Player Matchup

Ymir
Ymir
Froztea
Ymir
Level 125
God Stats
3W - 0L
1,842 SR
Queue Stats
27W - 31L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
Lagasca
Ne Zha
Level 140
God Stats
3W - 6L
1,581 SR
Queue Stats
110W - 100L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Lococrazy32
Heimdallr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,576 Elo+
Party 2
Kali
Kali
MoistForMinions
Kali
Level 156
God Stats
2W - 0L
1,741 SR
Queue Stats
92W - 71L
1,538 Elo+
Solo
The Morrigan
The Morrigan
warluwu
The Morrigan
Level 121
God Stats
2W - 2L
1,549 SR
Queue Stats
54W - 41L
1,596 Elo+
Party 2
Team Averages
Level 130
1,643 SR
1,557 Elo+

VS

Team Averages
Level 114
1,527 SR
1,570 Elo+
Eset
Eset
Mei人
Eset
Level 116
God Stats
3W - 4L
1,580 SR
Queue Stats
245W - 197L
1,576 Elo+
Solo
Rama
Rama
MyriadBeast
Rama
Level 88
God Stats
11W - 9L
1,514 SR
Queue Stats
100W - 86L
1,594 Elo+
Party 1
Lancelot
Lancelot
Rööster
Lancelot
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 146L
1,541 Elo+
Solo
Ares
Ares
Tomsk8ter101
Ares
Level 144
God Stats
6W - 3L
1,678 SR
Queue Stats
121W - 113L
1,562 Elo+
Party 1
Nemesis
Nemesis
monkeyman563247
Nemesis
Level 101
God Stats
3W - 7L
1,362 SR
Queue Stats
85W - 84L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Froztea
Ymir
9
2 / 2 / 1
5,434
543
3,913
10,364
8,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
Lagasca
Ne Zha
12
3 / 3 / 2
6,310
631
4,458
9,756
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Lococrazy32
Heimdallr
9
1 / 4 / 1
5,182
518
7,479
9,259
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 0
6,872
687
6,482
14,305
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
warluwu
The Morrigan
11
1 / 2 / 2
5,803
580
3,573
6,903
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Mei人
Eset
11
0 / 3 / 4
6,101
610
6,083
6,740
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
6 / 1 / 1
5,938
594
8,737
8,092
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Lancelot
Rööster
Lancelot
7
0 / 2 / 0
4,625
463
3,495
7,979
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 3 / 5
5,347
535
5,941
9,634
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
4 / 0 / 1
6,155
616
5,389
6,734
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
9
Kills
11
11
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Froztea
Ymir
2
2
1
1.25
W
Ne Zha
Lagasca
Ne Zha
3
3
2
1.33
W
Heimdallr
Lococrazy32
Heimdallr
1
4
1
0.38
L
Eset
Mei人
Eset
0
3
4
0.67
W
2
0
0
2
L
6
1
1
6.5
L
Lancelot
Rööster
Lancelot
0
2
0
0
L
1
3
5
1.17
L
4
0
1
4.5
W
The Morrigan
warluwu
The Morrigan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
29,645
50,587
Taken
39,179
24,167
Mitigated
19,594
21,505
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Froztea
Ymir
3,913
1,180
0
2,773
10,364
8,980
0
3,243
7,121
17,786
0
W
Ne Zha
Lagasca
Ne Zha
4,458
684
0
5,187
9,756
3,503
0
1,217
8,539
0
45,144
W
Heimdallr
Lococrazy32
Heimdallr
7,479
3,881
0
2,652
9,259
3,659
0
2,348
6,911
0
38,154
L
Eset
Mei人
Eset
6,083
687
0
1,587
6,740
2,148
0
3,059
3,681
49,996
795
W
6,482
3,215
0
9,761
14,305
5,961
621
0
13,868
0
52,037
L
8,737
7,244
0
3,473
8,092
3,419
0
1,741
6,351
0
42,040
L
Lancelot
Rööster
Lancelot
3,495
1,133
0
1,552
7,979
3,425
0
0
7,979
0
23,127
L
5,941
1,169
0
1,669
9,634
7,788
0
2,038
7,596
17,885
0
L
5,389
2,748
0
2,176
6,734
2,814
0
134
6,600
0
45,655
W
The Morrigan
warluwu
The Morrigan
3,573
718
0
1,132
6,903
2,064
0
5,111
1,735
31,013
2,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
28,166
314
Minions Killed
275
0
Camps Cleared
0
999,870
Distance Traveled
1,000,567
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,434
543
29
3
0
191,397
0
W
Ne Zha
6,310
631
80
8
0
228,768
2
W
Heimdallr
5,182
518
47
5
0
183,828
0
L
Eset
6,101
610
82
8
0
178,226
2
W
Kali
6,872
687
85
9
0
184,075
2
L
Rama
5,938
594
63
6
0
207,381
0
L
Lancelot
4,625
463
41
4
0
159,299
0
L
Ares
5,347
535
15
2
0
219,657
0
L
Nemesis
6,155
616
74
7
0
236,004
0
W
The Morrigan
5,803
580
73
7
0
211,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role