Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
StockyFlunky501
Hun Batz
Level 29
God Stats
20W - 24L
1,425 SR
Queue Stats
49W - 50L
1,461 Elo+
Party 2
Janus
Janus
TheSupportBot
Janus
Level 66
God Stats
3W - 4L
1,335 SR
Queue Stats
112W - 79L
1,519 Elo+
Solo
Hel
Hel
Tsuki__No__Kage
Hel
Level 109
God Stats
2W - 0L
1,376 SR
Queue Stats
18W - 15L
1,539 Elo+
Party 2
Chaac
Chaac
funny_buzzy
Chaac
Level 117
God Stats
39W - 20L
1,652 SR
Queue Stats
90W - 89L
1,486 Elo+
Party 2
Team Averages
Level 90
1,458 SR
1,501 Elo+

VS

Team Averages
Level 80
1,416 SR
1,452 Elo+
Loki
Loki
AlleyGator10
Loki
Level 145
God Stats
8W - 11L
1,336 SR
Queue Stats
475W - 475L
1,481 Elo+
Solo
Geb
Geb
Captincaramel64
Geb
Level 129
God Stats
0W - 2L
1,312 SR
Queue Stats
145W - 131L
1,492 Elo+
Party 1
Odin
Odin
TantrumTank
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Solo
Chiron
Chiron
UckfayOuyay
Chiron
Level 37
God Stats
1W - 7L
1,403 SR
Queue Stats
65W - 57L
1,323 Elo+
Solo
Tiamat
Tiamat
wuzzupdood
Tiamat
Level 45
God Stats
6W - 12L
1,529 SR
Queue Stats
78W - 66L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 0
4,407
881
2,319
3,080
1,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
5
0 / 1 / 0
3,050
610
414
2,617
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,367
673
450
2,160
587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,122
624
737
2,828
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
2,800
560
1,632
4,295
1,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,389
678
951
2,868
810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,265
653
1,532
2,474
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 2 / 0
2,788
558
457
2,076
991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
5
0 / 0 / 0
3,153
631
3,432
2,314
724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
wuzzupdood
Tiamat
7
0 / 0 / 1
3,675
735
512
1,590
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
0
3
L
1
1
0
1
L
0
0
0
0
W
Hun Batz
0
1
0
0
L
0
2
0
0
W
0
0
0
0
W
0
0
0
0
L
Chiron
0
0
0
0
W
0
0
0
0
L
Tiamat
wuzzupdood
Tiamat
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,552
Damage
6,884
14,980
Taken
11,322
5,099
Mitigated
4,474
7,143
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,319
932
0
1,456
3,080
1,518
0
0
3,080
0
20,926
L
951
181
0
1,292
2,868
810
0
128
2,707
0
15,083
L
1,532
370
0
1,186
2,474
1,348
0
536
1,938
8,366
0
W
Hun Batz
414
234
0
1,323
2,617
728
0
182
2,435
0
10,751
L
457
264
0
56
2,076
991
0
0
1,995
0
4,211
W
450
0
0
1,042
2,160
587
0
391
1,769
21,014
1,006
W
737
299
892
1,386
2,828
986
0
770
2,058
5,036
0
L
Chiron
3,432
821
174
888
2,314
724
0
201
2,113
0
18,609
W
1,632
201
0
1,044
4,295
1,280
0
701
3,594
0
12,876
L
Tiamat
wuzzupdood
Tiamat
512
0
0
498
1,590
601
0
322
1,268
18,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,746
Gold Earned
16,270
137
Minions Killed
124
0
Camps Cleared
0
485,940
Distance Traveled
453,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,407
881
39
8
0
96,725
0
L
Loki
3,389
678
31
6
0
106,692
0
L
Geb
3,265
653
15
3
0
103,331
0
W
Hun Batz
3,050
610
29
6
0
107,412
0
L
Odin
2,788
558
11
2
0
51,137
0
W
Janus
3,367
673
40
8
0
91,309
0
W
Hel
3,122
624
14
3
0
90,352
0
L
Chiron
3,153
631
22
4
0
89,980
0
W
Chaac
2,800
560
15
3
0
100,142
0
L
Tiamat
3,675
735
45
9
0
102,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role