Player Matchup

Vamana
Vamana
AndreaPirIo
Vamana
Level 65
God Stats
1W - 1L
1,077 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 2
Danzaburou
Danzaburou
KanieIOutis
Danzaburou
Level 155
God Stats
1W - 0L
1,269 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 2
Arachne
Arachne
Luneco99
Arachne
Level 158
God Stats
16W - 7L
1,668 SR
Queue Stats
228W - 218L
1,498 Elo+
Party 1
Poseidon
Poseidon
Spyrythus
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 2
Geb
Geb
sjupiterr
Geb
Level 106
God Stats
6W - 4L
1,414 SR
Queue Stats
235W - 224L
1,495 Elo+
Party 1
Team Averages
Level 118
1,386 SR
1,423 Elo+

VS

Team Averages
Level 137
1,584 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Toxic Legion491
Bakasura
Level 139
God Stats
5W - 4L
1,723 SR
Queue Stats
276W - 269L
1,476 Elo+
Solo
Charybdis
Charybdis
ZuukiRigfire
Charybdis
Level 126
God Stats
2W - 3L
1,558 SR
Queue Stats
46W - 33L
1,601 Elo+
Party 3
Raijin
Raijin
vinithelinker
Raijin
Level 149
God Stats
14W - 9L
1,639 SR
Queue Stats
233W - 220L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 0 / 2
6,373
490
3,619
9,688
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KanieIOutis
Danzaburou
13
2 / 2 / 1
7,552
581
9,117
9,293
4,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Luneco99
Arachne
14
6 / 2 / 2
7,506
577
11,360
12,999
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
Spyrythus
Poseidon
13
2 / 1 / 1
7,026
540
4,594
5,172
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 1 / 4
7,162
551
4,792
11,243
7,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 0
7,160
551
6,133
10,936
9,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
 
Fafnir
11
1 / 2 / 2
6,562
505
4,757
10,364
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
1 / 2 / 4
6,578
506
7,199
12,510
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ZuukiRigfire
Charybdis
11
2 / 3 / 1
6,182
476
5,374
12,197
4,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
6,934
533
6,412
7,972
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
6
6
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
L
Fafnir
 
Fafnir
1
2
2
1
W
Vamana
0
0
2
1
W
Danzaburou
KanieIOutis
Danzaburou
2
2
1
1.25
W
Arachne
Luneco99
Arachne
6
2
2
3.5
W
Poseidon
Spyrythus
Poseidon
2
1
1
2.5
L
Bakasura
1
2
4
1.5
L
Charybdis
ZuukiRigfire
Charybdis
2
3
1
0.83
W
2
1
4
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,482
Damage
29,875
48,395
Taken
53,979
27,558
Mitigated
34,697
19,148
Healing
16,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,133
1,791
0
1,358
10,936
9,097
0
0
10,446
584
55,662
L
Fafnir
 
Fafnir
4,757
1,072
0
3,040
10,364
11,940
0
3,014
7,254
19,277
3,203
W
Vamana
3,619
988
0
3,529
9,688
8,898
0
1,518
7,855
0
39,045
W
Danzaburou
KanieIOutis
Danzaburou
9,117
5,159
0
3,119
9,293
4,137
371
1,122
7,927
0
68,491
W
Arachne
Luneco99
Arachne
11,360
7,181
0
6,391
12,999
5,150
0
2,157
10,384
0
56,244
W
Poseidon
Spyrythus
Poseidon
4,594
606
0
480
5,172
1,815
0
2,857
2,023
55,587
996
L
Bakasura
7,199
4,291
0
7,204
12,510
5,331
0
1,595
10,868
0
48,419
L
Charybdis
ZuukiRigfire
Charybdis
5,374
2,880
0
4,915
12,197
4,594
0
881
11,316
0
46,862
W
4,792
370
1,604
4,025
11,243
7,558
0
3,083
7,749
23,211
0
L
6,412
719
0
478
7,972
3,735
0
3,696
4,276
64,171
2,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,619
Gold Earned
33,416
392
Minions Killed
408
0
Camps Cleared
0
1,259,561
Distance Traveled
1,274,835
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,160
551
104
8
0
245,032
1
L
Fafnir
6,562
505
38
3
0
277,189
2
W
Vamana
6,373
490
79
6
0
201,908
0
W
Danzaburou
7,552
581
103
8
0
232,709
0
W
Arachne
7,506
577
78
6
0
297,104
0
W
Poseidon
7,026
540
111
9
0
249,826
0
L
Bakasura
6,578
506
90
7
0
299,979
0
L
Charybdis
6,182
476
75
6
0
227,257
2
W
Geb
7,162
551
21
2
0
278,014
4
L
Raijin
6,934
533
101
8
0
225,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role