Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
BORRACHO-GUNNER
Hachiman
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 17L
1,647 Elo+
Solo
Artemis
Artemis
MonauralMass334
Artemis
Level 141
God Stats
1W - 2L
1,474 SR
Queue Stats
81W - 92L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Secharys_FB10
Cu Chulainn
Level 130
God Stats
0W - 2L
1,738 SR
Queue Stats
78W - 83L
1,608 Elo+
Solo
Tiamat
Tiamat
knight31525
Tiamat
Level 67
God Stats
0W - 3L
1,161 SR
Queue Stats
169W - 168L
1,384 Elo+
Party 1
Team Averages
Level 109
1,475 SR
1,530 Elo+

VS

Team Averages
Level 114
1,578 SR
1,438 Elo+
Cthulhu
Cthulhu
AeneousMouse144
Cthulhu
Level 106
God Stats
2W - 1L
1,334 SR
Queue Stats
52W - 65L
1,474 Elo+
Solo
Amaterasu
Amaterasu
AlliCaht
Amaterasu
Level 120
God Stats
9W - 4L
1,780 SR
Queue Stats
173W - 185L
1,403 Elo+
Party 2
Jing Wei
Jing Wei
bogusband
Jing Wei
Level 88
God Stats
3W - 1L
1,547 SR
Queue Stats
157W - 151L
1,464 Elo+
Solo
Hades
Hades
kitst
Hades
Level 108
God Stats
2W - 2L
1,499 SR
Queue Stats
66W - 64L
1,447 Elo+
Solo
Freya
Freya
mateoson
Freya
Level 147
God Stats
5W - 6L
1,727 SR
Queue Stats
173W - 185L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 5 / 8
8,082
674
6,333
14,580
13,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
3 / 4 / 7
9,032
753
16,064
11,184
5,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 5 / 4
9,083
757
16,715
13,202
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Secharys_FB10
Cu Chulainn
16
3 / 3 / 5
9,102
759
14,868
16,651
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
2 / 6 / 4
8,477
706
7,884
11,655
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 14
9,963
830
19,884
18,488
21,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
AlliCaht
Amaterasu
17
1 / 2 / 18
9,458
788
6,099
18,935
10,831
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
bogusband
Jing Wei
16
1 / 3 / 18
9,305
775
5,025
8,873
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
kitst
Hades
16
9 / 3 / 10
10,263
855
12,846
13,326
10,348
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Freya
mateoson
Freya
17
9 / 1 / 11
10,649
887
18,510
11,191
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
13
Kills
23
23
Deaths
13
28
Assists
71
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
8
1
W
3
4
14
2.5
W
Amaterasu
AlliCaht
Amaterasu
1
2
18
5
L
Hachiman
3
4
7
1.63
L
4
5
4
1.2
L
Cu Chulainn
Secharys_FB10
Cu Chulainn
3
3
5
1.83
W
Jing Wei
bogusband
Jing Wei
1
3
18
3.33
W
Hades
kitst
Hades
9
3
10
4.67
L
Tiamat
2
6
4
0.67
W
Freya
mateoson
Freya
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,864
Damage
62,364
67,272
Taken
70,813
49,824
Mitigated
52,193
14,507
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,333
1,063
1,359
745
14,580
13,562
0
9,798
4,782
0
11,533
W
19,884
758
3,194
2,629
18,488
21,459
495
2,340
15,771
36,546
2,886
W
Amaterasu
AlliCaht
Amaterasu
6,099
1,646
3,252
8,330
18,935
10,831
1,149
1,490
17,159
0
11,802
L
Hachiman
16,064
6,355
471
2,687
11,184
5,232
0
8,030
3,154
0
31,650
L
16,715
6,936
903
2,473
13,202
6,225
0
9,562
3,640
0
26,701
L
Cu Chulainn
Secharys_FB10
Cu Chulainn
14,868
1,227
918
4,246
16,651
16,585
0
11,786
4,865
0
25,872
W
Jing Wei
bogusband
Jing Wei
5,025
3,238
1,397
990
8,873
4,024
523
1,367
7,423
0
21,190
W
Hades
kitst
Hades
12,846
1,132
1,292
3,802
13,326
10,348
1,574
1,396
11,786
24,342
0
L
Tiamat
7,884
463
83
622
11,655
8,220
0
8,937
2,718
15,102
0
W
Freya
mateoson
Freya
18,510
5,873
3,190
4,145
11,191
5,531
1,831
1,291
9,772
26,533
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,776
Gold Earned
49,638
112
Minions Killed
148
0
Camps Cleared
0
1,034,885
Distance Traveled
1,189,847
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,082
674
17
1
0
221,101
0
W
Cthulhu
9,963
830
36
3
0
239,570
0
W
Amaterasu
9,458
788
18
2
0
258,266
0
L
Hachiman
9,032
753
29
2
0
203,081
0
L
Artemis
9,083
757
25
2
0
181,536
0
L
Cu Chulainn
9,102
759
28
2
0
246,585
0
W
Jing Wei
9,305
775
39
3
0
230,416
1
W
Hades
10,263
855
28
2
0
207,328
0
L
Tiamat
8,477
706
13
1
0
182,582
0
W
Freya
10,649
887
27
2
0
254,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role