Player Matchup

Da Ji
Da Ji
NarutoPsych2014
Da Ji
Level 136
God Stats
10W - 4L
1,943 SR
Queue Stats
23W - 33L
1,357 Elo+
Party 1
Cliodhna
Cliodhna
RogueExert
Cliodhna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
TheCondemned586
Baron Samedi
Level 25
God Stats
16W - 16L
1,493 SR
Queue Stats
23W - 33L
1,357 Elo+
Party 1
Poseidon
Poseidon
WATERxDEMON
Poseidon
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,367 Elo+
Solo
Mulan
Mulan
caneguy3573
Mulan
Level 114
God Stats
4W - 3L
1,588 SR
Queue Stats
23W - 33L
1,357 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,359 Elo+

VS

Team Averages
Level 50
1,510 SR
1,421 Elo+
Loki
Loki
BLlNDS
Loki
Level 26
God Stats
10W - 17L
1,494 SR
Queue Stats
126W - 193L
1,370 Elo+
Party 2
Janus
Janus
Dopstevr3
Janus
Level 70
God Stats
57W - 64L
1,512 SR
Queue Stats
502W - 485L
1,483 Elo+
Solo
Tiamat
Tiamat
DubyFrmThaBridge
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 258L
1,395 Elo+
Party 2
Nemesis
Nemesis
InglewattzAD
Nemesis
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 336L
1,407 Elo+
Party 2
Odin
Odin
Skyrex7415
Odin
Level 59
God Stats
8W - 8L
1,544 SR
Queue Stats
12W - 14L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 11
13,244
1,204
28,466
13,130
8,474
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
RogueExert
Cliodhna
19
9 / 4 / 16
13,226
1,202
17,386
10,733
4,908
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
TheCondemned586
Baron Samedi
18
4 / 0 / 19
12,301
1,118
10,495
5,995
3,190
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
WATERxDEMON
Poseidon
18
2 / 3 / 13
11,580
1,053
9,490
8,570
3,286
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 19
12,447
1,132
19,480
11,942
11,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Team 1 Tickets

339

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BLlNDS
Loki
16
2 / 12 / 4
10,968
997
9,946
25,916
11,994
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Dopstevr3
Janus
14
0 / 0 / 0
7,821
711
0
0
0
16
1 / 10 / 5
11,121
1,011
11,212
18,557
13,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
InglewattzAD
Nemesis
16
2 / 4 / 3
10,902
991
11,516
22,448
12,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 5 / 4
11,163
1,015
11,599
24,267
29,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
31
Kills
7
7
Deaths
31
78
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Loki
BLlNDS
Loki
2
12
4
0.33
L
Janus
Dopstevr3
Janus
0
0
0
0
L
1
10
5
0.35
L
Nemesis
InglewattzAD
Nemesis
2
4
3
0.88
W
13
0
11
18.5
W
Cliodhna
RogueExert
Cliodhna
9
4
16
4.25
L
2
5
4
0.8
W
Baron Samedi
TheCondemned586
Baron Samedi
4
0
19
13.5
W
Poseidon
WATERxDEMON
Poseidon
2
3
13
2.83
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,317
Damage
44,273
50,370
Taken
91,188
31,784
Mitigated
67,272
15,234
Healing
3,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BLlNDS
Loki
9,946
2,612
0
0
25,916
11,994
0
4,972
20,603
0
22,276
L
Janus
Dopstevr3
Janus
0
0
0
0
0
0
0
0
0
0
0
L
11,212
893
0
833
18,557
13,402
0
3,532
14,677
30,624
460
L
Nemesis
InglewattzAD
Nemesis
11,516
3,259
0
1,528
22,448
12,744
0
3,717
18,392
0
20,321
W
28,466
7,978
0
4,952
13,130
8,474
0
1,835
10,859
0
41,208
W
Cliodhna
RogueExert
Cliodhna
17,386
4,926
0
1,019
10,733
4,908
0
3,411
7,051
0
32,983
L
11,599
1,391
0
855
24,267
29,132
0
6,795
17,099
368
18,386
W
Baron Samedi
TheCondemned586
Baron Samedi
10,495
642
1,799
1,502
5,995
3,190
0
1,146
4,798
21,190
2,124
W
Poseidon
WATERxDEMON
Poseidon
9,490
2,034
0
504
8,570
3,286
0
1,383
7,145
30,893
967
W
19,480
3,352
0
5,458
11,942
11,926
0
3,784
7,680
0
29,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,798
Gold Earned
51,975
176
Minions Killed
100
10
Camps Cleared
3
1,095,417
Distance Traveled
868,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,968
997
14
1
1
213,196
0
L
Janus
7,821
711
0
0
0
0
0
L
Tiamat
11,121
1,011
52
5
1
194,119
0
L
Nemesis
10,902
991
20
2
0
236,736
0
W
Da Ji
13,244
1,204
18
2
1
240,921
0
W
Cliodhna
13,226
1,202
39
4
3
223,246
0
L
Odin
11,163
1,015
14
1
1
224,109
0
W
Baron Samedi
12,301
1,118
43
4
2
227,381
0
W
Poseidon
11,580
1,053
45
4
3
185,721
0
W
Mulan
12,447
1,132
31
3
1
218,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role