Player Matchup

Persephone
Persephone
Eeyore5906
Persephone
Level 126
God Stats
7W - 7L
1,351 SR
Queue Stats
19W - 23L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
Vibe Kamui
Sun Wukong
Level 101
God Stats
2W - 2L
1,726 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 1
Neith
Neith
rena207ex1234
Neith
Level 148
God Stats
4W - 0L
1,889 SR
Queue Stats
24W - 26L
1,469 Elo+
Party 1
Team Averages
Level 125
1,655 SR
1,453 Elo+

VS

Team Averages
Level 115
1,454 SR
1,591 Elo+
Izanami
Izanami
Canaan-StarChild
Izanami
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
539W - 552L
1,413 Elo+
Solo
Ymir
Ymir
DominanceIsKey
Ymir
Level 86
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 3L
1,876 Elo+
Solo
Merlin
Merlin
Jubilant Pal
Merlin
Level 152
God Stats
1W - 3L
1,543 SR
Queue Stats
116W - 117L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Eeyore5906
Persephone
14
3 / 1 / 5
8,731
794
12,493
6,831
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Vibe Kamui
Sun Wukong
14
4 / 1 / 4
8,777
798
10,979
15,474
12,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 3
7,519
684
6,827
7,247
2,682
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,535
685
6,362
10,149
4,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 1
6,599
600
5,078
14,588
10,778
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
11
0 / 4 / 2
6,599
600
5,506
10,070
4,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
2
1
0.75
W
Persephone
Eeyore5906
Persephone
3
1
5
5.5
L
Merlin
0
4
2
0.25
W
Sun Wukong
Vibe Kamui
Sun Wukong
4
1
4
6
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
16,946
29,552
Taken
34,807
17,625
Mitigated
19,010
7,734
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,362
3,520
0
1,951
10,149
4,130
246
4,071
6,064
0
27,620
L
5,078
1,757
520
2,526
14,588
10,778
0
4,964
9,596
13,223
0
W
Persephone
Eeyore5906
Persephone
12,493
606
0
1,571
6,831
2,483
1,128
1,280
5,546
34,763
647
L
Merlin
5,506
712
0
1,151
10,070
4,102
43
3,394
6,669
27,678
640
W
Sun Wukong
Vibe Kamui
Sun Wukong
10,979
1,721
156
4,803
15,474
12,460
22
5,592
9,882
0
29,547
W
6,827
2,147
0
1,204
7,247
2,682
950
3,609
3,638
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,027
Gold Earned
20,733
135
Minions Killed
113
0
Camps Cleared
0
558,598
Distance Traveled
533,271
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,535
685
60
5
0
191,524
1
L
Ymir
6,599
600
16
1
0
175,382
0
W
Persephone
8,731
794
50
5
0
178,178
0
L
Merlin
6,599
600
37
3
0
166,365
0
W
Sun Wukong
8,777
798
43
4
0
205,661
0
W
Neith
7,519
684
42
4
0
174,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role