Player Matchup

Hel
Hel
Cattaleiya
Hel
Level 66
God Stats
43W - 42L
1,523 SR
Queue Stats
110W - 119L
1,485 Elo+
Solo
Discordia
Discordia
SHADOW_man318
Discordia
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 22L
1,629 Elo+
Solo
Chaac
Chaac
manufdez0802
Chaac
Level 27
God Stats
3W - 3L
1,241 SR
Queue Stats
102W - 117L
1,423 Elo+
Party 1
Olorun
Olorun
nonete11
Olorun
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,422 Elo+
Party 1
Susano
Susano
theslimshadylp
Susano
Level 49
God Stats
27W - 48L
1,263 SR
Queue Stats
239W - 224L
1,364 Elo+
Solo
Team Averages
Level 65
1,405 SR
1,465 Elo+

VS

Team Averages
Level 49
1,439 SR
1,329 Elo+
Anhur
Anhur
Buiisy
Anhur
Level 44
God Stats
5W - 4L
1,552 SR
Queue Stats
13W - 22L
1,311 Elo+
Solo
Zeus
Zeus
Juligan16
Zeus
Level 25
God Stats
3W - 6L
1,339 SR
Queue Stats
78W - 89L
1,328 Elo+
Party 2
Hades
Hades
Plow82
Hades
Level 80
God Stats
43W - 21L
1,433 SR
Queue Stats
249W - 223L
1,477 Elo+
Solo
Kali
Kali
uquendas12
Kali
Level 49
God Stats
20W - 19L
1,373 SR
Queue Stats
328W - 351L
1,350 Elo+
Party 2
Ymir
Ymir
zarklaft
Ymir
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,358
487
2,125
5,291
2,797
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
SHADOW_man318
Discordia
10
0 / 4 / 1
5,372
488
1,831
6,433
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,844
531
3,667
8,469
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
nonete11
Olorun
9
1 / 2 / 1
5,333
485
4,201
5,545
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
2 / 3 / 1
5,690
517
3,651
9,564
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Buiisy
Anhur
9
1 / 1 / 1
5,379
489
3,772
5,187
1,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
12
1 / 1 / 3
6,621
602
4,889
4,934
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Plow82
Hades
12
4 / 0 / 0
6,848
623
3,802
7,020
4,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 1
7,206
655
7,155
12,480
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
7
0 / 1 / 0
5,015
456
358
4,869
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
13
13
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
Buiisy
Anhur
1
1
1
1.5
L
0
0
0
0
W
Zeus
1
1
3
2.5
W
Hades
Plow82
Hades
4
0
0
4
L
Discordia
SHADOW_man318
Discordia
0
4
1
0.13
L
0
4
0
0
L
Olorun
nonete11
Olorun
1
2
1
0.75
L
2
3
1
0.83
W
7
0
1
7.5
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,475
Damage
19,976
35,302
Taken
34,490
15,469
Mitigated
16,348
10,276
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Buiisy
Anhur
3,772
2,178
0
2,752
5,187
1,765
0
2,947
2,240
0
38,301
L
2,125
0
611
2,598
5,291
2,797
90
220
5,071
19,728
0
W
Zeus
4,889
632
0
500
4,934
1,748
755
1,763
3,171
44,386
1,512
W
Hades
Plow82
Hades
3,802
456
0
3,144
7,020
4,305
0
0
7,020
32,626
2,033
L
Discordia
SHADOW_man318
Discordia
1,831
0
0
500
6,433
2,262
0
4,189
2,244
28,566
734
L
3,667
1,189
0
1,229
8,469
5,062
0
3,709
4,760
0
34,055
L
Olorun
nonete11
Olorun
4,201
1,255
103
1,573
5,545
2,073
0
0
5,545
41,350
3,213
L
3,651
1,105
0
3,662
9,564
3,275
0
838
8,726
0
32,708
W
7,155
4,146
0
9,184
12,480
5,352
0
1,339
11,141
0
57,689
W
Ymir
358
118
0
792
4,869
3,178
0
1,777
3,092
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
31,069
275
Minions Killed
294
0
Camps Cleared
0
1,015,258
Distance Traveled
984,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,379
489
58
5
0
191,291
0
L
Hel
5,358
487
35
3
0
203,902
0
W
Zeus
6,621
602
70
6
0
209,275
0
W
Hades
6,848
623
62
6
0
171,094
0
L
Discordia
5,372
488
43
4
0
192,051
0
L
Chaac
5,844
531
67
6
0
209,223
0
L
Olorun
5,333
485
65
6
0
192,747
0
L
Susano
5,690
517
65
6
0
217,335
2
W
Kali
7,206
655
92
8
0
264,662
0
W
Ymir
5,015
456
12
1
0
148,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role