Player Matchup

Erlang Shen
Erlang Shen
DomG15
Erlang Shen
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 89L
1,732 Elo+
Party 2
Ne Zha
Ne Zha
HoelessHorseman
Ne Zha
Level 144
God Stats
14W - 6L
1,759 SR
Queue Stats
147W - 137L
1,562 Elo+
Party 2
Medusa
Medusa
Ticklebuddy
Medusa
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 78L
1,509 Elo+
Party 2
Poseidon
Poseidon
WMDJMD
Poseidon
Level 153
God Stats
8W - 3L
2,017 SR
Queue Stats
194W - 166L
1,579 Elo+
Solo
Cabrakan
Cabrakan
bbypineapple
Cabrakan
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 102L
1,591 Elo+
Solo
Team Averages
Level 143
1,655 SR
1,595 Elo+

VS

Team Averages
Level 125
1,653 SR
1,609 Elo+
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CouchBard
Izanami
Level 151
God Stats
1W - 4L
1,508 SR
Queue Stats
64W - 43L
1,627 Elo+
Party 1
Da Ji
Da Ji
LoreWizard
Da Ji
Level 155
God Stats
3W - 1L
1,971 SR
Queue Stats
113W - 81L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
samz122
Xing Tian
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 131L
1,600 Elo+
Solo
Olorun
Olorun
trigwad
Olorun
Level 27
God Stats
1W - 1L
1,786 SR
Queue Stats
39W - 24L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DomG15
Erlang Shen
10
1 / 2 / 1
5,309
590
4,332
10,176
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 0 / 1
5,065
563
3,268
6,517
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
1 / 0 / 1
5,000
556
4,531
4,546
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
WMDJMD
Poseidon
11
3 / 0 / 2
5,934
659
5,282
3,992
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cabrakan
bbypineapple
Cabrakan
6
0 / 1 / 1
4,064
452
1,374
3,968
2,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 1
5,617
624
5,906
8,549
3,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
CouchBard
Izanami
10
1 / 1 / 0
5,850
650
3,101
4,891
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
10
1 / 1 / 1
5,097
566
2,745
5,713
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
samz122
Xing Tian
3
0 / 0 / 1
3,784
420
833
2,738
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
trigwad
Olorun
8
0 / 5 / 0
4,767
530
2,093
7,484
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
1
1.5
L
Izanami
CouchBard
Izanami
1
1
0
1
W
Erlang Shen
DomG15
Erlang Shen
1
2
1
0.75
W
2
0
1
2.5
L
Da Ji
1
1
1
1.5
W
Medusa
1
0
1
1.5
W
Poseidon
WMDJMD
Poseidon
3
0
2
4
W
Cabrakan
bbypineapple
Cabrakan
0
1
1
0.5
L
Xing Tian
samz122
Xing Tian
0
0
1
0.5
L
Olorun
trigwad
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,787
Damage
14,678
29,199
Taken
29,375
12,857
Mitigated
11,500
11,832
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,906
1,117
0
4,396
8,549
3,620
0
0
8,549
0
43,960
L
Izanami
CouchBard
Izanami
3,101
2,248
0
1,783
4,891
1,539
0
331
4,560
0
46,207
W
Erlang Shen
DomG15
Erlang Shen
4,332
2,442
0
6,028
10,176
4,920
0
53
10,123
0
38,198
W
3,268
970
0
2,958
6,517
2,312
0
766
5,751
0
28,717
L
Da Ji
2,745
665
0
2,000
5,713
2,091
0
931
4,666
0
38,591
W
Medusa
4,531
2,114
0
779
4,546
1,460
0
625
3,921
0
37,514
W
Poseidon
WMDJMD
Poseidon
5,282
1,042
0
970
3,992
1,226
0
990
3,002
43,413
460
W
Cabrakan
bbypineapple
Cabrakan
1,374
253
0
1,097
3,968
2,939
0
448
3,520
8,396
0
L
Xing Tian
samz122
Xing Tian
833
236
0
1,234
2,738
1,642
0
685
2,053
2,954
0
L
Olorun
trigwad
Olorun
2,093
1,059
0
1,045
7,484
2,608
0
4,219
2,927
30,264
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
25,115
294
Minions Killed
296
0
Camps Cleared
0
921,975
Distance Traveled
793,167
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,617
624
80
9
0
173,348
0
L
Izanami
5,850
650
89
10
0
174,720
0
W
Erlang Shen
5,309
590
65
7
0
177,906
1
W
Ne Zha
5,065
563
47
5
0
219,877
2
L
Da Ji
5,097
566
68
8
0
208,008
0
W
Medusa
5,000
556
58
6
0
172,404
0
W
Poseidon
5,934
659
101
11
0
194,863
0
W
Cabrakan
4,064
452
23
3
0
156,925
0
L
Xing Tian
3,784
420
4
0
0
75,095
2
L
Olorun
4,767
530
55
6
0
161,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role