Player Matchup

Tiamat
Tiamat
AntiPeruanos3000
Tiamat
Level 152
God Stats
1W - 0L
1,394 SR
Queue Stats
48W - 4L
1,947 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Arceuzs
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Exaudosse
Yemoja
Level 158
God Stats
1W - 0L
1,749 SR
Queue Stats
21W - 0L
1,897 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NighDragon320
Cu Chulainn
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ratsel056
Neith
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,529 SR
1,669 Elo+

VS

Team Averages
Level 149
1,617 SR
1,533 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BarbosaGodz
Hel
Level 158
God Stats
2W - 3L
1,515 SR
Queue Stats
86W - 83L
1,520 Elo+
Party 2
Izanami
Izanami
CalmTea84479616
Izanami
Level 109
God Stats
1W - 2L
1,740 SR
Queue Stats
99W - 90L
1,549 Elo+
Solo
Charon
Charon
Loki D Britania
Charon
Level 157
God Stats
7W - 9L
1,498 SR
Queue Stats
227W - 213L
1,586 Elo+
Party 2
Xbalanque
Xbalanque
TylerHealMe
Xbalanque
Level 167
God Stats
2W - 1L
1,833 SR
Queue Stats
845W - 831L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
4,857
971
4,256
4,196
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Arceuzs
Ah Muzen Cab
10
0 / 0 / 3
5,003
1,001
5,567
3,997
1,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Exaudosse
Yemoja
10
3 / 1 / 1
5,658
1,132
2,907
5,512
3,692
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
NighDragon320
Cu Chulainn
10
1 / 0 / 3
5,204
1,041
3,977
4,169
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Ratsel056
Neith
8
0 / 2 / 3
4,791
958
3,425
4,378
1,757
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 0 / 2
5,680
1,136
4,734
6,724
3,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 1
5,356
1,071
5,377
5,487
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,776
1,155
4,057
3,862
1,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 4
5,359
1,072
4,920
6,141
5,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
TylerHealMe
Xbalanque
1
0 / 0 / 0
1,312
262
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
4
Kills
4
4
Deaths
4
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
0
2
3
W
0
1
4
2
W
Ah Muzen Cab
Arceuzs
Ah Muzen Cab
0
0
3
1.5
L
0
2
1
0.25
L
2
1
1
2.5
W
Yemoja
Exaudosse
Yemoja
3
1
1
3.5
L
0
1
4
2
W
Cu Chulainn
NighDragon320
Cu Chulainn
1
0
3
2.5
W
Neith
Ratsel056
Neith
0
2
3
0.75
L
Xbalanque
TylerHealMe
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,132
Damage
19,088
22,252
Taken
22,214
12,442
Mitigated
13,225
9,204
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,734
870
0
3,001
6,724
3,783
0
1,311
5,162
0
6,577
W
4,256
216
1,369
714
4,196
2,265
0
2,185
1,867
8,005
0
W
Ah Muzen Cab
Arceuzs
Ah Muzen Cab
5,567
2,416
239
522
3,997
1,602
0
1,592
2,224
0
13,634
L
5,377
349
2,207
2,639
5,487
2,289
0
2,418
2,986
12,616
0
L
4,057
2,035
379
1,415
3,862
1,350
0
1,430
2,394
0
13,268
W
Yemoja
Exaudosse
Yemoja
2,907
625
3,085
1,145
5,512
3,692
0
2,260
3,176
4,700
0
L
4,920
625
452
2,294
6,141
5,803
0
2,004
4,015
10,451
0
W
Cu Chulainn
NighDragon320
Cu Chulainn
3,977
666
258
811
4,169
3,126
0
1,933
2,063
0
7,126
W
Neith
Ratsel056
Neith
3,425
1,112
458
603
4,378
1,757
0
2,327
2,007
0
7,773
L
Xbalanque
TylerHealMe
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
23,483
46
Minions Killed
57
0
Camps Cleared
0
518,103
Distance Traveled
404,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,680
1,136
8
2
0
112,029
0
W
Tiamat
4,857
971
14
3
0
113,009
0
W
Ah Muzen Cab
5,003
1,001
15
3
0
96,596
0
L
Hel
5,356
1,071
17
3
0
99,851
0
L
Izanami
5,776
1,155
24
5
0
95,310
0
W
Yemoja
5,658
1,132
4
1
0
86,404
0
L
Charon
5,359
1,072
8
2
0
97,020
0
W
Cu Chulainn
5,204
1,041
9
2
0
123,432
0
W
Neith
4,791
958
4
1
0
98,662
0
L
Xbalanque
1,312
262
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role