Player Matchup

Fenrir
Fenrir
Changortical
Fenrir
Level 18
God Stats
3W - 3L
1,188 SR
Queue Stats
11W - 7L
1,332 Elo+
Party 1
Kukulkan
Kukulkan
DrReyes05
Kukulkan
Level 34
God Stats
3W - 5L
1,222 SR
Queue Stats
46W - 50L
1,272 Elo+
Party 1
Artemis
Artemis
Táúnted
Artemis
Level 8
God Stats
2W - 3L
1,287 SR
Queue Stats
25W - 19L
1,524 Elo+
Party 3
Odin
Odin
julsnothere
Odin
Level 15
God Stats
17W - 11L
1,148 SR
Queue Stats
19W - 20L
1,141 Elo+
Party 1
Yemoja
Yemoja
narcantime
Yemoja
Level 58
God Stats
45W - 35L
1,651 SR
Queue Stats
109W - 88L
1,496 Elo+
Party 3
Team Averages
Level 27
1,299 SR
1,353 Elo+

VS

Team Averages
Level 59
1,515 SR
1,422 Elo+
Anubis
Anubis
HGxOdin
Anubis
Level 18
God Stats
0W - 3L
1,301 SR
Queue Stats
30W - 39L
1,434 Elo+
Party 2
Mulan
Mulan
KillstreakTKP
Mulan
Level 31
God Stats
6W - 2L
1,500 SR
Queue Stats
68W - 91L
1,445 Elo+
Solo
Rama
Rama
Lord_Ryouji
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 45L
1,419 Elo+
Solo
Ganesha
Ganesha
SS Flippy
Ganesha
Level 141
God Stats
1W - 1L
1,774 SR
Queue Stats
110W - 100L
1,432 Elo+
Party 2
Thanatos
Thanatos
k1yus223s
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
14 / 3 / 10
10,037
627
21,218
17,665
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
DrReyes05
Kukulkan
17
9 / 2 / 14
10,834
677
13,874
9,057
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Táúnted
Artemis
15
5 / 2 / 5
9,041
565
12,025
10,822
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 7
8,044
503
6,127
11,945
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
narcantime
Yemoja
7
0 / 1 / 2
6,293
393
843
5,580
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HGxOdin
Anubis
12
2 / 9 / 1
7,284
455
7,868
14,151
6,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 1
9,371
586
7,175
11,662
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 1
7,367
460
5,276
14,219
4,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SS Flippy
Ganesha
12
1 / 6 / 1
7,584
474
7,238
19,470
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
k1yus223s
Thanatos
13
4 / 7 / 2
8,010
501
6,962
17,534
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
11
11
Deaths
29
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
3
10
6.33
W
Kukulkan
DrReyes05
Kukulkan
9
2
14
8
L
Anubis
HGxOdin
Anubis
2
9
1
0.28
L
3
2
1
1.75
L
1
5
1
0.3
L
Ganesha
SS Flippy
Ganesha
1
6
1
0.25
W
Artemis
Táúnted
Artemis
5
2
5
3.75
W
1
3
7
1.5
L
Thanatos
k1yus223s
Thanatos
4
7
2
0.71
W
Yemoja
narcantime
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,087
Damage
34,519
55,069
Taken
77,036
24,065
Mitigated
41,197
12,365
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,218
8,083
0
4,003
17,665
7,650
0
6,509
11,065
0
64,155
W
Kukulkan
DrReyes05
Kukulkan
13,874
1,796
0
0
9,057
2,795
421
4,570
4,487
70,299
583
L
Anubis
HGxOdin
Anubis
7,868
747
75
1,964
14,151
6,904
0
5,040
8,631
36,901
1,410
L
7,175
1,625
0
3,171
11,662
7,654
2,347
0
11,194
206
69,729
L
5,276
3,853
0
2,669
14,219
4,130
700
1,019
13,145
0
39,367
L
Ganesha
SS Flippy
Ganesha
7,238
1,133
0
1,703
19,470
14,811
160
3,090
16,056
30,436
2,793
W
Artemis
Táúnted
Artemis
12,025
6,050
0
3,476
10,822
4,351
866
1,748
9,074
0
78,557
W
6,127
1,853
0
2,252
11,945
6,617
330
1,951
9,422
0
46,313
L
Thanatos
k1yus223s
Thanatos
6,962
1,446
0
7,389
17,534
7,698
255
4,396
12,798
0
57,277
W
Yemoja
narcantime
Yemoja
843
283
1,605
1,029
5,580
2,652
0
201
5,379
14,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,249
Gold Earned
39,616
374
Minions Killed
337
0
Camps Cleared
0
1,471,302
Distance Traveled
1,415,393
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,037
627
68
4
0
365,036
0
W
Kukulkan
10,834
677
120
8
0
313,702
0
L
Anubis
7,284
455
61
4
0
257,386
0
L
Mulan
9,371
586
106
7
0
287,641
0
L
Rama
7,367
460
84
5
0
281,241
2
L
Ganesha
7,584
474
10
1
0
254,344
0
W
Artemis
9,041
565
103
6
0
295,835
0
W
Odin
8,044
503
65
4
0
332,500
0
L
Thanatos
8,010
501
76
5
0
334,781
0
W
Yemoja
6,293
393
18
1
0
164,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role