Player Matchup

Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ELNAVASCUIDADO
Ymir
Level 90
God Stats
2W - 2L
1,502 SR
Queue Stats
7W - 19L
1,322 Elo+
Solo
Cliodhna
Cliodhna
Furiousimp51317
Cliodhna
Level 120
God Stats
1W - 1L
1,282 SR
Queue Stats
144W - 141L
1,471 Elo+
Solo
Horus
Horus
LokiLeprechaun
Horus
Level 149
God Stats
3W - 4L
1,322 SR
Queue Stats
49W - 49L
1,440 Elo+
Party 1
Scylla
Scylla
irule4567
Scylla
Level 127
God Stats
1W - 1L
1,331 SR
Queue Stats
38W - 38L
1,536 Elo+
Solo
Team Averages
Level 124
1,387 SR
1,454 Elo+

VS

Team Averages
Level 122
1,510 SR
1,494 Elo+
Nox
Nox
DarW00f
Nox
Level 126
God Stats
2W - 2L
1,599 SR
Queue Stats
39W - 49L
1,444 Elo+
Party 2
Bellona
Bellona
FluffyFluff8843
Bellona
Level 136
God Stats
0W - 4L
1,296 SR
Queue Stats
39W - 40L
1,532 Elo+
Party 2
Bakasura
Bakasura
GO0OBA
Bakasura
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,429 Elo+
Solo
Neith
Neith
MeenaSiren
Neith
Level 123
God Stats
2W - 8L
1,321 SR
Queue Stats
109W - 106L
1,529 Elo+
Party 3
Athena
Athena
Staineless
Athena
Level 127
God Stats
2W - 2L
1,832 SR
Queue Stats
116W - 109L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 0
6,334
487
4,031
8,093
2,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 1
6,490
499
2,599
6,216
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
13
1 / 1 / 3
6,929
533
4,555
10,421
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 1
6,791
522
6,469
14,010
12,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
irule4567
Scylla
15
4 / 0 / 0
8,624
663
5,803
4,707
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
0 / 3 / 1
6,005
462
1,260
6,955
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 0 / 0
7,206
554
4,825
6,819
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bakasura
GO0OBA
Bakasura
12
2 / 2 / 1
7,071
544
3,285
10,783
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
12
0 / 1 / 4
6,274
483
6,445
5,887
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Staineless
Athena
11
1 / 0 / 2
6,509
501
3,072
10,797
9,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
0
0
L
Nox
0
3
1
0.17
W
0
1
1
0.5
L
3
0
0
3
W
Cliodhna
1
1
3
2.5
L
Bakasura
GO0OBA
Bakasura
2
2
1
1.25
W
1
3
1
0.5
L
Neith
0
1
4
2
L
Athena
Staineless
Athena
1
0
2
2
W
Scylla
irule4567
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,457
Damage
18,887
43,447
Taken
41,241
27,329
Mitigated
26,274
12,167
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,031
1,104
0
500
8,093
2,996
457
613
7,480
0
50,595
L
Nox
1,260
87
0
500
6,955
3,097
0
4,212
2,743
32,864
0
W
2,599
299
0
1,371
6,216
5,652
0
1,023
4,894
27,061
1,615
L
4,825
1,980
0
3,373
6,819
5,764
0
0
6,819
0
42,778
W
Cliodhna
4,555
773
0
6,174
10,421
4,270
57
539
9,802
0
54,974
L
Bakasura
GO0OBA
Bakasura
3,285
2,320
0
2,135
10,783
5,045
462
701
10,082
0
38,266
W
6,469
1,884
266
2,966
14,010
12,909
146
1,059
12,789
0
37,345
L
Neith
6,445
1,303
0
1,865
5,887
2,700
0
888
4,999
0
54,575
L
Athena
Staineless
Athena
3,072
625
0
1,911
10,797
9,668
0
2,299
8,498
15,593
590
W
Scylla
irule4567
Scylla
5,803
1,134
0
890
4,707
1,502
368
1,087
3,609
70,356
1,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
33,065
414
Minions Killed
338
0
Camps Cleared
0
1,285,459
Distance Traveled
1,216,313
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,334
487
79
6
0
257,577
0
L
Nox
6,005
462
73
6
0
186,644
0
W
Ymir
6,490
499
52
4
0
222,307
0
L
Bellona
7,206
554
82
6
0
172,346
2
W
Cliodhna
6,929
533
91
7
0
308,533
1
L
Bakasura
7,071
544
83
6
0
321,309
0
W
Horus
6,791
522
57
4
0
249,250
2
L
Neith
6,274
483
73
6
0
251,698
2
L
Athena
6,509
501
27
2
0
284,316
2
W
Scylla
8,624
663
135
10
0
247,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role