Player Matchup

Yu Huang
Yu Huang
AbuseJuice
Yu Huang
Level 143
God Stats
3W - 0L
1,673 SR
Queue Stats
45W - 44L
1,642 Elo+
Party 1
Mulan
Mulan
PaulThePandaXD
Mulan
Level 126
God Stats
2W - 2L
1,842 SR
Queue Stats
31W - 36L
1,592 Elo+
Party 1
Thor
Thor
VerifiedTwinkie
Thor
Level 159
God Stats
3W - 0L
1,803 SR
Queue Stats
56W - 74L
1,520 Elo+
Party 1
Team Averages
Level 143
1,772 SR
1,585 Elo+

VS

Team Averages
Level 136
1,546 SR
1,575 Elo+
Ravana
Ravana
ChaosMillennium
Ravana
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 132L
1,556 Elo+
Party 2
Chaac
Chaac
Justice935
Chaac
Level 127
God Stats
9W - 7L
1,525 SR
Queue Stats
140W - 138L
1,565 Elo+
Party 2
Scylla
Scylla
LycanTiger
Scylla
Level 157
God Stats
1W - 1L
1,612 SR
Queue Stats
38W - 32L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AbuseJuice
Yu Huang
16
6 / 1 / 3
9,687
807
12,331
7,330
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 1 / 7
8,696
725
8,786
12,143
12,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 5 / 6
8,483
707
6,476
12,805
4,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
8,941
745
9,161
11,561
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
14
1 / 2 / 6
8,327
694
10,126
14,996
12,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Scylla
LycanTiger
Scylla
14
2 / 2 / 5
9,110
759
8,837
6,192
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
7
7
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AbuseJuice
Yu Huang
6
1
3
7.5
L
4
6
3
0.92
L
Chaac
1
2
6
2
L
Scylla
LycanTiger
Scylla
2
2
5
2.25
W
3
1
7
6.5
W
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
28,124
32,278
Taken
32,749
20,990
Mitigated
24,485
3,443
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AbuseJuice
Yu Huang
12,331
1,248
0
669
7,330
3,428
40
1,456
5,632
53,768
914
L
9,161
2,797
0
2,050
11,561
9,156
0
4,576
6,815
0
24,414
L
Chaac
10,126
1,209
0
4,945
14,996
12,946
0
4,622
10,322
0
31,777
L
Scylla
LycanTiger
Scylla
8,837
499
0
500
6,192
2,383
392
2,864
3,279
50,463
0
W
8,786
982
0
1,040
12,143
12,707
0
2,998
8,253
287
15,288
W
6,476
677
0
1,734
12,805
4,855
0
3,652
8,640
0
22,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
26,378
149
Minions Killed
172
0
Camps Cleared
0
659,251
Distance Traveled
680,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,687
807
91
8
0
226,150
2
L
Ravana
8,941
745
34
3
0
199,150
0
L
Chaac
8,327
694
48
4
0
255,631
0
L
Scylla
9,110
759
90
8
0
225,611
0
W
Mulan
8,696
725
19
2
0
213,187
0
W
Thor
8,483
707
39
3
0
219,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role