Player Matchup

Scylla
Scylla
DEVSTER141
Scylla
Level 73
God Stats
1W - 1L
1,811 SR
Queue Stats
20W - 25L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
ItsJustIggy
Xbalanque
Level 69
God Stats
11W - 7L
1,550 SR
Queue Stats
24W - 30L
1,511 Elo+
Party 1
Nike
Nike
Mumble1
Nike
Level 144
God Stats
6W - 2L
1,838 SR
Queue Stats
163W - 163L
1,582 Elo+
Solo
Geb
Geb
bballpwner49
Geb
Level 67
God Stats
1W - 1L
1,723 SR
Queue Stats
41W - 39L
1,563 Elo+
Party 1
Janus
Janus
jNahc
Janus
Level 67
God Stats
2W - 1L
1,794 SR
Queue Stats
30W - 31L
1,525 Elo+
Party 1
Team Averages
Level 84
1,743 SR
1,539 Elo+

VS

Team Averages
Level 124
1,728 SR
1,551 Elo+
Anubis
Anubis
MonkeyMan7
Anubis
Level 89
God Stats
3W - 3L
1,765 SR
Queue Stats
96W - 84L
1,557 Elo+
Solo
Ymir
Ymir
Purp_Ferox
Ymir
Level 147
God Stats
70W - 85L
1,598 SR
Queue Stats
299W - 289L
1,564 Elo+
Solo
Neith
Neith
Ulitmate_Cobra
Neith
Level 77
God Stats
9W - 5L
1,661 SR
Queue Stats
400W - 395L
1,587 Elo+
Party 2
Surtr
Surtr
brianmoore99
Surtr
Level 157
God Stats
3W - 2L
1,771 SR
Queue Stats
222W - 209L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
delgo101
Ao Kuang
Level 148
God Stats
3W - 0L
1,846 SR
Queue Stats
65W - 54L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DEVSTER141
Scylla
6
0 / 4 / 0
4,019
402
1,036
6,875
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
ItsJustIggy
Xbalanque
8
0 / 2 / 0
4,481
448
3,034
5,598
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
Mumble1
Nike
9
0 / 1 / 0
4,981
498
3,061
7,119
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,528
453
3,096
10,532
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
jNahc
Janus
9
1 / 3 / 0
4,909
491
4,616
5,333
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MonkeyMan7
Anubis
11
2 / 1 / 2
6,537
654
5,445
6,793
3,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
6,285
629
3,655
5,868
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
1 / 0 / 3
5,531
553
1,531
4,266
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 3
4,972
497
5,150
5,915
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
delgo101
Ao Kuang
11
8 / 0 / 2
6,510
651
5,394
6,569
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
13
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
DEVSTER141
Scylla
0
4
0
0
L
Xbalanque
ItsJustIggy
Xbalanque
0
2
0
0
W
Anubis
MonkeyMan7
Anubis
2
1
2
3
L
Nike
Mumble1
Nike
0
1
0
0
W
0
0
1
0.5
W
1
0
3
2.5
L
0
3
0
0
W
1
0
3
2.5
W
Ao Kuang
delgo101
Ao Kuang
8
0
2
9
L
Janus
jNahc
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,843
Damage
21,175
35,457
Taken
29,411
14,621
Mitigated
13,317
7,667
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DEVSTER141
Scylla
1,036
127
0
487
6,875
1,732
0
3,147
3,728
14,747
547
L
Xbalanque
ItsJustIggy
Xbalanque
3,034
1,201
0
1,871
5,598
1,730
0
511
4,863
0
28,266
W
Anubis
MonkeyMan7
Anubis
5,445
685
0
4,582
6,793
3,240
135
3,229
3,136
52,813
0
L
Nike
Mumble1
Nike
3,061
773
0
1,670
7,119
4,546
0
3,682
3,437
0
29,198
W
3,655
1,754
0
2,500
5,868
2,634
0
472
4,966
38,460
3,469
W
1,531
558
0
2,506
4,266
1,457
884
459
3,767
0
35,019
L
3,096
1,077
0
2,493
10,532
5,303
0
3,373
6,936
15,942
0
W
5,150
2,282
96
1,819
5,915
3,325
0
1,874
4,005
542
22,640
W
Ao Kuang
delgo101
Ao Kuang
5,394
2,060
0
1,989
6,569
2,661
0
1,893
4,514
42,737
0
L
Janus
jNahc
Janus
4,616
1,019
0
1,146
5,333
1,310
0
4,000
1,333
29,112
132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,918
Gold Earned
29,835
206
Minions Killed
334
0
Camps Cleared
0
924,467
Distance Traveled
966,707
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,019
402
27
3
0
196,162
0
L
Xbalanque
4,481
448
52
5
0
169,764
2
W
Anubis
6,537
654
99
10
0
172,050
0
L
Nike
4,981
498
55
6
0
182,462
0
W
Ymir
6,285
629
85
9
0
177,919
0
W
Neith
5,531
553
57
6
0
177,537
0
L
Geb
4,528
453
17
2
0
190,546
2
W
Surtr
4,972
497
33
3
0
213,609
1
W
Ao Kuang
6,510
651
60
6
0
225,592
0
L
Janus
4,909
491
55
6
0
185,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role