Player Matchup

Geb
Geb
JoyBoy98
Geb
Level 180
God Stats
11W - 1L
1,817 SR
Queue Stats
127W - 109L
1,531 Elo+
Party 1
Nemesis
Nemesis
NBE1Megatron
Nemesis
Level 157
God Stats
5W - 4L
1,617 SR
Queue Stats
115W - 106L
1,543 Elo+
Party 1
Surtr
Surtr
SpatialLlama513
Surtr
Level 145
God Stats
18W - 8L
1,722 SR
Queue Stats
228W - 206L
1,557 Elo+
Solo
Sol
Sol
ZhongKuiMyself
Sol
Level 183
God Stats
1W - 0L
1,778 SR
Queue Stats
119W - 108L
1,570 Elo+
Party 1
Osiris
Osiris
kitsunesun
Osiris
Level 137
God Stats
4W - 6L
1,351 SR
Queue Stats
169W - 154L
1,607 Elo+
Solo
Team Averages
Level 160
1,657 SR
1,562 Elo+

VS

Team Averages
Level 181
1,612 SR
1,586 Elo+
Bellona
Bellona
AleeWesspper
Bellona
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,547 Elo+
Solo
Danzaburou
Danzaburou
ClaythPokeChamp
Danzaburou
Level 261
God Stats
0W - 2L
1,878 SR
Queue Stats
419W - 378L
1,602 Elo+
Solo
Awilix
Awilix
FunkeMonke
Awilix
Level 151
God Stats
7W - 6L
1,595 SR
Queue Stats
243W - 201L
1,601 Elo+
Solo
He Bo
He Bo
Radoric1
He Bo
Level 159
God Stats
0W - 1L
1,599 SR
Queue Stats
137W - 117L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
SmokSumShake
Kuzenbo
Level 179
God Stats
4W - 5L
1,490 SR
Queue Stats
194W - 185L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,966
552
1,766
6,147
2,516
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
NBE1Megatron
Nemesis
10
2 / 0 / 0
5,096
566
2,136
6,109
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,878
653
3,749
6,861
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
0 / 2 / 1
4,707
523
3,427
6,126
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
kitsunesun
Osiris
9
0 / 0 / 0
4,852
539
4,523
5,870
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AleeWesspper
Bellona
7
0 / 1 / 1
4,324
480
2,515
6,612
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ClaythPokeChamp
Danzaburou
10
3 / 0 / 0
5,890
654
6,668
5,235
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
FunkeMonke
Awilix
9
1 / 0 / 1
4,750
528
1,369
5,815
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Radoric1
He Bo
9
0 / 0 / 0
4,868
541
3,419
4,445
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
SmokSumShake
Kuzenbo
8
0 / 1 / 2
4,780
531
2,578
7,651
5,440
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AleeWesspper
Bellona
0
1
1
0.5
L
Danzaburou
ClaythPokeChamp
Danzaburou
3
0
0
3
L
Awilix
FunkeMonke
Awilix
1
0
1
1.5
W
0
1
1
0.5
W
Nemesis
NBE1Megatron
Nemesis
2
0
0
2
L
He Bo
Radoric1
He Bo
0
0
0
0
L
Kuzenbo
SmokSumShake
Kuzenbo
0
1
2
1
W
0
1
0
0
W
0
2
1
0.25
W
Osiris
kitsunesun
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,601
Damage
16,549
31,113
Taken
29,758
13,016
Mitigated
15,959
12,393
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AleeWesspper
Bellona
2,515
729
0
2,860
6,612
5,180
0
120
6,492
0
25,423
L
Danzaburou
ClaythPokeChamp
Danzaburou
6,668
3,392
0
3,311
5,235
2,177
0
2,103
3,132
0
46,138
L
Awilix
FunkeMonke
Awilix
1,369
537
0
2,874
5,815
1,886
0
55
5,760
0
36,870
W
1,766
214
1,442
2,054
6,147
2,516
0
990
5,157
12,423
0
W
Nemesis
NBE1Megatron
Nemesis
2,136
635
0
3,298
6,109
2,008
0
449
5,660
0
36,217
L
He Bo
Radoric1
He Bo
3,419
368
0
1,972
4,445
1,276
0
196
4,249
38,326
0
L
Kuzenbo
SmokSumShake
Kuzenbo
2,578
999
942
3,153
7,651
5,440
0
2,556
5,095
9,169
1,896
W
3,749
1,493
0
2,432
6,861
3,003
116
0
6,861
399
51,810
W
3,427
1,946
0
2,023
6,126
1,943
0
593
5,533
36,011
6,089
W
Osiris
kitsunesun
Osiris
4,523
384
0
1,144
5,870
3,546
0
3,336
2,534
0
37,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
24,612
300
Minions Killed
271
0
Camps Cleared
0
906,093
Distance Traveled
855,137
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,324
480
47
5
0
115,393
0
L
Danzaburou
5,890
654
61
7
0
155,139
2
L
Awilix
4,750
528
66
7
0
234,401
0
W
Geb
4,966
552
14
2
0
181,363
2
W
Nemesis
5,096
566
70
8
0
208,013
0
L
He Bo
4,868
541
78
9
0
167,574
0
L
Kuzenbo
4,780
531
19
2
0
182,630
0
W
Surtr
5,878
653
87
10
0
165,546
1
W
Sol
4,707
523
72
8
0
151,559
0
W
Osiris
4,852
539
57
6
0
199,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role