Player Matchup

Ne Zha
Ne Zha
MattBull
Ne Zha
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 1
Artemis
Artemis
Mordax
Artemis
Level 151
God Stats
2W - 0L
1,802 SR
Queue Stats
4W - 0L
1,857 Elo+
Party 1
Maman Brigitte
Maman Brigitte
NeonRayne
Maman Brigitte
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,857 Elo+
Party 1
Bacchus
Bacchus
Xodeias
Bacchus
Level 158
God Stats
7W - 5L
1,594 SR
Queue Stats
267W - 243L
1,532 Elo+
Solo
Ra
Ra
YeetBoys
Ra
Level 144
God Stats
5W - 7L
1,493 SR
Queue Stats
104W - 96L
1,527 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,715 Elo+

VS

Team Averages
Level 157
1,617 SR
1,556 Elo+
Thoth
Thoth
QuaverHalo
Thoth
Level 109
God Stats
2W - 1L
1,617 SR
Queue Stats
27W - 20L
1,551 Elo+
Solo
Sobek
Sobek
ToastyWaffle123
Sobek
Level 149
God Stats
2W - 3L
1,658 SR
Queue Stats
118W - 94L
1,527 Elo+
Solo
Apollo
Apollo
lLone Assassinl
Apollo
Level 166
God Stats
1W - 3L
1,424 SR
Queue Stats
113W - 112L
1,596 Elo+
Party 2
Osiris
Osiris
o Rare Air
Osiris
Level 109
God Stats
11W - 8L
1,724 SR
Queue Stats
106W - 89L
1,552 Elo+
Party 2
Neith
Neith
x2eZ MaJiiN x
Neith
Level 254
God Stats
16W - 9L
1,664 SR
Queue Stats
412W - 403L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MattBull
Ne Zha
15
2 / 3 / 3
8,477
499
7,697
18,500
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Artemis
Mordax
Artemis
16
4 / 3 / 2
9,914
583
13,157
15,449
6,726
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Maman Brigitte
NeonRayne
Maman Brigitte
14
0 / 2 / 1
8,148
479
2,283
9,240
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
Xodeias
Bacchus
13
2 / 0 / 7
9,073
534
7,621
14,418
15,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
6 / 1 / 4
11,646
685
13,856
13,107
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 0 / 2
8,946
526
11,705
5,067
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
1 / 3 / 5
8,301
488
5,612
13,315
13,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
3 / 5 / 3
8,449
497
10,539
19,010
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Osiris
o Rare Air
Osiris
15
0 / 4 / 1
8,575
504
4,938
15,869
14,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 0
9,434
555
8,405
9,759
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
14
Kills
9
9
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
MattBull
Ne Zha
2
3
3
1.17
W
Artemis
Mordax
Artemis
4
3
2
1.67
W
Maman Brigitte
NeonRayne
Maman Brigitte
0
2
1
0.25
L
Thoth
2
0
2
3
L
1
3
5
1.17
W
Bacchus
Xodeias
Bacchus
2
0
7
5.5
W
6
1
4
8
L
3
5
3
0.9
L
Osiris
o Rare Air
Osiris
0
4
1
0.13
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
41,199
70,714
Taken
63,020
41,763
Mitigated
42,904
26,147
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
MattBull
Ne Zha
7,697
1,975
0
7,616
18,500
7,901
0
3,728
14,218
0
71,623
W
Artemis
Mordax
Artemis
13,157
7,297
0
4,881
15,449
6,726
1,161
3,399
11,864
0
76,814
W
Maman Brigitte
NeonRayne
Maman Brigitte
2,283
224
0
861
9,240
3,410
0
2,537
6,467
52,588
2,400
L
Thoth
11,705
210
0
1,513
5,067
1,797
0
549
4,518
76,993
963
L
5,612
330
0
3,762
13,315
13,206
0
5,488
7,733
21,642
1,048
W
Bacchus
Xodeias
Bacchus
7,621
1,155
0
2,337
14,418
15,190
0
3,295
10,969
37,141
0
W
13,856
2,015
2,247
8,205
13,107
8,536
0
3,052
9,261
105,408
1,544
L
10,539
5,418
0
3,464
19,010
9,585
0
6,983
11,951
0
90,257
L
Osiris
o Rare Air
Osiris
4,938
1,327
0
3,853
15,869
14,168
0
9,301
6,481
0
66,745
L
8,405
2,319
0
2,846
9,759
4,148
0
1,098
8,661
0
87,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,258
Gold Earned
43,705
526
Minions Killed
559
0
Camps Cleared
0
1,809,795
Distance Traveled
1,648,535
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,477
499
97
6
0
412,337
2
W
Artemis
9,914
583
119
7
0
319,956
4
W
Maman Brigitte
8,148
479
102
6
0
359,297
0
L
Thoth
8,946
526
148
9
0
341,997
2
L
Sobek
8,301
488
16
1
0
358,352
2
W
Bacchus
9,073
534
27
2
0
361,744
5
W
Ra
11,646
685
181
11
0
356,461
0
L
Apollo
8,449
497
119
7
0
336,761
0
L
Osiris
8,575
504
111
7
0
310,275
0
L
Neith
9,434
555
165
10
0
301,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role