Player Matchup

Medusa
Medusa
FFMstevenFFM
Medusa
Level 89
God Stats
6W - 5L
1,617 SR
Queue Stats
407W - 403L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
FizzyGinga88
Tsukuyomi
Level 147
God Stats
3W - 2L
1,839 SR
Queue Stats
139W - 156L
1,396 Elo+
Solo
Ymir
Ymir
Mississipio
Ymir
Level 157
God Stats
2W - 5L
1,387 SR
Queue Stats
138W - 104L
1,601 Elo+
Solo
King Arthur
King Arthur
The Mung Jumper
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,460 Elo+
Solo
Anubis
Anubis
TheDonSean
Anubis
Level 112
God Stats
0W - 2L
1,279 SR
Queue Stats
5W - 9L
1,383 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,451 Elo+

VS

Team Averages
Level 125
1,525 SR
1,464 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FalloIV
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 67L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Ischmiregal
Xing Tian
Level 119
God Stats
6W - 4L
1,527 SR
Queue Stats
221W - 224L
1,500 Elo+
Solo
Chiron
Chiron
Krystian0227
Chiron
Level 149
God Stats
10W - 9L
1,564 SR
Queue Stats
885W - 908L
1,430 Elo+
Solo
Geb
Geb
THAT__GIRLxx
Geb
Level 113
God Stats
7W - 5L
1,533 SR
Queue Stats
880W - 860L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 3 / 7
9,717
694
17,844
17,082
10,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
FizzyGinga88
Tsukuyomi
17
2 / 4 / 6
9,360
669
20,453
15,088
8,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 2 / 6
10,471
748
10,007
17,903
22,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
The Mung Jumper
King Arthur
1
0 / 0 / 0
3,632
259
0
0
0
Anubis
TheDonSean
Anubis
18
2 / 2 / 8
10,019
716
14,106
7,744
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 4 / 4
10,526
752
13,678
11,652
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FalloIV
Gilgamesh
17
3 / 1 / 7
10,239
731
7,831
18,591
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Ischmiregal
Xing Tian
16
0 / 2 / 10
10,103
722
8,804
19,364
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
19
2 / 1 / 8
10,324
737
16,137
8,833
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 2 / 9
10,195
728
7,138
19,099
25,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
10
Kills
11
11
Deaths
10
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
4
1.75
L
Medusa
2
3
7
1.83
W
Gilgamesh
FalloIV
Gilgamesh
3
1
7
6.5
L
Tsukuyomi
FizzyGinga88
Tsukuyomi
2
4
6
1.25
W
Xing Tian
Ischmiregal
Xing Tian
0
2
10
2.5
W
Chiron
2
1
8
6
L
4
2
6
3.5
W
1
2
9
2.75
L
King Arthur
The Mung Jumper
King Arthur
0
0
0
0
L
Anubis
TheDonSean
Anubis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
53,588
57,817
Taken
77,539
47,205
Mitigated
79,217
16,793
Healing
23,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,678
3,015
1,387
1,272
11,652
5,620
0
3,873
7,779
26,798
58
L
Medusa
17,844
6,660
1,284
3,687
17,082
10,854
0
9,648
7,145
0
36,988
W
Gilgamesh
FalloIV
Gilgamesh
7,831
919
581
5,178
18,591
17,742
477
4,917
13,674
0
14,689
L
Tsukuyomi
FizzyGinga88
Tsukuyomi
20,453
2,917
456
2,095
15,088
8,674
0
7,251
7,518
0
39,045
W
Xing Tian
Ischmiregal
Xing Tian
8,804
637
1,141
2,605
19,364
25,262
204
5,483
13,881
15,155
0
W
Chiron
16,137
4,321
3,286
1,439
8,833
4,736
620
2,798
6,035
0
49,492
L
10,007
1,332
3,131
4,951
17,903
22,266
0
7,899
9,663
17,094
661
W
7,138
292
2,424
4,034
19,099
25,857
198
6,569
12,530
13,213
1,064
L
King Arthur
The Mung Jumper
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
TheDonSean
Anubis
14,106
74
361
828
7,744
5,411
114
4,474
3,219
40,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,199
Gold Earned
51,387
140
Minions Killed
156
0
Camps Cleared
0
1,017,353
Distance Traveled
1,343,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,526
752
32
2
0
264,333
0
L
Medusa
9,717
694
43
3
0
276,645
0
W
Gilgamesh
10,239
731
23
2
0
298,096
0
L
Tsukuyomi
9,360
669
20
1
0
289,983
0
W
Xing Tian
10,103
722
16
1
0
286,748
0
W
Chiron
10,324
737
78
6
0
255,285
0
L
Ymir
10,471
748
11
1
0
222,223
0
W
Geb
10,195
728
7
1
0
238,785
0
L
King Arthur
3,632
259
0
0
0
0
0
L
Anubis
10,019
716
66
5
0
228,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role