Player Matchup

Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ALBIN0PYTH0N
Athena
Level 92
God Stats
4W - 0L
1,874 SR
Queue Stats
126W - 139L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
J Mulls08
Heimdallr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,423 Elo+
Party 1
King Arthur
King Arthur
SKIPATROL1213
King Arthur
Level 127
God Stats
4W - 3L
1,488 SR
Queue Stats
156W - 182L
1,409 Elo+
Party 1
Sol
Sol
nauticerrl
Sol
Level 107
God Stats
4W - 2L
1,713 SR
Queue Stats
94W - 107L
1,350 Elo+
Solo
Team Averages
Level 105
1,615 SR
1,420 Elo+

VS

Team Averages
Level 93
1,499 SR
1,438 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
IllusiveAuto
Amaterasu
Level 126
God Stats
0W - 2L
1,156 SR
Queue Stats
8W - 8L
1,450 Elo+
Solo
Freya
Freya
PenguinSquad16
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 123L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
PigSooie64
Jormungandr
Level 123
God Stats
6W - 1L
1,987 SR
Queue Stats
319W - 295L
1,428 Elo+
Party 2
Chaac
Chaac
RedEyeFoxSin
Chaac
Level 49
God Stats
5W - 5L
1,350 SR
Queue Stats
183W - 183L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 6 / 16
9,593
738
7,800
16,693
18,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
19
7 / 3 / 16
11,639
895
9,285
19,198
28,633
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
J Mulls08
Heimdallr
18
4 / 3 / 13
10,686
822
15,059
9,939
5,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SKIPATROL1213
King Arthur
16
2 / 3 / 16
9,901
762
11,629
15,722
14,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 2 / 10
12,608
970
19,245
10,726
5,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
3,408
262
0
0
0
Amaterasu
IllusiveAuto
Amaterasu
17
9 / 5 / 6
10,500
808
14,520
17,907
14,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 7 / 10
9,602
739
9,821
15,991
8,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
PigSooie64
Jormungandr
19
4 / 5 / 10
10,878
837
17,607
19,034
27,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 7 / 8
8,330
641
15,112
15,999
18,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
51
24
Kills
17
17
Deaths
24
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
6
16
1.33
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Athena
7
3
16
5
L
Amaterasu
IllusiveAuto
Amaterasu
9
5
6
2.4
W
Heimdallr
J Mulls08
Heimdallr
4
3
13
3.5
L
4
7
10
1.29
L
Jormungandr
PigSooie64
Jormungandr
4
5
10
1.8
L
0
7
8
0.57
W
King Arthur
SKIPATROL1213
King Arthur
2
3
16
3.33
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,018
Damage
57,060
72,278
Taken
68,931
73,465
Mitigated
69,669
18,284
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,800
3,740
368
1,538
16,693
18,385
1,203
4,626
11,592
0
16,626
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Athena
9,285
2,454
1,614
2,830
19,198
28,633
284
7,140
11,786
14,621
2,775
L
Amaterasu
IllusiveAuto
Amaterasu
14,520
5,439
875
5,539
17,907
14,660
0
6,042
11,625
0
28,887
W
Heimdallr
J Mulls08
Heimdallr
15,059
8,743
1,978
952
9,939
5,936
1,577
3,301
6,507
0
32,981
L
9,821
2,452
528
2,212
15,991
8,937
0
6,885
8,975
16,357
115
L
Jormungandr
PigSooie64
Jormungandr
17,607
2,364
1,792
3,296
19,034
27,183
0
7,846
11,016
35,784
3,083
L
15,112
1,127
759
1,877
15,999
18,889
0
6,601
9,171
0
27,839
W
King Arthur
SKIPATROL1213
King Arthur
11,629
1,118
2,179
1,532
15,722
14,566
476
4,846
10,436
0
23,511
W
19,245
6,132
945
4,348
10,726
5,945
3,888
3,401
7,034
47,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
42,718
158
Minions Killed
116
0
Camps Cleared
0
1,178,504
Distance Traveled
938,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,593
738
15
1
0
241,849
0
L
Cthulhu
3,408
262
0
0
0
0
0
W
Athena
11,639
895
19
1
0
215,322
0
L
Amaterasu
10,500
808
27
2
0
238,479
0
W
Heimdallr
10,686
822
30
2
0
230,369
0
L
Freya
9,602
739
18
1
0
205,046
0
L
Jormungandr
10,878
837
41
3
0
220,072
0
L
Chaac
8,330
641
30
2
0
274,702
0
W
King Arthur
9,901
762
26
2
0
260,298
0
W
Sol
12,608
970
68
5
0
230,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role