Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Gabofe
Fenrir
Level 85
God Stats
95W - 87L
1,506 SR
Queue Stats
137W - 132L
1,471 Elo+
Solo
Anubis
Anubis
V3ryShifty
Anubis
Level 42
God Stats
26W - 12L
1,693 SR
Queue Stats
53W - 33L
1,559 Elo+
Solo
Ganesha
Ganesha
ZapnZay
Ganesha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,457 Elo+
Party 1
Izanami
Izanami
xXNisekoiXx
Izanami
Level 40
God Stats
3W - 3L
1,229 SR
Queue Stats
60W - 68L
1,272 Elo+
Solo
Team Averages
Level 89
1,485 SR
1,452 Elo+

VS

Team Averages
Level 58
1,519 SR
1,468 Elo+
Skadi
Skadi
 
Skadi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Artipy21
Hel
Level 66
God Stats
1W - 2L
1,502 SR
Queue Stats
424W - 441L
1,511 Elo+
Solo
Bake Kujira
Bake Kujira
Hommiemyhommie
Bake Kujira
Level 48
God Stats
4W - 4L
1,592 SR
Queue Stats
70W - 75L
1,385 Elo+
Party 2
Cthulhu
Cthulhu
svndlion000
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 87L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 2
5,920
538
3,572
6,837
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Gabofe
Fenrir
11
3 / 1 / 0
6,871
625
5,621
7,510
3,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
V3ryShifty
Anubis
13
4 / 0 / 1
7,858
714
7,514
5,879
3,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
ZapnZay
Ganesha
9
0 / 2 / 3
5,635
512
2,829
7,680
4,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
xXNisekoiXx
Izanami
10
1 / 1 / 2
5,838
531
5,351
5,502
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 2
5,649
514
6,072
7,815
2,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
 
King Arthur
10
1 / 2 / 0
5,356
487
1,317
9,582
5,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,898
536
2,582
7,172
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Hommiemyhommie
Bake Kujira
10
1 / 2 / 2
5,639
513
5,587
9,282
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
svndlion000
Cthulhu
11
1 / 2 / 0
6,326
575
3,563
8,154
5,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
L
Skadi
 
Skadi
1
1
2
2
L
King Arthur
 
King Arthur
1
2
0
0.5
L
0
3
0
0
W
Fenrir
Gabofe
Fenrir
3
1
0
3
L
Bake Kujira
Hommiemyhommie
Bake Kujira
1
2
2
1
W
Anubis
V3ryShifty
Anubis
4
0
1
4.5
W
Ganesha
ZapnZay
Ganesha
0
2
3
0.75
L
Cthulhu
svndlion000
Cthulhu
1
2
0
0.5
W
Izanami
xXNisekoiXx
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
19,121
33,408
Taken
42,005
14,207
Mitigated
20,958
12,068
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,572
394
0
2,544
6,837
1,965
0
422
6,212
33,837
1,404
L
Skadi
 
Skadi
6,072
3,087
0
2,452
7,815
2,235
230
4,916
2,899
0
36,248
L
King Arthur
 
King Arthur
1,317
190
0
762
9,582
5,102
0
1,037
8,498
0
38,537
L
2,582
155
294
2,422
7,172
2,014
409
2,736
4,391
37,534
899
W
Fenrir
Gabofe
Fenrir
5,621
1,177
0
2,450
7,510
3,367
589
3,209
3,728
0
27,785
L
Bake Kujira
Hommiemyhommie
Bake Kujira
5,587
2,660
0
430
9,282
6,559
0
3,463
5,819
35,205
775
W
Anubis
V3ryShifty
Anubis
7,514
757
0
3,526
5,879
3,060
540
2,405
3,369
72,068
3,218
W
Ganesha
ZapnZay
Ganesha
2,829
244
0
1,672
7,680
4,101
259
2,712
4,581
12,437
0
L
Cthulhu
svndlion000
Cthulhu
3,563
488
0
940
8,154
5,048
0
1,686
6,161
31,583
160
W
Izanami
xXNisekoiXx
Izanami
5,351
3,505
0
1,876
5,502
1,714
0
1,105
4,249
0
42,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
28,868
309
Minions Killed
316
0
Camps Cleared
0
1,081,847
Distance Traveled
1,041,575
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,920
538
60
5
0
221,307
0
L
Skadi
5,649
514
60
5
0
207,421
4
L
King Arthur
5,356
487
63
6
0
249,112
0
L
Hel
5,898
536
73
7
0
190,954
0
W
Fenrir
6,871
625
53
5
0
212,829
0
L
Bake Kujira
5,639
513
50
5
0
203,088
0
W
Anubis
7,858
714
117
11
0
199,346
0
W
Ganesha
5,635
512
0
0
0
237,064
3
L
Cthulhu
6,326
575
70
6
0
191,000
0
W
Izanami
5,838
531
79
7
0
211,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role