Player Matchup

Ravana
Ravana
 
Ravana
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ElDanielChan
Apollo
Level 122
God Stats
5W - 4L
1,700 SR
Queue Stats
120W - 119L
1,492 Elo+
Solo
Sylvanus
Sylvanus
M3RC85
Sylvanus
Level 106
God Stats
33W - 22L
1,607 SR
Queue Stats
46W - 38L
1,619 Elo+
Party 2
Poseidon
Poseidon
Real Adamantium
Poseidon
Level 117
God Stats
1W - 3L
1,403 SR
Queue Stats
62W - 75L
1,503 Elo+
Party 2
Chronos
Chronos
SBGMist
Chronos
Level 145
God Stats
2W - 7L
1,317 SR
Queue Stats
185W - 214L
1,547 Elo+
Party 2
Team Averages
Level 133
1,506 SR
1,532 Elo+

VS

Team Averages
Level 114
1,419 SR
1,485 Elo+
Hades
Hades
AmenadielX1856
Hades
Level 107
God Stats
8W - 5L
1,144 SR
Queue Stats
306W - 316L
1,497 Elo+
Party 1
Rama
Rama
Jakipus
Rama
Level 63
God Stats
15W - 15L
1,546 SR
Queue Stats
204W - 207L
1,533 Elo+
Party 3
Terra
Terra
Mookibe
Terra
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,333 Elo+
Solo
Awilix
Awilix
RxDillyDilly
Awilix
Level 144
God Stats
21W - 10L
1,714 SR
Queue Stats
202W - 192L
1,596 Elo+
Party 3
Bellona
Bellona
dayitozero
Bellona
Level 155
God Stats
5W - 4L
1,191 SR
Queue Stats
476W - 492L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 1
5,141
514
4,571
9,055
3,860
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
9
0 / 3 / 0
4,981
498
3,858
6,985
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
M3RC85
Sylvanus
10
0 / 1 / 0
4,935
494
2,687
6,769
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
10
1 / 4 / 0
5,489
549
4,838
6,885
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SBGMist
Chronos
9
1 / 1 / 1
5,333
533
3,334
8,113
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,386
639
6,370
7,019
3,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Jakipus
Rama
11
3 / 0 / 1
6,164
616
4,426
6,851
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Terra
Mookibe
Terra
10
1 / 0 / 0
5,466
547
4,108
6,325
4,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
12
3 / 0 / 3
6,087
609
6,146
8,344
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
dayitozero
Bellona
11
1 / 2 / 0
5,862
586
5,568
9,435
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
1
0.25
W
3
0
3
4.5
L
Apollo
0
3
0
0
W
Rama
Jakipus
Rama
3
0
1
3.5
L
Sylvanus
M3RC85
Sylvanus
0
1
0
0
W
Terra
Mookibe
Terra
1
0
0
1
L
Poseidon
1
4
0
0.25
W
Awilix
3
0
3
4.5
L
Chronos
SBGMist
Chronos
1
1
1
1.5
W
Bellona
dayitozero
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,288
Damage
26,618
37,807
Taken
37,974
16,297
Mitigated
19,218
14,238
Healing
19,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,571
1,439
0
4,154
9,055
3,860
23
1,562
7,493
0
33,764
W
6,370
231
8
4,705
7,019
3,389
293
3,832
2,953
40,922
1,435
L
Apollo
3,858
2,992
0
1,294
6,985
2,751
0
1,471
5,514
0
31,673
W
Rama
Jakipus
Rama
4,426
3,348
0
4,153
6,851
2,565
0
1,004
5,847
0
44,574
L
Sylvanus
M3RC85
Sylvanus
2,687
1,178
756
3,345
6,769
4,544
0
3,166
3,603
22,733
11,448
W
Terra
Mookibe
Terra
4,108
703
12
1,243
6,325
4,393
0
717
5,608
26,761
1,670
L
Poseidon
4,838
775
0
1,070
6,885
2,270
0
2,818
4,067
32,320
769
W
Awilix
6,146
2,394
0
4,976
8,344
2,963
0
2,103
6,099
0
53,415
L
Chronos
SBGMist
Chronos
3,334
1,035
0
3,619
8,113
2,872
0
1,505
6,608
35,795
0
W
Bellona
dayitozero
Bellona
5,568
2,133
0
4,386
9,435
5,908
0
2,207
7,022
0
47,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
29,965
300
Minions Killed
354
0
Camps Cleared
0
984,016
Distance Traveled
1,072,698
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,141
514
47
5
0
204,700
0
W
Hades
6,386
639
66
7
0
198,856
2
L
Apollo
4,981
498
50
5
0
190,553
0
W
Rama
6,164
616
83
8
0
186,645
0
L
Sylvanus
4,935
494
61
6
0
179,417
4
W
Terra
5,466
547
48
5
0
227,687
2
L
Poseidon
5,489
549
75
8
0
193,447
2
W
Awilix
6,087
609
88
9
0
266,012
0
L
Chronos
5,333
533
67
7
0
215,899
0
W
Bellona
5,862
586
69
7
0
193,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role