pimlumin
Gilgamesh
Level 39
God Stats
9W - 3L
1,859 SR
Queue Stats
58W - 40L
1,552 Elo+
Party 2
Thor
Thor
TSUKONME
Thor
Level 52
God Stats
25W - 20L
1,552 SR
Queue Stats
78W - 83L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
Zeur0
Danzaburou
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 6L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
bambees
Nu Wa
Level 69
God Stats
23W - 15L
1,639 SR
Queue Stats
93W - 84L
1,535 Elo+
Party 2
Team Averages
Level 47
1,561 SR
1,546 Elo+

VS

Team Averages
Level 72
1,468 SR
1,488 Elo+
Ravana
Ravana
Jilkes
Ravana
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 96L
1,601 Elo+
Solo
Zeus
Zeus
KayBruiser
Zeus
Level 22
God Stats
3W - 8L
1,413 SR
Queue Stats
11W - 26L
1,418 Elo+
Party 1
Fenrir
Fenrir
beezoy
Fenrir
Level 124
God Stats
0W - 1L
1,294 SR
Queue Stats
32W - 28L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
jjmans
Jing Wei
Level 44
God Stats
2W - 6L
1,421 SR
Queue Stats
82W - 103L
1,500 Elo+
Party 1
Lancelot
Lancelot
yianaki
Lancelot
Level 44
God Stats
1W - 5L
1,711 SR
Queue Stats
45W - 87L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrakenKoren
Ganesha
6
0 / 0 / 2
3,784
757
720
4,587
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Pimlumin
Gilgamesh
6
0 / 1 / 1
3,423
685
1,446
5,198
2,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
6
1 / 1 / 1
3,373
675
1,499
4,791
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Zeur0
Danzaburou
6
2 / 0 / 0
3,827
765
1,689
1,984
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
bambees
Nu Wa
7
1 / 0 / 0
3,696
739
815
1,103
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jilkes
Ravana
7
0 / 0 / 1
3,937
787
2,367
2,582
1,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 1 / 0
3,451
690
1,098
2,164
581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
beezoy
Fenrir
1
0 / 0 / 0
2,477
495
0
716
294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
jjmans
Jing Wei
7
1 / 2 / 0
3,756
751
2,708
3,607
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Lancelot
yianaki
Lancelot
7
1 / 2 / 0
3,444
689
1,438
4,090
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DrakenKoren
Ganesha
0
0
2
1
L
Ravana
Jilkes
Ravana
0
0
1
0.5
L
0
1
0
0
W
Gilgamesh
Pimlumin
Gilgamesh
0
1
1
0.5
W
Thor
1
1
1
1.5
W
Danzaburou
Zeur0
Danzaburou
2
0
0
2
W
Nu Wa
bambees
Nu Wa
1
0
0
1
L
Fenrir
beezoy
Fenrir
0
0
0
0
L
Jing Wei
jjmans
Jing Wei
1
2
0
0.5
L
Lancelot
yianaki
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,169
Damage
7,611
17,663
Taken
13,159
7,141
Mitigated
4,593
6,343
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DrakenKoren
Ganesha
720
133
0
980
4,587
2,349
0
0
4,587
6,800
0
L
Ravana
Jilkes
Ravana
2,367
484
0
916
2,582
1,148
0
0
2,466
0
22,052
L
1,098
204
0
889
2,164
581
0
515
1,587
18,761
1,189
W
Gilgamesh
Pimlumin
Gilgamesh
1,446
687
0
2,002
5,198
2,391
0
0
5,198
0
16,022
W
Thor
1,499
530
0
2,517
4,791
1,438
0
404
4,387
0
14,525
W
Danzaburou
Zeur0
Danzaburou
1,689
1,109
0
595
1,984
603
0
0
1,984
0
18,176
W
Nu Wa
bambees
Nu Wa
815
293
0
249
1,103
360
0
694
409
13,868
575
L
Fenrir
beezoy
Fenrir
0
0
0
16
716
294
0
0
716
0
801
L
Jing Wei
jjmans
Jing Wei
2,708
2,308
0
655
3,607
1,229
0
720
2,887
0
19,359
L
Lancelot
yianaki
Lancelot
1,438
380
0
1,715
4,090
1,341
0
66
3,984
0
15,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,103
Gold Earned
17,065
135
Minions Killed
153
0
Camps Cleared
0
565,010
Distance Traveled
430,064
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
3,784
757
0
0
0
125,752
0
L
Ravana
3,937
787
42
8
0
93,647
0
L
Zeus
3,451
690
37
7
0
88,317
0
W
Gilgamesh
3,423
685
29
6
0
107,227
0
W
Thor
3,373
675
29
6
0
126,845
0
W
Danzaburou
3,827
765
39
8
0
106,117
0
W
Nu Wa
3,696
739
38
8
0
99,069
3
L
Fenrir
2,477
495
1
0
0
20,538
0
L
Jing Wei
3,756
751
40
8
0
93,937
0
L
Lancelot
3,444
689
33
7
0
133,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role