Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Chancypc
Tsukuyomi
Level 164
God Stats
20W - 16L
1,647 SR
Queue Stats
298W - 258L
1,613 Elo+
Solo
Ishtar
Ishtar
Natasi Medici
Ishtar
Level 159
God Stats
43W - 46L
1,433 SR
Queue Stats
281W - 264L
1,566 Elo+
Solo
Zeus
Zeus
Xånder
Zeus
Level 159
God Stats
1W - 2L
1,692 SR
Queue Stats
163W - 134L
1,603 Elo+
Solo
Hercules
Hercules
desberries8
Hercules
Level 87
God Stats
0W - 5L
986 SR
Queue Stats
28W - 33L
1,480 Elo+
Party 1
Team Averages
Level 139
1,452 SR
1,553 Elo+

VS

Team Averages
Level 156
1,588 SR
1,619 Elo+
Sylvanus
Sylvanus
InfamousSoldier
Sylvanus
Level 144
God Stats
79W - 76L
1,558 SR
Queue Stats
99W - 97L
1,548 Elo+
Party 2
Agni
Agni
JQwellin
Agni
Level 165
God Stats
11W - 4L
1,568 SR
Queue Stats
163W - 148L
1,557 Elo+
Solo
Cliodhna
Cliodhna
The Stinky Leaf
Cliodhna
Level 156
God Stats
9W - 2L
1,500 SR
Queue Stats
14W - 6L
1,841 Elo+
Solo
Artemis
Artemis
xJUGGERNAU7
Artemis
Level 158
God Stats
4W - 3L
1,704 SR
Queue Stats
177W - 173L
1,589 Elo+
Party 2
Shiva
Shiva
xScitzo
Shiva
Level 156
God Stats
27W - 12L
1,612 SR
Queue Stats
71W - 63L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 4
6,124
557
2,095
9,153
7,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Chancypc
Tsukuyomi
13
4 / 2 / 1
7,052
641
8,349
11,276
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
5,928
539
2,868
8,425
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Xånder
Zeus
11
1 / 3 / 1
6,085
553
5,052
7,229
2,539
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
desberries8
Hercules
10
0 / 4 / 1
5,849
532
3,907
10,992
6,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 1 / 3
5,472
497
5,444
9,479
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
13
3 / 1 / 1
7,103
646
6,174
5,725
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
12
3 / 2 / 5
6,501
591
5,081
9,684
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
xJUGGERNAU7
Artemis
13
4 / 0 / 2
7,429
675
7,454
4,928
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
xScitzo
Shiva
14
4 / 1 / 0
8,164
742
8,653
9,935
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
15
15
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
4
1
L
Tsukuyomi
Chancypc
Tsukuyomi
4
2
1
2.25
W
Sylvanus
1
1
3
2.5
W
Agni
3
1
1
3.5
L
0
4
1
0.13
W
Cliodhna
3
2
5
2.75
L
Zeus
Xånder
Zeus
1
3
1
0.5
L
Hercules
desberries8
Hercules
0
4
1
0.13
W
Artemis
xJUGGERNAU7
Artemis
4
0
2
5
W
Shiva
xScitzo
Shiva
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
32,806
47,075
Taken
39,751
23,808
Mitigated
20,384
15,221
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,095
562
0
2,702
9,153
7,246
0
4,251
4,697
13,149
0
L
Tsukuyomi
Chancypc
Tsukuyomi
8,349
2,089
0
4,411
11,276
4,200
0
1,182
10,032
0
57,281
W
Sylvanus
5,444
2,115
708
3,375
9,479
6,455
45
3,170
6,309
20,385
10,668
W
Agni
6,174
616
0
1,768
5,725
1,938
0
3,089
2,636
56,192
1,382
L
2,868
1,024
0
2,167
8,425
2,833
0
679
7,746
0
50,345
W
Cliodhna
5,081
894
0
3,977
9,684
3,516
0
514
9,170
0
43,569
L
Zeus
Xånder
Zeus
5,052
944
0
2,029
7,229
2,539
0
4,123
2,688
55,808
0
L
Hercules
desberries8
Hercules
3,907
783
0
3,912
10,992
6,990
0
0
10,992
0
38,409
W
Artemis
xJUGGERNAU7
Artemis
7,454
4,073
0
3,040
4,928
1,814
6
374
4,554
0
53,652
W
Shiva
xScitzo
Shiva
8,653
1,744
0
1,988
9,935
6,661
0
0
9,444
0
64,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
34,669
399
Minions Killed
423
0
Camps Cleared
0
1,082,635
Distance Traveled
1,164,597
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,124
557
23
2
0
215,006
0
L
Tsukuyomi
7,052
641
87
8
0
265,009
0
W
Sylvanus
5,472
497
29
3
0
201,729
0
W
Agni
7,103
646
117
11
0
239,370
2
L
Ishtar
5,928
539
84
8
0
204,409
3
W
Cliodhna
6,501
591
66
6
0
257,237
0
L
Zeus
6,085
553
124
11
0
219,915
1
L
Hercules
5,849
532
81
7
0
178,296
0
W
Artemis
7,429
675
98
9
0
226,103
2
W
Shiva
8,164
742
113
10
0
240,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role