Player Matchup

Ishtar
Ishtar
DanyRann
Ishtar
Level 109
God Stats
2W - 0L
1,724 SR
Queue Stats
91W - 93L
1,433 Elo+
Party 1
Chaac
Chaac
LordSquilliam2
Chaac
Level 52
God Stats
1W - 3L
1,205 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 1
Ymir
Ymir
Prime_Poito
Ymir
Level 108
God Stats
2W - 1L
1,533 SR
Queue Stats
69W - 54L
1,449 Elo+
Solo
Arachne
Arachne
Sacred444-
Arachne
Level 54
God Stats
1W - 0L
1,490 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
gtwgdw2000
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Team Averages
Level 76
1,490 SR
1,413 Elo+

VS

Team Averages
Level 80
1,671 SR
1,457 Elo+
The Morrigan
The Morrigan
Chandeg
The Morrigan
Level 65
God Stats
2W - 1L
1,765 SR
Queue Stats
14W - 10L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
GlizzyStorm3111
Erlang Shen
Level 76
God Stats
13W - 6L
1,663 SR
Queue Stats
24W - 25L
1,436 Elo+
Solo
Horus
Horus
PoisonLord63
Horus
Level 123
God Stats
5W - 7L
1,495 SR
Queue Stats
135W - 128L
1,457 Elo+
Solo
Neith
Neith
RazaMida
Neith
Level 81
God Stats
42W - 19L
1,635 SR
Queue Stats
157W - 109L
1,524 Elo+
Solo
Nemesis
Nemesis
TheFinesseKid56
Nemesis
Level 55
God Stats
1W - 2L
1,795 SR
Queue Stats
6W - 12L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DanyRann
Ishtar
8
1 / 1 / 1
5,334
485
4,125
6,209
2,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,185
653
6,793
6,230
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
6,319
574
3,333
8,148
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Sacred444-
Arachne
12
3 / 0 / 1
6,753
614
1,426
5,482
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 1
4,555
414
164
2,448
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chandeg
The Morrigan
10
0 / 2 / 2
6,019
547
3,893
5,633
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
GlizzyStorm3111
Erlang Shen
5
0 / 3 / 0
4,375
398
1,195
6,026
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 0 / 0
4,295
390
580
3,080
1,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
RazaMida
Neith
11
1 / 2 / 0
5,717
520
5,822
7,882
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 0
5,243
477
1,742
8,800
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chandeg
The Morrigan
0
2
2
0.5
W
Ishtar
DanyRann
Ishtar
1
1
1
1.5
L
Erlang Shen
GlizzyStorm3111
Erlang Shen
0
3
0
0
W
3
0
2
4
L
0
0
0
0
W
1
0
3
2.5
L
Neith
RazaMida
Neith
1
2
0
0.5
W
Arachne
Sacred444-
Arachne
3
0
1
3.5
L
2
2
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,841
Damage
13,232
28,517
Taken
31,421
15,587
Mitigated
13,003
9,369
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chandeg
The Morrigan
3,893
1,693
0
686
5,633
2,204
351
580
5,053
36,473
2,136
W
Ishtar
DanyRann
Ishtar
4,125
3,008
173
2,908
6,209
2,088
723
0
6,209
0
30,486
L
Erlang Shen
GlizzyStorm3111
Erlang Shen
1,195
782
0
1,669
6,026
2,269
0
0
6,026
0
12,420
W
6,793
1,193
130
1,915
6,230
3,949
339
358
5,802
0
49,547
L
580
439
258
2,009
3,080
1,854
0
765
2,315
0
5,783
W
3,333
1,133
0
2,075
8,148
6,456
299
738
7,340
26,169
3,414
L
Neith
RazaMida
Neith
5,822
2,367
0
2,052
7,882
2,945
0
1,363
6,519
0
45,336
W
Arachne
Sacred444-
Arachne
1,426
1,140
0
1,580
5,482
2,407
0
1,040
4,376
0
45,915
L
1,742
350
0
1,559
8,800
3,731
0
648
8,152
0
34,863
W
164
33
60
528
2,448
687
60
634
1,614
9,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,146
Gold Earned
25,649
250
Minions Killed
230
0
Camps Cleared
0
910,445
Distance Traveled
767,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,019
547
70
6
0
182,880
0
W
Ishtar
5,334
485
53
5
0
190,041
0
L
Erlang Shen
4,375
398
19
2
0
82,259
0
W
Chaac
7,185
653
71
6
0
208,228
0
L
Horus
4,295
390
12
1
0
72,873
0
W
Ymir
6,319
574
31
3
0
209,292
0
L
Neith
5,717
520
73
7
0
211,442
0
W
Arachne
6,753
614
80
7
0
233,721
0
L
Nemesis
5,243
477
56
5
0
217,930
0
W
Ra
4,555
414
15
1
0
69,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role