Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Geigengerd
Ah Muzen Cab
Level 58
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 71L
1,645 Elo+
Party 1
Ra
Ra
Tatsunoko
Ra
Level 17
God Stats
6W - 3L
1,636 SR
Queue Stats
44W - 25L
1,577 Elo+
Party 1
Ymir
Ymir
stickpresent
Ymir
Level 34
God Stats
7W - 0L
1,945 SR
Queue Stats
59W - 38L
1,598 Elo+
Party 1
Team Averages
Level 36
1,693 SR
1,607 Elo+

VS

Team Averages
Level 120
1,666 SR
1,515 Elo+
King Arthur
King Arthur
Legistra
King Arthur
Level 87
God Stats
5W - 2L
1,745 SR
Queue Stats
35W - 29L
1,511 Elo+
Solo
Nut
Nut
Red Baron 2008
Nut
Level 125
God Stats
2W - 1L
1,753 SR
Queue Stats
36W - 32L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thxxcc
Morgan Le Fay
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 113L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Geigengerd
Ah Muzen Cab
18
4 / 1 / 8
11,389
814
22,801
14,396
6,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 7
9,983
713
8,778
10,777
4,654
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 3 / 5
11,152
797
6,204
15,588
17,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Legistra
King Arthur
16
4 / 5 / 3
9,994
714
14,417
19,349
17,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 5 / 6
10,036
717
7,716
16,923
8,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Thxxcc
Morgan Le Fay
10
1 / 2 / 2
7,866
562
4,927
6,287
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
12
Kills
7
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Geigengerd
Ah Muzen Cab
4
1
8
8
L
King Arthur
Legistra
King Arthur
4
5
3
1.1
L
2
5
6
1
W
2
4
7
1.38
L
Morgan Le Fay
Thxxcc
Morgan Le Fay
1
2
2
1
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
27,060
40,761
Taken
42,559
29,292
Mitigated
28,541
9,148
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Geigengerd
Ah Muzen Cab
22,801
9,392
0
3,565
14,396
6,697
2,677
1,506
12,855
0
62,364
L
King Arthur
Legistra
King Arthur
14,417
1,604
0
1,731
19,349
17,664
356
7,045
11,512
0
43,300
L
7,716
3,902
0
3,039
16,923
8,434
672
3,663
12,863
0
32,324
W
8,778
973
2,907
2,676
10,777
4,654
257
1,715
9,027
43,353
395
L
Morgan Le Fay
Thxxcc
Morgan Le Fay
4,927
755
0
1,176
6,287
2,443
480
3,016
3,113
14,359
0
W
6,204
1,404
0
0
15,588
17,941
30
1,734
13,805
15,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
27,896
188
Minions Killed
146
0
Camps Cleared
0
786,617
Distance Traveled
581,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,389
814
87
6
0
263,276
0
L
King Arthur
9,994
714
59
4
0
255,577
0
L
Nut
10,036
717
67
5
0
197,516
0
W
Ra
9,983
713
85
6
0
261,731
0
L
Morgan Le Fay
7,866
562
20
1
0
128,843
2
W
Ymir
11,152
797
16
1
0
261,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role