Player Matchup

Bacchus
Bacchus
Gold V
Dt_Strangler
Bacchus
Gold V
Level 147
God Stats
3W - 3L
1,448 SR
Queue Stats
84W - 85L
1,234 MMR
Solo
Hachiman
Hachiman
Silver I
God7wyn
Hachiman
Silver I
Level 118
God Stats
13W - 27L
1,374 SR
Queue Stats
133W - 146L
1,175 MMR
Solo
Nike
Nike
Gold V
ShadowDrack512
Nike
Gold V
Level 148
God Stats
2W - 5L
1,572 SR
Queue Stats
58W - 68L
1,269 MMR
Solo
Bastet
Bastet
Gold V
SiN_Alphaa
Bastet
Gold V
Level 147
God Stats
6W - 3L
1,360 SR
Queue Stats
53W - 52L
1,236 MMR
Party 1
Scylla
Scylla
Silver I
ri_3lite_px
Scylla
Silver I
Level 105
God Stats
1W - 0L
1,602 SR
Queue Stats
26W - 24L
1,239 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,471 SR
1,231 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,587 SR
1,304 MMR
Odin
Odin
Silver I
 
Odin
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
Duke097
Sobek
Silver V
Level 41
God Stats
0W - 1L
1,957 SR
Queue Stats
60W - 80L
1,270 MMR
Solo
Kali
Kali
Gold V
LIlGuyz2012
Kali
Gold V
Level 119
God Stats
3W - 3L
1,534 SR
Queue Stats
51W - 54L
1,270 MMR
Solo
Neith
Neith
Silver I
Taste_KO
Neith
Silver I
Level 159
God Stats
39W - 30L
1,588 SR
Queue Stats
247W - 245L
1,212 MMR
Solo
Janus
Janus
Silver V
Tututata
Janus
Silver V
Level 158
God Stats
1W - 4L
1,355 SR
Queue Stats
7W - 15L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dt_Strangler
Bacchus
12
0 / 0 / 9
7,346
565
5,138
8,118
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hachiman
God7wyn
Hachiman
13
4 / 1 / 1
8,180
629
9,273
10,178
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 6
8,414
647
9,480
11,368
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
SiN_Alphaa
Bastet
14
6 / 0 / 3
8,251
635
6,187
10,681
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
4 / 0 / 2
7,716
594
3,964
6,508
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneThorZeus

VS

Bans
Sun WukongThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 7 / 1
5,818
448
4,823
12,712
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Duke097
Sobek
8
0 / 2 / 1
5,348
411
2,558
10,723
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 1
5,978
460
6,055
13,907
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Neith
Taste_KO
Neith
11
0 / 2 / 1
6,034
464
5,970
8,183
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Tututata
Janus
13
0 / 2 / 0
6,973
536
6,025
5,668
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
2
2
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
7
1
0.21
W
Bacchus
Dt_Strangler
Bacchus
0
0
9
4.5
L
Sobek
Duke097
Sobek
0
2
1
0.25
W
Hachiman
God7wyn
Hachiman
4
1
1
4.5
L
1
5
1
0.3
W
4
1
6
7
W
Bastet
SiN_Alphaa
Bastet
6
0
3
7.5
L
Neith
Taste_KO
Neith
0
2
1
0.25
L
Janus
Tututata
Janus
0
2
0
0
W
Scylla
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
25,431
46,853
Taken
51,193
26,235
Mitigated
26,308
15,861
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,823
687
0
1,150
12,712
8,317
0
2,165
9,875
0
28,766
W
Bacchus
Dt_Strangler
Bacchus
5,138
476
0
3,470
8,118
7,586
246
1,603
6,515
23,362
1,587
L
Sobek
Duke097
Sobek
2,558
327
0
2,920
10,723
7,389
0
1,140
9,536
15,792
0
W
Hachiman
God7wyn
Hachiman
9,273
5,520
0
4,278
10,178
4,491
898
2,009
8,169
0
63,873
L
6,055
2,251
0
4,797
13,907
5,140
0
2,422
11,342
0
46,120
W
9,480
987
0
3,496
11,368
8,027
86
1,534
9,834
0
60,170
W
Bastet
SiN_Alphaa
Bastet
6,187
2,176
0
3,117
10,681
4,189
0
1,454
9,227
0
62,083
L
Neith
Taste_KO
Neith
5,970
2,110
0
2,400
8,183
3,262
0
881
7,302
0
50,549
L
Janus
Tututata
Janus
6,025
107
0
461
5,668
2,200
0
2,390
3,233
62,304
522
W
Scylla
3,964
122
0
1,500
6,508
1,942
644
1,983
4,525
51,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,907
Gold Earned
30,151
424
Minions Killed
335
0
Camps Cleared
0
1,347,688
Distance Traveled
1,237,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,818
448
40
3
0
219,114
0
W
Bacchus
7,346
565
30
2
0
287,569
2
L
Sobek
5,348
411
17
1
0
238,105
0
W
Hachiman
8,180
629
102
8
0
244,759
0
L
Kali
5,978
460
68
5
0
275,543
0
W
Nike
8,414
647
91
7
0
241,965
0
W
Bastet
8,251
635
101
8
0
308,892
0
L
Neith
6,034
464
76
6
0
226,022
2
L
Janus
6,973
536
134
10
0
278,737
0
W
Scylla
7,716
594
100
8
0
264,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role