Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JinxOboro
Jormungandr
Level 129
God Stats
2W - 3L
1,652 SR
Queue Stats
132W - 114L
1,545 Elo+
Solo
Lancelot
Lancelot
Ryelstyle
Lancelot
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 265L
1,427 Elo+
Solo
Maman Brigitte
Maman Brigitte
x DeSoLaTiioNz
Maman Brigitte
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 116L
1,517 Elo+
Solo
Team Averages
Level 119
1,530 SR
1,498 Elo+

VS

Team Averages
Level 132
1,561 SR
1,505 Elo+
Nemesis
Nemesis
Agent40Seven
Nemesis
Level 136
God Stats
8W - 7L
1,295 SR
Queue Stats
805W - 728L
1,589 Elo+
Solo
Maui
Maui
BeejNdiP306
Maui
Level 137
God Stats
3W - 1L
1,711 SR
Queue Stats
153W - 162L
1,479 Elo+
Solo
Ymir
Ymir
LordSwampAss49
Ymir
Level 142
God Stats
2W - 2L
1,513 SR
Queue Stats
233W - 264L
1,445 Elo+
Solo
Chaac
Chaac
giantnine
Chaac
Level 146
God Stats
4W - 2L
1,483 SR
Queue Stats
304W - 315L
1,512 Elo+
Solo
Apollo
Apollo
kaybubbles24
Apollo
Level 99
God Stats
6W - 4L
1,802 SR
Queue Stats
235W - 195L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 2
5,683
1,137
4,305
9,511
8,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
 
Neith
10
1 / 3 / 2
5,575
1,115
5,689
5,167
2,139
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
JinxOboro
Jormungandr
10
0 / 3 / 2
5,312
1,062
3,578
7,434
6,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Ryelstyle
Lancelot
5
0 / 2 / 1
4,548
910
359
2,461
924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maman Brigitte
x DeSoLaTiioNz
Maman Brigitte
11
2 / 3 / 3
5,733
1,147
5,992
4,973
2,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agent40Seven
Nemesis
13
4 / 0 / 5
7,228
1,446
6,801
5,303
3,094
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
1 / 2 / 10
6,379
1,276
2,452
6,328
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 9
6,136
1,227
2,646
5,438
6,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
giantnine
Chaac
11
1 / 1 / 10
6,362
1,272
4,748
5,825
5,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
11
5 / 1 / 4
6,696
1,339
8,406
4,101
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
12
12
Deaths
5
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
2
3
L
Neith
 
Neith
1
3
2
0.67
W
Nemesis
Agent40Seven
Nemesis
4
0
5
6.5
W
1
2
10
3
L
Jormungandr
JinxOboro
Jormungandr
0
3
2
0.33
W
1
1
9
5.5
L
Lancelot
Ryelstyle
Lancelot
0
2
1
0.25
W
Chaac
giantnine
Chaac
1
1
10
6
W
Apollo
5
1
4
7
L
Maman Brigitte
x DeSoLaTiioNz
Maman Brigitte
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
25,053
29,546
Taken
26,995
20,461
Mitigated
23,081
8,610
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,305
1,328
91
4,482
9,511
8,201
0
1,362
8,149
0
9,652
L
Neith
 
Neith
5,689
2,729
47
1,044
5,167
2,139
0
1,535
3,632
0
9,452
W
Nemesis
Agent40Seven
Nemesis
6,801
1,774
1,876
2,950
5,303
3,094
0
846
4,457
0
17,991
W
2,452
421
0
474
6,328
5,666
162
2,608
3,720
3,129
232
L
Jormungandr
JinxOboro
Jormungandr
3,578
903
13
1,598
7,434
6,967
0
716
6,718
11,917
130
W
2,646
351
349
800
5,438
6,619
30
2,096
3,342
7,962
888
L
Lancelot
Ryelstyle
Lancelot
359
102
183
209
2,461
924
0
492
1,969
0
393
W
Chaac
giantnine
Chaac
4,748
554
228
2,260
5,825
5,699
29
2,682
3,143
0
8,715
W
Apollo
8,406
4,788
19
807
4,101
2,003
835
1,262
2,839
0
13,083
L
Maman Brigitte
x DeSoLaTiioNz
Maman Brigitte
5,992
775
268
675
4,973
2,230
0
424
4,549
9,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
32,801
47
Minions Killed
67
0
Camps Cleared
0
432,571
Distance Traveled
591,709
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,683
1,137
6
1
0
112,488
0
L
Neith
5,575
1,115
17
3
0
95,250
0
W
Nemesis
7,228
1,446
26
5
0
137,783
0
W
Maui
6,379
1,276
4
1
0
118,721
0
L
Jormungandr
5,312
1,062
16
3
0
88,069
0
W
Ymir
6,136
1,227
15
3
0
100,094
0
L
Lancelot
4,548
910
1
0
0
33,015
0
W
Chaac
6,362
1,272
9
2
0
123,572
0
W
Apollo
6,696
1,339
13
3
0
111,539
0
L
Maman Brigitte
5,733
1,147
7
1
0
103,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role