Player Matchup

Anubis
Anubis
CharlesCowie
Anubis
Level 137
God Stats
1W - 3L
1,455 SR
Queue Stats
35W - 26L
1,572 Elo+
Party 2
Olorun
Olorun
RTdarkiing
Olorun
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
17W - 19L
1,524 Elo+
Party 2
Neith
Neith
SuperSniperProx
Neith
Level 158
God Stats
7W - 6L
1,435 SR
Queue Stats
121W - 97L
1,424 Elo+
Party 2
Aphrodite
Aphrodite
cbillig
Aphrodite
Level 84
God Stats
10W - 14L
1,461 SR
Queue Stats
101W - 88L
1,420 Elo+
Solo
Ravana
Ravana
iOnlyMainLoki
Ravana
Level 36
God Stats
0W - 1L
1,759 SR
Queue Stats
9W - 7L
1,604 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,509 Elo+

VS

Team Averages
Level 139
1,498 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Dad riz12
Thanatos
Level 105
God Stats
10W - 19L
1,506 SR
Queue Stats
292W - 294L
1,470 Elo+
Solo
Poseidon
Poseidon
Doctor792
Poseidon
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 107L
1,476 Elo+
Solo
Charon
Charon
GamerCouplePC
Charon
Level 125
God Stats
2W - 1L
1,473 SR
Queue Stats
114W - 100L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Vax5091
Sun Wukong
Level 147
God Stats
5W - 2L
1,511 SR
Queue Stats
247W - 256L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 1
5,069
1,014
3,410
6,355
2,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
RTdarkiing
Olorun
11
2 / 1 / 0
5,418
1,084
2,359
4,137
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
5,144
1,029
3,039
6,432
2,396
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
cbillig
Aphrodite
6
0 / 0 / 0
2,808
562
0
0
0
7
0 / 0 / 0
4,308
862
191
1,014
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 2
5,744
1,149
2,576
2,991
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Dad riz12
Thanatos
11
2 / 1 / 2
5,490
1,098
2,359
2,490
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Doctor792
Poseidon
12
1 / 0 / 3
5,971
1,194
5,051
2,426
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,519
1,104
2,862
4,696
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Vax5091
Sun Wukong
10
0 / 1 / 4
5,058
1,012
2,908
4,772
2,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
6
6
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
2
2
L
Anubis
0
4
1
0.13
W
Thanatos
Dad riz12
Thanatos
2
1
2
3
W
Poseidon
Doctor792
Poseidon
1
0
3
2.5
W
2
1
2
3
L
Olorun
RTdarkiing
Olorun
2
1
0
2
L
0
1
1
0.5
W
Sun Wukong
Vax5091
Sun Wukong
0
1
4
2
L
Aphrodite
cbillig
Aphrodite
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,999
Damage
15,756
17,938
Taken
17,375
6,940
Mitigated
8,406
4,990
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,576
554
25
1,130
2,991
1,067
1,007
1,258
1,733
0
20,738
L
Anubis
3,410
76
7
1,114
6,355
2,733
0
2,041
3,862
15,051
0
W
Thanatos
Dad riz12
Thanatos
2,359
110
0
1,440
2,490
1,022
523
366
2,124
0
8,535
W
Poseidon
Doctor792
Poseidon
5,051
345
0
750
2,426
767
259
68
2,358
25,765
1,013
W
2,862
436
0
905
4,696
2,980
54
1,978
2,718
7,293
0
L
Olorun
RTdarkiing
Olorun
2,359
1,372
200
738
4,137
1,562
0
1,206
2,696
15,691
0
L
3,039
654
0
2,584
6,432
2,396
0
3,358
2,540
0
16,318
W
Sun Wukong
Vax5091
Sun Wukong
2,908
632
0
1,647
4,772
2,570
602
2,099
2,673
0
9,063
L
Aphrodite
cbillig
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
191
87
0
347
1,014
249
0
289
646
0
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
27,782
92
Minions Killed
148
0
Camps Cleared
0
356,815
Distance Traveled
658,979
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,744
1,149
51
10
0
117,751
2
L
Anubis
5,069
1,014
35
7
0
99,993
1
W
Thanatos
5,490
1,098
19
4
0
140,983
0
W
Poseidon
5,971
1,194
58
12
0
138,879
0
W
Charon
5,519
1,104
9
2
0
144,269
1
L
Olorun
5,418
1,084
31
6
0
112,138
0
L
Neith
5,144
1,029
26
5
0
119,105
0
W
Sun Wukong
5,058
1,012
11
2
0
117,097
0
L
Aphrodite
2,808
562
0
0
0
0
0
L
Ravana
4,308
862
0
0
0
25,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role