Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Ajez26
Cabrakan
Gold III
Level 148
God Stats
6W - 4L
1,714 SR
Queue Stats
141W - 135L
1,596 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Krackahtoa
Erlang Shen
Gold III
Level 107
God Stats
0W - 2L
1,441 SR
Queue Stats
41W - 38L
1,618 MMR
Solo
Merlin
Merlin
Gold II
XianLucky
Merlin
Gold II
Level 172
God Stats
3W - 3L
1,357 SR
Queue Stats
124W - 127L
1,607 MMR
Solo
Kali
Kali
Gold I
YmirTiers
Kali
Gold I
Level 103
God Stats
1W - 3L
1,471 SR
Queue Stats
41W - 46L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,497 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,613 SR
1,610 MMR
Mulan
Mulan
Gold III
CallMeRoc
Mulan
Gold III
Level 185
God Stats
3W - 4L
1,359 SR
Queue Stats
199W - 210L
1,580 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Kingbalrus
Gilgamesh
Platinum V
Level 156
God Stats
4W - 6L
1,694 SR
Queue Stats
247W - 245L
1,523 MMR
Party 1
Thanatos
Thanatos
Gold III
Xanikin
Thanatos
Gold III
Level 189
God Stats
5W - 3L
2,025 SR
Queue Stats
50W - 44L
1,757 MMR
Party 1
Hachiman
Hachiman
Gold I
Xsticy
Hachiman
Gold I
Level 63
God Stats
1W - 3L
1,247 SR
Queue Stats
69W - 55L
1,685 MMR
Party 2
Scylla
Scylla
Gold II
taliuc
Scylla
Gold II
Level 125
God Stats
2W - 3L
1,743 SR
Queue Stats
142W - 140L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 0
3,477
695
3,798
3,877
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Ajez26
Cabrakan
5
1 / 1 / 1
3,483
697
1,735
3,601
2,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Krackahtoa
Erlang Shen
6
1 / 0 / 0
3,858
772
1,607
4,457
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
XianLucky
Merlin
1
0 / 0 / 0
2,423
485
0
0
0
Kali
7
0 / 2 / 2
3,454
691
947
4,647
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneThothBastet

VS

Bans
AthenaThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CallMeRoc
Mulan
7
0 / 1 / 0
3,763
753
2,229
4,055
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Kingbalrus
Gilgamesh
6
0 / 0 / 1
3,491
698
1,700
4,626
2,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Xanikin
Thanatos
5
1 / 1 / 1
3,296
659
896
4,056
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Xsticy
Hachiman
6
0 / 2 / 2
3,186
637
2,307
4,093
1,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
taliuc
Scylla
8
1 / 0 / 0
3,929
786
621
299
79
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
2
3
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
0
0
2
L
Cabrakan
Ajez26
Cabrakan
1
1
1
1.5
W
Mulan
CallMeRoc
Mulan
0
1
0
0
W
Gilgamesh
Kingbalrus
Gilgamesh
0
0
1
0.5
L
Erlang Shen
Krackahtoa
Erlang Shen
1
0
0
1
W
Thanatos
Xanikin
Thanatos
1
1
1
1.5
L
Merlin
XianLucky
Merlin
0
0
0
0
W
Hachiman
Xsticy
Hachiman
0
2
2
0.5
L
Kali
0
2
2
0.5
W
Scylla
taliuc
Scylla
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,087
Damage
7,753
16,582
Taken
17,129
7,408
Mitigated
6,772
5,900
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,798
1,971
0
1,300
3,877
1,110
0
0
3,877
0
20,344
L
Cabrakan
Ajez26
Cabrakan
1,735
574
0
890
3,601
2,247
0
0
3,601
6,887
0
W
Mulan
CallMeRoc
Mulan
2,229
353
0
2,102
4,055
2,008
0
0
4,055
0
21,876
W
Gilgamesh
Kingbalrus
Gilgamesh
1,700
551
0
1,431
4,626
2,264
0
948
3,678
0
12,213
L
Erlang Shen
Krackahtoa
Erlang Shen
1,607
835
0
2,212
4,457
1,693
0
0
4,216
0
18,356
W
Thanatos
Xanikin
Thanatos
896
214
0
3,617
4,056
1,248
0
0
4,056
0
14,028
L
Merlin
XianLucky
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Xsticy
Hachiman
2,307
1,072
0
1,669
4,093
1,173
0
787
3,306
0
16,829
L
Kali
947
214
0
1,498
4,647
2,358
15
595
4,052
0
15,507
W
Scylla
taliuc
Scylla
621
330
0
49
299
79
0
0
299
21,575
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,695
Gold Earned
17,665
102
Minions Killed
164
0
Camps Cleared
0
411,220
Distance Traveled
504,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,477
695
30
6
0
114,420
0
L
Cabrakan
3,483
697
6
1
0
109,605
0
W
Mulan
3,763
753
45
9
0
92,432
0
W
Gilgamesh
3,491
698
12
2
0
102,479
2
L
Erlang Shen
3,858
772
33
7
0
95,056
0
W
Thanatos
3,296
659
26
5
0
121,272
0
L
Merlin
2,423
485
0
0
0
68
0
W
Hachiman
3,186
637
34
7
0
91,478
0
L
Kali
3,454
691
33
7
0
92,071
0
W
Scylla
3,929
786
47
9
0
97,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role