Player Matchup

Lancelot
Lancelot
Azurë
Lancelot
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,586 Elo+
Party 2
Janus
Janus
DGLlM
Janus
Level 144
God Stats
1W - 2L
1,401 SR
Queue Stats
33W - 20L
1,623 Elo+
Party 2
Odin
Odin
TurkishNika
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
in6ig0
Tsukuyomi
Level 127
God Stats
1W - 0L
1,524 SR
Queue Stats
13W - 5L
1,614 Elo+
Party 2
Ra
Ra
Řeaper
Ra
Level 126
God Stats
1W - 0L
1,266 SR
Queue Stats
20W - 5L
1,730 Elo+
Party 2
Team Averages
Level 109
1,438 SR
1,629 Elo+

VS

Team Averages
Level 123
1,420 SR
1,558 Elo+
Neith
Neith
BabyBuns420
Neith
Level 109
God Stats
16W - 16L
1,580 SR
Queue Stats
530W - 523L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
ReallyMediocre
Xing Tian
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 199L
1,516 Elo+
Solo
Charybdis
Charybdis
Sebkill3r
Charybdis
Level 134
God Stats
1W - 2L
1,497 SR
Queue Stats
74W - 61L
1,639 Elo+
Solo
Terra
Terra
TheLilrichy
Terra
Level 144
God Stats
2W - 6L
1,281 SR
Queue Stats
266W - 246L
1,558 Elo+
Party 1
Susano
Susano
lDryon
Susano
Level 118
God Stats
0W - 2L
1,242 SR
Queue Stats
249W - 227L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Azurë
Lancelot
20
10 / 5 / 17
15,135
797
18,289
22,692
16,187
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
DGLlM
Janus
20
6 / 5 / 22
13,982
736
23,498
14,131
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 25
13,937
734
21,812
23,621
32,263
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
in6ig0
Tsukuyomi
20
13 / 6 / 25
15,430
812
26,360
30,627
45,118
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Earring

Mystical Earring

+15
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 7 / 18
13,986
736
20,156
17,615
10,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 8
12,116
638
15,274
23,059
12,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ReallyMediocre
Xing Tian
20
5 / 8 / 13
13,067
688
20,733
32,126
55,943
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
Sebkill3r
Charybdis
19
3 / 9 / 18
12,040
634
17,443
20,449
11,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 5 / 18
12,281
646
15,690
23,740
31,114
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
lDryon
Susano
20
10 / 11 / 9
13,738
723
18,126
26,936
14,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
91
42
Kills
25
27
Deaths
42
107
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Azurë
Lancelot
10
5
17
3.7
L
4
9
8
0.89
W
Janus
DGLlM
Janus
6
5
22
3.4
L
Xing Tian
ReallyMediocre
Xing Tian
5
8
13
1.44
L
Charybdis
Sebkill3r
Charybdis
3
9
18
1.33
L
3
5
18
2.4
W
7
4
25
4.88
W
Tsukuyomi
in6ig0
Tsukuyomi
13
6
25
4.25
L
Susano
lDryon
Susano
10
11
9
1.32
W
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,115
Damage
87,266
108,686
Taken
126,310
111,483
Mitigated
126,149
44,874
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Azurë
Lancelot
18,289
2,251
612
7,214
22,692
16,187
2,059
6,978
15,714
0
38,756
L
15,274
1,373
1,189
4,252
23,059
12,530
614
7,911
14,704
0
40,699
W
Janus
DGLlM
Janus
23,498
1,641
2,086
656
14,131
7,266
3,666
5,330
8,801
54,583
0
L
Xing Tian
ReallyMediocre
Xing Tian
20,733
1,085
300
2,044
32,126
55,943
72
9,905
21,141
34,356
1,708
L
Charybdis
Sebkill3r
Charybdis
17,443
8,468
127
1,624
20,449
11,673
929
6,340
13,754
0
43,012
L
15,690
938
6,317
7,106
23,740
31,114
111
10,295
12,442
26,238
823
W
21,812
2,701
1,049
3,105
23,621
32,263
922
7,669
15,104
4,141
35,177
W
Tsukuyomi
in6ig0
Tsukuyomi
26,360
5,196
1,522
10,825
30,627
45,118
756
8,280
22,347
730
43,920
L
Susano
lDryon
Susano
18,126
1,383
1,105
4,303
26,936
14,889
0
9,349
16,864
0
33,068
W
20,156
779
12,986
4,819
17,615
10,649
0
6,412
11,203
39,198
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,470
Gold Earned
63,242
232
Minions Killed
170
0
Camps Cleared
0
1,831,273
Distance Traveled
1,454,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,135
797
47
2
0
370,902
0
L
Neith
12,116
638
45
2
0
292,965
0
W
Janus
13,982
736
82
4
0
353,937
0
L
Xing Tian
13,067
688
21
1
0
317,622
0
L
Charybdis
12,040
634
59
3
0
243,796
0
L
Terra
12,281
646
25
1
0
323,613
0
W
Odin
13,937
734
29
2
0
353,380
0
W
Tsukuyomi
15,430
812
20
1
0
400,808
0
L
Susano
13,738
723
20
1
0
276,144
0
W
Ra
13,986
736
54
3
0
352,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role