Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
C3R83R151125
Atlas
Level 96
God Stats
4W - 3L
1,511 SR
Queue Stats
9W - 11L
1,498 Elo+
Solo
Eset
Eset
MamaBearTM
Eset
Level 86
God Stats
0W - 2L
1,347 SR
Queue Stats
36W - 28L
1,462 Elo+
Party 1
Achilles
Achilles
WildestLynx2215
Achilles
Level 28
God Stats
4W - 2L
1,811 SR
Queue Stats
39W - 74L
1,347 Elo+
Party 1
Neith
Neith
xTheBearded1
Neith
Level 159
God Stats
2W - 1L
1,817 SR
Queue Stats
3W - 6L
1,471 Elo+
Party 1
Team Averages
Level 105
1,597 SR
1,456 Elo+

VS

Team Averages
Level 142
1,554 SR
1,496 Elo+
Lancelot
Lancelot
Darcka21
Lancelot
Level 124
God Stats
8W - 2L
1,753 SR
Queue Stats
137W - 141L
1,446 Elo+
Solo
Skadi
Skadi
Stalone62
Skadi
Level 260
God Stats
2W - 1L
1,546 SR
Queue Stats
47W - 50L
1,481 Elo+
Solo
Ares
Ares
corbearzd
Ares
Level 78
God Stats
1W - 1L
1,157 SR
Queue Stats
32W - 26L
1,396 Elo+
Solo
Mercury
Mercury
daytimedrama
Mercury
Level 149
God Stats
2W - 0L
1,815 SR
Queue Stats
58W - 48L
1,592 Elo+
Solo
Scylla
Scylla
loud_corner1
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 0
6,278
628
3,780
5,478
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 0 / 2
4,775
478
2,988
7,495
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,144
514
2,409
8,325
4,699
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
9
0 / 2 / 0
4,758
476
1,507
8,491
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 3 / 0
5,099
510
4,575
8,559
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Darcka21
Lancelot
13
3 / 0 / 1
7,457
746
5,958
8,084
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Stalone62
Skadi
9
1 / 1 / 1
5,520
552
6,144
4,474
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Ares
9
1 / 1 / 2
5,608
561
4,761
8,003
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Mercury
daytimedrama
Mercury
12
5 / 0 / 0
6,358
636
5,220
6,912
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
11
0 / 2 / 1
5,989
599
2,535
4,572
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
0
0
2
1
W
Lancelot
Darcka21
Lancelot
3
0
1
3.5
L
0
4
0
0
W
Skadi
Stalone62
Skadi
1
1
1
1.5
L
Achilles
0
2
0
0
W
Ares
1
1
2
2
W
Mercury
daytimedrama
Mercury
5
0
0
5
W
Scylla
0
2
1
0.25
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
24,618
38,348
Taken
32,045
18,542
Mitigated
14,997
10,018
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,780
226
0
1,662
5,478
2,365
0
1,290
4,004
45,950
636
L
2,988
1,312
192
969
7,495
4,864
0
2,137
5,358
15,021
0
W
Lancelot
Darcka21
Lancelot
5,958
255
0
3,194
8,084
4,241
0
2,134
5,950
0
57,153
L
2,409
121
0
1,597
8,325
4,699
0
0
8,325
32,864
116
W
Skadi
Stalone62
Skadi
6,144
1,566
62
1,368
4,474
1,568
38
1,227
3,247
0
45,344
L
Achilles
1,507
369
0
3,886
8,491
3,549
0
653
7,684
0
27,496
W
Ares
4,761
224
0
3,572
8,003
4,974
0
1,671
6,332
15,206
1,193
W
Mercury
daytimedrama
Mercury
5,220
2,741
0
615
6,912
2,820
0
1,012
5,900
0
47,684
W
Scylla
2,535
206
0
1,248
4,572
1,394
0
2,978
1,594
41,841
879
L
4,575
1,885
0
1,712
8,559
3,065
0
2,477
6,082
0
34,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
30,932
288
Minions Killed
360
0
Camps Cleared
0
1,022,506
Distance Traveled
1,102,065
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,278
628
91
9
0
228,245
2
L
Atlas
4,775
478
14
1
0
196,017
0
W
Lancelot
7,457
746
93
9
0
228,180
1
L
Eset
5,144
514
72
7
0
180,821
2
W
Skadi
5,520
552
75
8
0
184,555
1
L
Achilles
4,758
476
50
5
0
229,874
0
W
Ares
5,608
561
15
2
0
208,752
0
W
Mercury
6,358
636
81
8
0
284,817
3
W
Scylla
5,989
599
96
10
0
195,761
2
L
Neith
5,099
510
61
6
0
187,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role