Player Matchup

Cthulhu
Cthulhu
EgoQuasar
Cthulhu
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,627 Elo+
Party 2
Merlin
Merlin
Nathanblue
Merlin
Level 119
God Stats
3W - 3L
1,747 SR
Queue Stats
117W - 94L
1,577 Elo+
Party 3
Martichoras
Martichoras
ThronedAbyss2
Martichoras
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,437 Elo+
Party 2
Nemesis
Nemesis
ddmotox
Nemesis
Level 29
God Stats
0W - 5L
1,231 SR
Queue Stats
81W - 70L
1,556 Elo+
Party 3
Gilgamesh
Gilgamesh
pierrelu
Gilgamesh
Level 45
God Stats
1W - 3L
1,396 SR
Queue Stats
63W - 74L
1,492 Elo+
Party 3
Team Averages
Level 68
1,475 SR
1,538 Elo+

VS

Team Averages
Level 99
1,405 SR
1,502 Elo+
Hachiman
Hachiman
MYPUPPETMASTER
Hachiman
Level 35
God Stats
10W - 10L
1,333 SR
Queue Stats
135W - 124L
1,482 Elo+
Party 4
Kali
Kali
MelodyRedox3112
Kali
Level 159
God Stats
6W - 8L
1,473 SR
Queue Stats
308W - 319L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
NightFLASH6O3
Erlang Shen
Level 102
God Stats
10W - 13L
1,411 SR
Queue Stats
138W - 126L
1,467 Elo+
Party 4
Yu Huang
Yu Huang
Tnnkirk55
Yu Huang
Level 42
God Stats
3W - 3L
1,459 SR
Queue Stats
118W - 133L
1,504 Elo+
Party 1
He Bo
He Bo
Z0mbie935
He Bo
Level 159
God Stats
1W - 3L
1,349 SR
Queue Stats
103W - 102L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EgoQuasar
Cthulhu
8
0 / 7 / 0
5,467
497
2,413
12,223
7,402
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Nathanblue
Merlin
13
1 / 1 / 0
7,095
645
4,857
5,266
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Martichoras
ThronedAbyss2
Martichoras
8
0 / 6 / 0
4,957
451
1,932
10,556
3,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nemesis
ddmotox
Nemesis
11
0 / 0 / 1
5,756
523
2,781
8,746
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
pierrelu
Gilgamesh
11
2 / 3 / 1
6,862
624
8,150
11,452
6,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 0 / 10
7,026
639
9,725
3,547
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 1 / 3
6,235
567
4,559
11,445
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
NightFLASH6O3
Erlang Shen
12
0 / 2 / 2
6,269
570
3,692
11,263
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Yu Huang
Tnnkirk55
Yu Huang
13
1 / 0 / 2
6,748
613
2,988
5,325
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Z0mbie935
He Bo
13
11 / 0 / 1
8,008
728
12,206
5,967
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
17
17
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EgoQuasar
Cthulhu
0
7
0
0
W
Hachiman
3
0
10
8
W
2
1
3
3.5
L
Merlin
Nathanblue
Merlin
1
1
0
1
W
Erlang Shen
NightFLASH6O3
Erlang Shen
0
2
2
0.5
L
Martichoras
ThronedAbyss2
Martichoras
0
6
0
0
W
Yu Huang
Tnnkirk55
Yu Huang
1
0
2
2
W
He Bo
Z0mbie935
He Bo
11
0
1
11.5
L
Nemesis
ddmotox
Nemesis
0
0
1
0.5
L
Gilgamesh
pierrelu
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
33,170
48,243
Taken
37,547
23,831
Mitigated
16,274
9,178
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EgoQuasar
Cthulhu
2,413
229
986
780
12,223
7,402
0
5,733
6,024
15,895
0
W
Hachiman
9,725
5,723
0
705
3,547
1,398
963
1,106
2,437
0
43,576
W
4,559
1,917
0
6,233
11,445
4,892
0
918
10,275
0
49,218
L
Merlin
Nathanblue
Merlin
4,857
65
0
1,484
5,266
2,086
568
1,436
3,830
55,011
1,444
W
Erlang Shen
NightFLASH6O3
Erlang Shen
3,692
2,314
0
5,974
11,263
5,888
0
0
10,756
0
33,366
L
Martichoras
ThronedAbyss2
Martichoras
1,932
389
0
375
10,556
3,728
0
5,517
4,767
0
33,150
W
Yu Huang
Tnnkirk55
Yu Huang
2,988
50
0
560
5,325
1,694
0
3,221
1,746
47,443
0
W
He Bo
Z0mbie935
He Bo
12,206
802
0
1,250
5,967
2,402
0
1,495
4,472
56,175
1,666
L
Nemesis
ddmotox
Nemesis
2,781
1,373
0
2,710
8,746
3,782
151
1,092
7,646
0
45,003
L
Gilgamesh
pierrelu
Gilgamesh
8,150
2,969
0
2,843
11,452
6,833
0
566
10,886
0
44,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
34,286
351
Minions Killed
374
0
Camps Cleared
0
1,143,407
Distance Traveled
1,166,634
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,467
497
29
3
0
223,584
0
W
Hachiman
7,026
639
56
5
0
219,573
0
W
Kali
6,235
567
76
7
0
265,013
2
L
Merlin
7,095
645
115
10
0
230,826
2
W
Erlang Shen
6,269
570
57
5
0
197,955
0
L
Martichoras
4,957
451
57
5
0
201,626
0
W
Yu Huang
6,748
613
93
8
0
235,389
4
W
He Bo
8,008
728
92
8
0
248,704
5
L
Nemesis
5,756
523
77
7
0
283,867
0
L
Gilgamesh
6,862
624
73
7
0
203,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role