Player Matchup

Skadi
Skadi
FuG-BFG-06
Skadi
Level 85
God Stats
1W - 2L
1,172 SR
Queue Stats
3W - 9L
1,252 Elo+
Solo
Anubis
Anubis
TiagoPelle
Anubis
Level 85
God Stats
1W - 1L
1,248 SR
Queue Stats
14W - 9L
1,547 Elo+
Party 2
Janus
Janus
alaskito
Janus
Level 156
God Stats
2W - 2L
1,296 SR
Queue Stats
372W - 369L
1,544 Elo+
Solo
Bellona
Bellona
faicke
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 2
Hades
Hades
temp-41479926
Hades
Level 62
God Stats
2W - 3L
1,516 SR
Queue Stats
180W - 181L
1,491 Elo+
Solo
Team Averages
Level 95
1,347 SR
1,465 Elo+

VS

Team Averages
Level 130
1,531 SR
1,511 Elo+
Tiamat
Tiamat
Mudkip630YT
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,585 Elo+
Party 1
Thor
Thor
PedroxBGA
Thor
Level 124
God Stats
7W - 4L
1,684 SR
Queue Stats
77W - 66L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
mateo1237
Danzaburou
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 67L
1,513 Elo+
Party 1
Chaac
Chaac
miguel0826
Chaac
Level 149
God Stats
1W - 1L
1,471 SR
Queue Stats
111W - 87L
1,488 Elo+
Solo
Ymir
Ymir
teddyzero
Ymir
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 53L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 4 / 2
8,191
482
8,054
9,681
3,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
TiagoPelle
Anubis
15
9 / 1 / 6
9,432
555
16,068
11,427
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
alaskito
Janus
17
6 / 1 / 5
10,145
597
17,459
9,192
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
faicke
Bellona
18
2 / 0 / 2
10,789
635
9,733
11,730
14,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 9
7,662
451
6,129
13,833
11,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 7 / 0
8,451
497
4,374
12,186
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
0 / 2 / 1
7,562
445
7,150
19,514
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
mateo1237
Danzaburou
16
6 / 3 / 3
10,142
597
13,338
15,024
5,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
0 / 3 / 0
8,117
477
6,803
19,636
17,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
9
1 / 3 / 4
7,140
420
4,666
13,804
7,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
9
9
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
4
2
0.5
L
Tiamat
2
7
0
0.29
L
Thor
0
2
1
0.25
W
Anubis
TiagoPelle
Anubis
9
1
6
12
W
Janus
alaskito
Janus
6
1
5
8.5
W
Bellona
faicke
Bellona
2
0
2
3
L
Danzaburou
mateo1237
Danzaburou
6
3
3
2.5
L
Chaac
0
3
0
0
L
Ymir
1
3
4
1
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,443
Damage
36,331
55,863
Taken
80,164
39,281
Mitigated
44,013
19,734
Healing
15,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
8,054
3,928
0
1,288
9,681
3,034
137
576
9,105
0
50,818
L
Tiamat
4,374
295
0
1,289
12,186
6,665
0
8,317
3,861
51,787
2,573
L
Thor
7,150
1,436
0
951
19,514
6,947
0
11,066
8,398
0
82,888
W
Anubis
TiagoPelle
Anubis
16,068
1,686
0
4,740
11,427
5,742
0
1,739
9,688
74,723
0
W
Janus
alaskito
Janus
17,459
1,831
0
3,378
9,192
4,233
0
3,286
5,906
86,562
1,030
W
Bellona
faicke
Bellona
9,733
2,953
0
4,766
11,730
14,495
540
0
11,730
0
88,253
L
Danzaburou
mateo1237
Danzaburou
13,338
6,667
0
4,086
15,024
5,410
610
5,457
9,513
0
75,583
L
Chaac
6,803
1,574
0
6,186
19,636
17,637
0
4,599
13,739
0
67,770
L
Ymir
4,666
748
237
3,115
13,804
7,354
52
9,730
4,074
18,562
0
W
6,129
1,593
674
4,888
13,833
11,777
0
3,111
10,722
29,361
1,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
41,412
511
Minions Killed
475
0
Camps Cleared
0
1,706,592
Distance Traveled
1,572,358
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,191
482
90
5
0
334,392
4
L
Tiamat
8,451
497
99
6
0
295,652
0
L
Thor
7,562
445
121
7
0
370,648
0
W
Anubis
9,432
555
90
5
0
341,833
1
W
Janus
10,145
597
141
8
0
367,138
5
W
Bellona
10,789
635
158
9
0
358,777
3
L
Danzaburou
10,142
597
99
6
0
317,428
0
L
Chaac
8,117
477
126
7
0
327,396
0
L
Ymir
7,140
420
30
2
0
261,234
7
W
Hades
7,662
451
32
2
0
304,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role