Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FMGBBZ JOE
Hades
Level 159
God Stats
7W - 3L
1,616 SR
Queue Stats
217W - 216L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
XGreen GoblinX
Baron Samedi
Level 159
God Stats
2W - 4L
1,467 SR
Queue Stats
70W - 73L
1,500 Elo+
Party 1
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 146
God Stats
118W - 118L
1,564 SR
Queue Stats
281W - 295L
1,522 Elo+
Party 1
Team Averages
Level 153
1,530 SR
1,507 Elo+

VS

Team Averages
Level 140
1,522 SR
1,535 Elo+
Kali
Kali
 
Kali
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
I am the Faunz
Vulcan
Level 144
God Stats
0W - 3L
1,291 SR
Queue Stats
48W - 50L
1,524 Elo+
Party 2
Ymir
Ymir
RugarthTheDragn
Ymir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 111L
1,564 Elo+
Solo
Thanatos
Thanatos
SchurrManaTor
Thanatos
Level 152
God Stats
1W - 3L
1,472 SR
Queue Stats
88W - 92L
1,523 Elo+
Party 2
Cernunnos
Cernunnos
SpyHunter7
Cernunnos
Level 145
God Stats
1W - 2L
1,848 SR
Queue Stats
81W - 80L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 0 / 4
6,930
693
9,062
8,899
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
 
Charybdis
11
3 / 1 / 2
6,411
641
6,112
5,423
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
13
3 / 0 / 3
7,434
743
5,796
9,608
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
XGreen GoblinX
Baron Samedi
10
1 / 2 / 4
5,722
572
1,113
4,622
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 4
5,522
552
2,731
9,955
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 0
5,252
525
3,391
9,867
5,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 2
6,635
664
4,254
2,592
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 4
5,276
528
3,840
8,189
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
SchurrManaTor
Thanatos
10
3 / 5 / 0
5,668
567
3,305
11,890
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
SpyHunter7
Cernunnos
9
1 / 4 / 3
5,432
543
5,783
7,428
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
5
5
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
4
9
W
Charybdis
 
Charybdis
3
1
2
4
L
Kali
 
Kali
0
2
0
0
W
Hades
3
0
3
4.5
L
1
1
2
2
L
0
2
4
1
L
Thanatos
SchurrManaTor
Thanatos
3
5
0
0.6
L
Cernunnos
SpyHunter7
Cernunnos
1
4
3
0.63
W
Baron Samedi
XGreen GoblinX
Baron Samedi
1
2
4
1.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,814
Damage
20,573
38,507
Taken
39,966
19,061
Mitigated
18,343
17,431
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,062
3,381
0
3,986
8,899
4,041
0
817
7,992
0
47,713
W
Charybdis
 
Charybdis
6,112
2,484
0
2,674
5,423
1,895
523
1,167
4,256
0
46,932
L
Kali
 
Kali
3,391
1,028
0
4,046
9,867
5,237
0
4,013
5,854
0
36,716
W
Hades
5,796
641
82
6,844
9,608
5,383
0
273
8,799
54,748
3,919
L
4,254
1,263
0
472
2,592
949
0
681
1,911
45,023
698
L
3,840
820
0
1,646
8,189
5,612
81
1,100
7,089
10,552
1,653
L
Thanatos
SchurrManaTor
Thanatos
3,305
783
0
7,999
11,890
4,137
0
734
11,156
0
32,013
L
Cernunnos
SpyHunter7
Cernunnos
5,783
2,973
0
1,750
7,428
2,408
423
48
7,380
0
45,938
W
Baron Samedi
XGreen GoblinX
Baron Samedi
1,113
165
194
576
4,622
1,924
0
2,498
2,124
33,157
0
W
2,731
1,178
0
3,075
9,955
5,818
260
3,029
6,926
483
26,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
28,263
346
Minions Killed
296
0
Camps Cleared
0
1,001,641
Distance Traveled
984,253
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,930
693
72
7
0
240,113
0
W
Charybdis
6,411
641
78
8
0
171,642
1
L
Kali
5,252
525
54
5
0
176,319
0
W
Hades
7,434
743
103
10
0
189,230
0
L
Vulcan
6,635
664
97
10
0
217,534
0
L
Ymir
5,276
528
23
2
0
200,273
4
L
Thanatos
5,668
567
58
6
0
215,238
0
L
Cernunnos
5,432
543
64
6
0
174,889
0
W
Baron Samedi
5,722
572
51
5
0
193,285
0
W
Surtr
5,522
552
42
4
0
207,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role