Player Matchup

Chiron
Chiron
BakedBean007631
Chiron
Level 122
God Stats
2W - 2L
1,421 SR
Queue Stats
26W - 35L
1,423 Elo+
Party 1
Ganesha
Ganesha
LittleLuc16
Ganesha
Level 129
God Stats
12W - 13L
1,580 SR
Queue Stats
106W - 129L
1,448 Elo+
Party 1
Anubis
Anubis
Shadow12345iz8
Anubis
Level 115
God Stats
2W - 2L
1,505 SR
Queue Stats
66W - 58L
1,594 Elo+
Party 1
Team Averages
Level 122
1,502 SR
1,488 Elo+

VS

Team Averages
Level 118
1,490 SR
1,546 Elo+
Vamana
Vamana
MajesticTermite
Vamana
Level 127
God Stats
15W - 11L
1,677 SR
Queue Stats
179W - 187L
1,460 Elo+
Solo
King Arthur
King Arthur
SAULPFELIX
King Arthur
Level 97
God Stats
49W - 45L
1,571 SR
Queue Stats
56W - 53L
1,589 Elo+
Party 2
Hera
Hera
dany12472
Hera
Level 129
God Stats
1W - 2L
1,220 SR
Queue Stats
69W - 64L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 3
8,173
743
5,826
6,422
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
LittleLuc16
Ganesha
13
0 / 4 / 4
7,123
648
5,650
13,881
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
8,029
730
6,532
10,796
4,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,289
663
4,428
9,399
7,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SAULPFELIX
King Arthur
13
1 / 1 / 6
7,685
699
7,170
10,242
11,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
14
5 / 1 / 1
8,634
785
14,999
5,137
2,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
4
Kills
7
7
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
3
2.5
L
Ganesha
LittleLuc16
Ganesha
0
4
4
0.5
W
1
2
3
1.25
W
King Arthur
SAULPFELIX
King Arthur
1
1
6
4
L
3
3
1
1.17
W
Hera
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
26,597
31,099
Taken
24,778
18,751
Mitigated
20,685
7,760
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,826
3,159
672
3,772
6,422
2,524
519
3,001
3,415
0
35,721
L
Ganesha
LittleLuc16
Ganesha
5,650
384
0
1,026
13,881
11,306
58
7,159
6,111
19,414
1,144
W
4,428
623
0
2,611
9,399
7,146
108
4,098
4,959
0
23,128
W
King Arthur
SAULPFELIX
King Arthur
7,170
662
0
1,099
10,242
11,114
0
4,407
5,562
2,125
19,973
L
6,532
206
0
2,290
10,796
4,921
0
5,193
5,362
28,463
0
W
Hera
14,999
2,931
0
1,332
5,137
2,425
100
2,562
2,539
48,301
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
23,608
150
Minions Killed
137
0
Camps Cleared
0
594,276
Distance Traveled
621,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,173
743
89
8
0
202,020
0
L
Ganesha
7,123
648
0
0
0
202,730
0
W
Vamana
7,289
663
39
4
0
218,355
0
W
King Arthur
7,685
699
29
3
0
210,007
0
L
Anubis
8,029
730
61
6
0
189,526
0
W
Hera
8,634
785
69
6
0
193,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role