Player Matchup

Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze IV
DKSTK
Chaac
Bronze IV
Level 138
God Stats
1W - 0L
1,253 SR
Queue Stats
4W - 7L
1,436 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
Mike233
Kuzenbo
Bronze IV
Level 109
God Stats
2W - 0L
1,694 SR
Queue Stats
4W - 3L
1,590 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,482 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,593 SR
1,490 MMR
Bastet
Bastet
Platinum V
VR Kingsman
Bastet
Platinum V
Level 123
God Stats
2W - 5L
1,596 SR
Queue Stats
227W - 220L
1,444 MMR
Party 1
Arachne
Arachne
Bronze III
Yeauh
Arachne
Bronze III
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
aaurush
Ne Zha
Gold III
Level 139
God Stats
11W - 6L
1,682 SR
Queue Stats
56W - 59L
1,526 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
7 / 0 / 1
10,027
836
8,076
13,264
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chaac
DKSTK
Chaac
15
0 / 1 / 6
9,362
780
8,408
12,571
14,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kuzenbo
Mike233
Kuzenbo
13
1 / 1 / 6
8,567
714
6,808
12,143
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeMercuryBake KujiraErlang ShenPoseidon

VS

Bans
HeraVulcanThothPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 0
7,639
637
9,082
17,195
6,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Yeauh
Arachne
3
0 / 0 / 0
6,006
501
0
0
0
Ne Zha
aaurush
Ne Zha
15
0 / 2 / 1
8,262
689
6,371
10,812
8,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
8
Kills
1
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
0
1
7.5
W
Chaac
DKSTK
Chaac
0
1
6
3
W
Kuzenbo
Mike233
Kuzenbo
1
1
6
4
L
Bastet
1
6
0
0.17
L
Arachne
Yeauh
Arachne
0
0
0
0
L
Ne Zha
aaurush
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,292
Damage
15,453
37,978
Taken
28,007
41,327
Mitigated
14,934
9,856
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,076
3,198
0
4,127
13,264
12,614
1,508
12
13,252
0
27,515
W
Chaac
DKSTK
Chaac
8,408
1,750
0
4,429
12,571
14,092
1,071
15
12,556
0
51,254
W
Kuzenbo
Mike233
Kuzenbo
6,808
2,167
0
1,300
12,143
14,621
519
23
12,120
18,430
2,636
L
Bastet
9,082
1,942
0
2,613
17,195
6,415
0
2,714
13,224
0
31,383
L
Arachne
Yeauh
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
aaurush
Ne Zha
6,371
743
0
3,071
10,812
8,519
0
2,630
7,561
0
39,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
21,907
183
Minions Killed
116
0
Camps Cleared
0
744,822
Distance Traveled
452,181
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,027
836
50
4
0
268,924
0
W
Chaac
9,362
780
99
8
0
249,811
0
W
Kuzenbo
8,567
714
34
3
0
226,087
0
L
Bastet
7,639
637
57
5
0
226,931
5
L
Arachne
6,006
501
0
0
0
0
0
L
Ne Zha
8,262
689
59
5
0
225,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role