Player Matchup

Bacchus
Bacchus
AverageeVee
Bacchus
Level 135
God Stats
3W - 9L
1,260 SR
Queue Stats
243W - 227L
1,505 Elo+
Party 3
Janus
Janus
Fløkii
Janus
Level 110
God Stats
2W - 1L
1,693 SR
Queue Stats
150W - 149L
1,501 Elo+
Party 4
Anhur
Anhur
Smited4Claws
Anhur
Level 125
God Stats
8W - 5L
1,680 SR
Queue Stats
80W - 96L
1,517 Elo+
Party 3
Ratatoskr
Ratatoskr
lawhonsilvers06
Ratatoskr
Level 69
God Stats
26W - 23L
1,519 SR
Queue Stats
78W - 65L
1,502 Elo+
Solo
Amaterasu
Amaterasu
đeafeneđ
Amaterasu
Level 120
God Stats
6W - 6L
1,350 SR
Queue Stats
102W - 104L
1,568 Elo+
Party 4
Team Averages
Level 112
1,500 SR
1,518 Elo+

VS

Team Averages
Level 141
1,482 SR
1,566 Elo+
Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
IronArcher08
Ix Chel
Level 156
God Stats
0W - 2L
1,595 SR
Queue Stats
31W - 31L
1,573 Elo+
Party 2
Izanami
Izanami
Polevolter
Izanami
Level 152
God Stats
0W - 2L
1,670 SR
Queue Stats
44W - 34L
1,613 Elo+
Party 2
Kali
Kali
Slim The Rebel
Kali
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 394L
1,575 Elo+
Solo
Odin
Odin
krimzanangel
Odin
Level 104
God Stats
0W - 4L
1,143 SR
Queue Stats
35W - 36L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AverageeVee
Bacchus
6
3 / 0 / 0
4,558
760
2,410
3,751
2,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Fløkii
Janus
8
0 / 1 / 0
4,179
697
1,101
2,270
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 2
3,915
653
3,977
4,856
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
lawhonsilvers06
Ratatoskr
8
0 / 1 / 1
3,859
643
326
5,030
1,708
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
đeafeneđ
Amaterasu
8
0 / 1 / 1
4,365
728
2,153
6,817
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
2 / 0 / 0
4,368
728
2,345
3,790
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
IronArcher08
Ix Chel
9
1 / 0 / 0
4,575
763
1,173
2,290
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Polevolter
Izanami
5
0 / 2 / 2
3,552
592
2,567
3,972
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 1
4,156
693
983
4,954
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

8
0 / 1 / 1
4,516
753
3,637
4,328
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
3
5
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
0
0
2
W
Bacchus
AverageeVee
Bacchus
3
0
0
3
W
Janus
Fløkii
Janus
0
1
0
0
L
Ix Chel
IronArcher08
Ix Chel
1
0
0
1
L
Izanami
Polevolter
Izanami
0
2
2
0.5
L
0
0
1
0.5
W
0
2
2
0.5
L
0
1
1
0.5
W
Ratatoskr
lawhonsilvers06
Ratatoskr
0
1
1
0.5
W
Amaterasu
đeafeneđ
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,967
Damage
10,705
22,724
Taken
19,334
9,271
Mitigated
9,315
11,053
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,345
440
0
1,315
3,790
2,836
0
750
3,040
14,084
711
W
Bacchus
AverageeVee
Bacchus
2,410
724
0
1,538
3,751
2,682
0
763
2,988
9,687
0
W
Janus
Fløkii
Janus
1,101
0
0
527
2,270
737
0
1,089
1,181
27,243
689
L
Ix Chel
IronArcher08
Ix Chel
1,173
115
71
1,320
2,290
714
0
730
1,426
27,252
0
L
Izanami
Polevolter
Izanami
2,567
2,145
0
1,045
3,972
1,032
0
1,214
2,758
0
16,231
L
983
373
0
3,232
4,954
1,633
0
375
4,575
0
27,311
W
3,977
2,732
0
2,156
4,856
1,418
0
1,548
3,308
0
21,170
L
3,637
1,096
0
1,838
4,328
3,100
0
189
4,139
0
28,089
W
Ratatoskr
lawhonsilvers06
Ratatoskr
326
164
0
3,076
5,030
1,708
0
84
4,946
0
21,193
W
Amaterasu
đeafeneđ
Amaterasu
2,153
1,192
0
3,756
6,817
2,726
0
0
6,311
0
26,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,876
Gold Earned
21,167
220
Minions Killed
206
0
Camps Cleared
0
688,004
Distance Traveled
675,077
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,368
728
17
3
0
148,096
0
W
Bacchus
4,558
760
16
3
0
143,367
2
W
Janus
4,179
697
62
10
0
131,816
0
L
Ix Chel
4,575
763
57
10
0
140,053
2
L
Izanami
3,552
592
32
5
0
103,449
0
L
Kali
4,156
693
48
8
0
163,055
0
W
Anhur
3,915
653
33
6
0
109,776
0
L
Odin
4,516
753
52
9
0
120,424
0
W
Ratatoskr
3,859
643
49
8
0
163,009
0
W
Amaterasu
4,365
728
60
10
0
140,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role