Player Matchup

Chernobog
Chernobog
DusTheMoth
Chernobog
Level 15
God Stats
1W - 4L
1,403 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 1
Ra
Ra
Kingcobb71
Ra
Level 21
God Stats
0W - 3L
1,159 SR
Queue Stats
135W - 163L
1,351 Elo+
Party 3
Martichoras
Martichoras
StMoogleGuy
Martichoras
Level 27
God Stats
1W - 1L
1,766 SR
Queue Stats
1W - 2L
1,862 Elo+
Party 1
Odin
Odin
Ventii128
Odin
Level 6
God Stats
0W - 3L
1,236 SR
Queue Stats
0W - 4L
1,205 Elo+
Party 1
Atlas
Atlas
ohcaptainn
Atlas
Level 148
God Stats
17W - 12L
1,535 SR
Queue Stats
158W - 177L
1,376 Elo+
Party 3
Team Averages
Level 43
1,420 SR
1,440 Elo+

VS

Team Averages
Level 94
1,533 SR
1,509 Elo+
Ne Zha
Ne Zha
DAT DWARF KING
Ne Zha
Level 126
God Stats
1W - 0L
1,234 SR
Queue Stats
9W - 9L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
DAVITTT
Baron Samedi
Level 12
God Stats
2W - 0L
1,766 SR
Queue Stats
5W - 4L
1,400 Elo+
Solo
Artemis
Artemis
Kodasak
Artemis
Level 159
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 20L
1,705 Elo+
Party 2
Geb
Geb
RedBarOSRS
Geb
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,791 Elo+
Party 2
Chaac
Chaac
WaffleCat2
Chaac
Level 159
God Stats
1W - 4L
1,447 SR
Queue Stats
15W - 23L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DusTheMoth
Chernobog
13
0 / 5 / 2
7,533
753
4,336
13,387
5,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
0 / 4 / 1
7,133
713
3,363
5,340
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
StMoogleGuy
Martichoras
13
0 / 5 / 2
7,154
715
4,588
9,569
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
0 / 8 / 0
6,898
690
3,264
12,469
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
15
4 / 2 / 1
8,901
890
5,995
7,468
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 11
9,829
983
10,426
7,228
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DAVITTT
Baron Samedi
16
5 / 0 / 7
9,342
934
10,928
6,850
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Kodasak
Artemis
15
6 / 0 / 9
9,140
914
7,788
6,019
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 3 / 8
8,735
874
7,102
9,302
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
1 / 1 / 15
9,102
910
7,616
11,756
12,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
4
Kills
24
24
Deaths
5
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
Baron Samedi
DAVITTT
Baron Samedi
5
0
7
8.5
L
Chernobog
DusTheMoth
Chernobog
0
5
2
0.2
L
0
4
1
0.13
W
Artemis
Kodasak
Artemis
6
0
9
10.5
W
3
3
8
2.33
L
Martichoras
StMoogleGuy
Martichoras
0
5
2
0.2
L
Odin
0
8
0
0
W
Chaac
1
1
15
8.5
L
Atlas
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,546
Damage
43,860
48,233
Taken
41,155
26,379
Mitigated
27,698
2,845
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,426
2,690
0
1,847
7,228
3,355
848
1,348
5,674
0
29,426
W
Baron Samedi
DAVITTT
Baron Samedi
10,928
1,018
540
2,116
6,850
3,751
723
1,195
5,390
36,070
463
L
Chernobog
DusTheMoth
Chernobog
4,336
2,585
0
762
13,387
5,051
105
5,045
8,182
0
16,120
L
3,363
34
519
33
5,340
1,819
0
1,521
3,619
12,730
0
W
Artemis
Kodasak
Artemis
7,788
2,845
0
1,410
6,019
2,721
3,922
1,549
4,315
0
20,120
W
7,102
670
0
177
9,302
5,117
737
1,988
7,022
24,876
1,058
L
Martichoras
StMoogleGuy
Martichoras
4,588
1,296
0
27
9,569
3,556
0
3,196
6,065
0
16,273
L
Odin
3,264
567
0
578
12,469
9,748
49
4,197
7,916
0
5,010
W
Chaac
7,616
713
0
4,846
11,756
12,754
906
2,232
9,028
0
25,196
L
Atlas
5,995
1,003
0
926
7,468
6,205
0
2,841
4,307
13,985
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
46,148
120
Minions Killed
228
0
Camps Cleared
0
900,405
Distance Traveled
1,013,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,829
983
51
5
0
236,876
0
W
Baron Samedi
9,342
934
57
6
0
194,136
0
L
Chernobog
7,533
753
45
5
0
177,627
0
L
Ra
7,133
713
24
2
0
182,816
0
W
Artemis
9,140
914
39
4
0
179,160
0
W
Geb
8,735
874
42
4
0
197,550
0
L
Martichoras
7,154
715
26
3
0
158,648
0
L
Odin
6,898
690
2
0
0
191,263
0
W
Chaac
9,102
910
39
4
0
205,315
0
L
Atlas
8,901
890
23
2
0
190,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role