Player Matchup

Cerberus
Cerberus
AlCev
Cerberus
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,671 Elo+
Party 2
Charybdis
Charybdis
ChronoAugment
Charybdis
Level 144
God Stats
30W - 21L
1,662 SR
Queue Stats
126W - 115L
1,529 Elo+
Solo
Bellona
Bellona
Edgarherbert
Bellona
Level 159
God Stats
2W - 0L
1,539 SR
Queue Stats
43W - 30L
1,693 Elo+
Party 2
Ra
Ra
StraxQc
Ra
Level 86
God Stats
11W - 5L
1,669 SR
Queue Stats
77W - 51L
1,626 Elo+
Party 1
Ullr
Ullr
ixiward
Ullr
Level 159
God Stats
3W - 2L
1,592 SR
Queue Stats
81W - 71L
1,565 Elo+
Party 1
Team Averages
Level 143
1,593 SR
1,617 Elo+

VS

Team Averages
Level 152
1,619 SR
1,579 Elo+
Arachne
Arachne
ForzaFire
Arachne
Level 155
God Stats
3W - 2L
1,758 SR
Queue Stats
91W - 80L
1,572 Elo+
Party 3
Khepri
Khepri
HersheysBar
Khepri
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,641 Elo+
Solo
Rama
Rama
MagicAddict
Rama
Level 155
God Stats
4W - 15L
1,335 SR
Queue Stats
54W - 60L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
PpMcStinky
Baron Samedi
Level 153
God Stats
4W - 2L
1,825 SR
Queue Stats
83W - 75L
1,591 Elo+
Party 3
Vamana
Vamana
saggywithabaggy
Vamana
Level 139
God Stats
28W - 20L
1,676 SR
Queue Stats
260W - 230L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlCev
Cerberus
11
2 / 2 / 7
6,781
616
5,232
9,558
6,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
ChronoAugment
Charybdis
13
3 / 2 / 1
6,927
630
7,032
8,184
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
Edgarherbert
Bellona
12
1 / 1 / 2
7,351
668
10,888
10,802
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 4
7,564
688
7,120
5,528
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
ixiward
Ullr
13
4 / 0 / 6
6,983
635
7,119
8,265
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ForzaFire
Arachne
11
3 / 4 / 1
6,152
559
4,508
12,242
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
8
2 / 3 / 0
5,456
496
3,585
10,487
5,796
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 2 / 1
5,963
542
5,506
7,506
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
PpMcStinky
Baron Samedi
11
1 / 3 / 0
5,710
519
4,076
7,391
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 2 / 1
6,674
607
6,192
15,590
13,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
6
6
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlCev
Cerberus
2
2
7
2.75
W
Charybdis
ChronoAugment
Charybdis
3
2
1
1.75
W
Bellona
Edgarherbert
Bellona
1
1
2
2
L
Arachne
ForzaFire
Arachne
3
4
1
0.88
L
Khepri
2
3
0
0.67
L
0
2
1
0.25
L
Baron Samedi
PpMcStinky
Baron Samedi
1
3
0
0.33
W
4
1
4
6
W
Ullr
ixiward
Ullr
4
0
6
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,391
Damage
23,867
42,337
Taken
53,216
22,556
Mitigated
29,597
24,159
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlCev
Cerberus
5,232
370
0
3,968
9,558
6,060
0
2,035
7,523
18,282
0
W
Charybdis
ChronoAugment
Charybdis
7,032
3,625
0
4,723
8,184
2,539
0
1,209
6,975
0
67,826
W
Bellona
Edgarherbert
Bellona
10,888
4,478
0
6,958
10,802
8,075
0
100
10,702
0
70,039
L
Arachne
ForzaFire
Arachne
4,508
2,833
0
5,004
12,242
4,543
0
2,990
8,934
0
44,965
L
Khepri
3,585
158
909
2,611
10,487
5,796
0
3,517
6,881
15,733
743
L
5,506
4,612
0
2,498
7,506
2,474
0
2,093
5,413
0
49,041
L
Baron Samedi
PpMcStinky
Baron Samedi
4,076
119
275
1,373
7,391
3,171
0
2,027
5,141
38,961
0
W
7,120
1,208
878
2,074
5,528
2,383
0
2,378
3,150
64,643
1,626
W
Ullr
ixiward
Ullr
7,119
3,081
0
5,558
8,265
3,499
0
1,875
6,390
0
51,452
L
6,192
2,713
0
4,901
15,590
13,613
0
880
14,659
0
61,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
29,955
493
Minions Killed
363
0
Camps Cleared
0
1,203,217
Distance Traveled
1,151,817
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,781
616
37
3
0
239,735
2
W
Charybdis
6,927
630
105
10
0
188,722
0
W
Bellona
7,351
668
120
11
0
220,736
0
L
Arachne
6,152
559
67
6
0
261,547
1
L
Khepri
5,456
496
19
2
0
236,006
2
L
Rama
5,963
542
94
9
0
223,606
0
L
Baron Samedi
5,710
519
72
7
0
226,592
3
W
Ra
7,564
688
135
12
0
272,547
1
W
Ullr
6,983
635
96
9
0
281,477
0
L
Vamana
6,674
607
111
10
0
204,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role