Player Matchup

Hun Batz
Hun Batz
Kariumie
Hun Batz
Level 4
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 2
Bellona
Bellona
TacoxBellz
Bellona
Level 105
God Stats
0W - 1L
1,852 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
ijenheisenberg
Ah Puch
Level 96
God Stats
3W - 15L
1,256 SR
Queue Stats
12W - 26L
1,334 Elo+
Party 2
Team Averages
Level 68
1,559 SR
1,416 Elo+

VS

Team Averages
Level 78
1,472 SR
1,459 Elo+
Baron Samedi
Baron Samedi
PreWorkoutGoblin
Baron Samedi
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
57W - 42L
1,460 Elo+
Party 1
Surtr
Surtr
iCasel
Surtr
Level 62
God Stats
1W - 3L
1,187 SR
Queue Stats
72W - 66L
1,402 Elo+
Party 1
Bacchus
Bacchus
txmoore511
Bacchus
Level 66
God Stats
33W - 34L
1,515 SR
Queue Stats
324W - 324L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kariumie
Hun Batz
12
1 / 6 / 6
8,310
639
4,593
11,725
5,455
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TacoxBellz
Bellona
15
3 / 4 / 4
9,642
742
9,333
18,675
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
6 / 6 / 4
10,708
824
14,315
12,622
5,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PreWorkoutGoblin
Baron Samedi
18
11 / 1 / 4
12,448
958
17,077
9,604
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
iCasel
Surtr
16
4 / 6 / 11
10,901
839
12,578
15,115
10,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
txmoore511
Bacchus
14
1 / 3 / 10
9,443
726
6,749
13,733
11,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
10
Kills
16
16
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Kariumie
Hun Batz
1
6
6
0.67
W
Baron Samedi
PreWorkoutGoblin
Baron Samedi
11
1
4
13
L
Bellona
TacoxBellz
Bellona
3
4
4
1.25
W
Surtr
iCasel
Surtr
4
6
11
1.58
L
6
6
4
1.33
W
Bacchus
txmoore511
Bacchus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,241
Damage
36,404
43,022
Taken
38,452
24,615
Mitigated
27,219
4,297
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Kariumie
Hun Batz
4,593
2,514
0
0
11,725
5,455
0
6,790
4,926
0
10,170
W
Baron Samedi
PreWorkoutGoblin
Baron Samedi
17,077
1,133
1,511
4,796
9,604
5,222
871
4,465
5,036
69,265
696
L
Bellona
TacoxBellz
Bellona
9,333
4,022
0
2,771
18,675
13,569
0
9,809
8,839
0
36,925
W
Surtr
iCasel
Surtr
12,578
5,972
0
1,349
15,115
10,001
1,023
4,549
10,043
1,130
36,204
L
14,315
1,030
53
1,473
12,622
5,591
462
7,619
4,994
47,599
0
W
Bacchus
txmoore511
Bacchus
6,749
911
0
1,685
13,733
11,996
206
5,331
8,208
15,596
923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,660
Gold Earned
32,792
156
Minions Killed
196
0
Camps Cleared
0
615,793
Distance Traveled
733,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,310
639
11
1
0
184,342
0
W
Baron Samedi
12,448
958
123
9
0
227,605
0
L
Bellona
9,642
742
62
5
0
234,624
0
W
Surtr
10,901
839
52
4
0
244,228
0
L
Ah Puch
10,708
824
83
6
0
196,827
0
W
Bacchus
9,443
726
21
2
0
261,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role