Player Matchup

Ra
Ra
BeepBeepImABuick
Ra
Level 186
God Stats
20W - 22L
1,570 SR
Queue Stats
159W - 144L
1,601 Elo+
Party 3
Lancelot
Lancelot
PirateEnthusiast
Lancelot
Level 197
God Stats
8W - 5L
1,600 SR
Queue Stats
58W - 67L
1,531 Elo+
Party 3
Bacchus
Bacchus
bigK41
Bacchus
Level 106
God Stats
10W - 11L
1,574 SR
Queue Stats
99W - 85L
1,570 Elo+
Party 3
Thoth
Thoth
not5urgs
Thoth
Level 120
God Stats
0W - 1L
1,770 SR
Queue Stats
106W - 102L
1,478 Elo+
Party 1
Medusa
Medusa
savage_73
Medusa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,486 Elo+
Party 1
Team Averages
Level 153
1,603 SR
1,533 Elo+

VS

Team Averages
Level 147
1,455 SR
1,566 Elo+
Nu Wa
Nu Wa
CaIamityBankai
Nu Wa
Level 166
God Stats
40W - 16L
1,561 SR
Queue Stats
315W - 300L
1,509 Elo+
Party 2
King Arthur
King Arthur
Chancypc
King Arthur
Level 164
God Stats
12W - 20L
1,320 SR
Queue Stats
298W - 259L
1,605 Elo+
Solo
Bellona
Bellona
GlacierAce
Bellona
Level 126
God Stats
5W - 4L
1,271 SR
Queue Stats
516W - 481L
1,580 Elo+
Party 2
Charybdis
Charybdis
MSGSTONE
Charybdis
Level 124
God Stats
14W - 10L
1,394 SR
Queue Stats
355W - 321L
1,525 Elo+
Solo
Artio
Artio
OmegaWooper
Artio
Level 153
God Stats
22W - 8L
1,729 SR
Queue Stats
342W - 300L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,395
560
7,185
10,513
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 3
8,444
563
10,310
14,875
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
bigK41
Bacchus
11
2 / 4 / 2
6,942
463
7,770
15,045
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
not5urgs
Thoth
13
1 / 3 / 0
7,462
497
3,572
12,444
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
savage_73
Medusa
12
0 / 5 / 2
6,721
448
3,772
12,383
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
9,178
612
11,699
6,565
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Chancypc
King Arthur
15
2 / 2 / 2
8,756
584
9,619
13,804
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
GlacierAce
Bellona
16
7 / 1 / 4
8,972
598
6,673
11,502
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MSGSTONE
Charybdis
15
3 / 1 / 4
8,570
571
8,733
9,301
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
2 / 3 / 7
8,042
536
6,382
16,272
16,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
20
20
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
6
2
7
4.75
W
King Arthur
Chancypc
King Arthur
2
2
2
1.5
W
Bellona
GlacierAce
Bellona
7
1
4
9
W
Charybdis
MSGSTONE
Charybdis
3
1
4
5
W
2
3
7
1.83
L
5
4
3
1.63
L
Bacchus
bigK41
Bacchus
2
4
2
0.75
L
Thoth
not5urgs
Thoth
1
3
0
0.33
L
Medusa
savage_73
Medusa
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
43,106
65,260
Taken
57,444
33,223
Mitigated
40,301
14,198
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,185
86
758
2,087
10,513
4,166
0
4,983
5,208
74,717
2,847
W
11,699
1,861
0
575
6,565
2,375
639
3,723
2,771
57,761
0
W
King Arthur
Chancypc
King Arthur
9,619
1,041
0
2,565
13,804
9,818
128
3,572
10,232
0
68,473
W
Bellona
GlacierAce
Bellona
6,673
2,090
0
3,093
11,502
8,435
0
2,647
8,793
0
77,921
W
Charybdis
MSGSTONE
Charybdis
8,733
5,721
0
5,544
9,301
3,629
15
1,885
7,416
0
79,036
W
6,382
374
993
4,188
16,272
16,044
0
7,080
9,083
24,351
1,186
L
10,310
2,092
0
4,453
14,875
6,909
0
2,847
11,781
0
68,522
L
Bacchus
bigK41
Bacchus
7,770
573
0
3,008
15,045
13,618
0
4,643
10,277
23,918
0
L
Thoth
not5urgs
Thoth
3,572
195
0
2,107
12,444
4,379
0
762
11,610
53,179
0
L
Medusa
savage_73
Medusa
3,772
1,477
0
1,785
12,383
4,151
0
3,815
8,458
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,964
Gold Earned
43,518
455
Minions Killed
467
0
Camps Cleared
0
1,516,771
Distance Traveled
1,525,943
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,395
560
146
10
0
331,344
2
W
Nu Wa
9,178
612
104
7
0
278,734
1
W
King Arthur
8,756
584
90
6
0
292,588
4
W
Bellona
8,972
598
109
7
0
359,315
1
W
Charybdis
8,570
571
132
9
0
288,641
0
W
Artio
8,042
536
32
2
0
306,665
4
L
Lancelot
8,444
563
110
7
0
337,234
2
L
Bacchus
6,942
463
23
2
0
310,122
4
L
Thoth
7,462
497
92
6
0
267,821
0
L
Medusa
6,721
448
84
6
0
270,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role