Player Matchup

Da Ji
Da Ji
Ashen206
Da Ji
Level 8
God Stats
3W - 0L
1,716 SR
Queue Stats
9W - 12L
1,419 Elo+
Party 2
Agni
Agni
Dsala9099
Agni
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,368 Elo+
Party 2
Gilgamesh
Gilgamesh
JackedHammer1129
Gilgamesh
Level 10
God Stats
3W - 7L
1,500 SR
Queue Stats
65W - 70L
1,546 Elo+
Party 3
Rama
Rama
YeaaaImFat
Rama
Level 89
God Stats
4W - 0L
1,412 SR
Queue Stats
187W - 172L
1,566 Elo+
Party 3
Bacchus
Bacchus
nintendo46
Bacchus
Level 47
God Stats
6W - 2L
1,707 SR
Queue Stats
36W - 41L
1,416 Elo+
Solo
Team Averages
Level 43
1,567 SR
1,463 Elo+

VS

Team Averages
Level 43
1,399 SR
1,440 Elo+
Ymir
Ymir
 
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Cassiopee4134
Izanami
Level 37
God Stats
18W - 24L
1,500 SR
Queue Stats
50W - 82L
1,500 Elo+
Solo
Hachiman
Hachiman
JS15
Hachiman
Level 5
God Stats
2W - 3L
1,296 SR
Queue Stats
27W - 24L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
Pantagonis
Cliodhna
Level 126
God Stats
2W - 3L
1,255 SR
Queue Stats
107W - 83L
1,480 Elo+
Party 1
Freya
Freya
rafaell113
Freya
Level 32
God Stats
5W - 8L
1,444 SR
Queue Stats
159W - 197L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashen206
Da Ji
12
2 / 0 / 5
6,936
578
3,633
6,577
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
13
8 / 0 / 2
8,263
689
7,704
3,703
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
13
3 / 0 / 0
7,962
664
2,580
6,429
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 2
7,597
633
9,475
7,507
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
nintendo46
Bacchus
12
2 / 0 / 7
6,990
583
5,242
4,674
4,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 3 / 1
5,176
431
2,109
10,581
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
8
0 / 5 / 0
5,153
429
2,665
6,704
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
JS15
Hachiman
8
0 / 3 / 0
4,628
386
3,505
6,957
2,042
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Pantagonis
Cliodhna
11
1 / 3 / 0
5,748
479
2,896
9,324
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
10
0 / 6 / 0
5,450
454
2,074
9,159
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
1
1
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
W
Da Ji
Ashen206
Da Ji
2
0
5
4.5
L
Izanami
0
5
0
0
W
Agni
8
0
2
9
L
Hachiman
JS15
Hachiman
0
3
0
0
W
Gilgamesh
3
0
0
3
L
Cliodhna
Pantagonis
Cliodhna
1
3
0
0.33
W
5
1
2
6
W
Bacchus
nintendo46
Bacchus
2
0
7
5.5
L
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
13,249
28,890
Taken
42,725
17,439
Mitigated
17,062
6,615
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,109
137
0
1,474
10,581
6,562
0
3,242
7,339
11,785
516
W
Da Ji
Ashen206
Da Ji
3,633
902
0
729
6,577
3,160
0
454
6,043
0
45,855
L
Izanami
2,665
1,843
0
435
6,704
2,050
0
1,333
5,220
0
22,344
W
Agni
7,704
550
0
500
3,703
1,241
0
1,324
2,163
55,259
0
L
Hachiman
JS15
Hachiman
3,505
1,874
0
1,374
6,957
2,042
0
1,631
5,326
0
17,747
W
Gilgamesh
2,580
949
0
955
6,429
5,103
928
0
6,429
0
45,368
L
Cliodhna
Pantagonis
Cliodhna
2,896
604
0
4,731
9,324
3,334
0
2,076
7,204
0
36,057
W
9,475
7,229
0
3,086
7,507
3,082
175
1,631
5,876
0
60,904
W
Bacchus
nintendo46
Bacchus
5,242
701
0
1,345
4,674
4,853
149
346
4,328
24,290
1,679
L
Freya
2,074
762
0
1,435
9,159
3,074
0
4,392
4,767
26,558
1,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
26,155
386
Minions Killed
200
0
Camps Cleared
0
1,160,046
Distance Traveled
1,071,202
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,176
431
10
1
0
236,684
0
W
Da Ji
6,936
578
73
6
0
286,210
0
L
Izanami
5,153
429
50
4
0
175,676
0
W
Agni
8,263
689
97
8
0
252,642
3
L
Hachiman
4,628
386
29
2
0
222,049
0
W
Gilgamesh
7,962
664
77
6
0
159,660
0
L
Cliodhna
5,748
479
60
5
0
255,228
1
W
Rama
7,597
633
94
8
0
209,980
0
W
Bacchus
6,990
583
45
4
0
251,554
0
L
Freya
5,450
454
51
4
0
181,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role